Any thoughts?
Unicorn build on assassins?
Views: 3620 ZilbyAny thoughts?
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I honestly think that a Unicorn build wouldn't be beneficial to ability based gods, such as batz or thor, because Krett designed the Unicorn build to utilise the strengths of Qin's Sias, so heavy attack speed + pen so Sias gets enough damage off.
Note the Unicorn build is typically:
Devourer's Gauntlet -> Warrior Tabi -> Qin's Sias -> Asi -> Brawlers Beatstick
-> Titan's Bane
Building attack speed and Sias isn't particularly good on Ability based gods, since they aren't AA as much. It is better to go with pure power and pen, and only build AA if you are very far ahead.
I understand what you're saying with this, perhaps Qin's Sais are not the best choice for an ability based god. You could swap it off with something like The Executioner for more pen or Hastened Fatalis for more movement speed/sticking, Jotunn's Wrath for CDR, but regardless its rare that ability based assassins see much benefits from a crit build. I think what I'm saying is that perhaps not a straight unicorn build, but something similar to it. (Thor may be a bit of an exception to a typical build as some people like to build him as more of a bruiser).
Even the most ability based assassins need some basic attacks to rely on, so I could see a build with Asi and The Executioner working because the attack speed would allow you to get a lot of damage dealt, a good amount of life steal and reduced protections on the enemy from The Executioner's stacks, which you could then use to do more damage with your abilities once they're off cooldown.
Note the Unicorn build is typically:
Devourer's Gauntlet -> Warrior Tabi -> Qin's Sias -> Asi -> Brawlers Beatstick
-> Titan's Bane
Building attack speed and Sias isn't particularly good on Ability based gods, since they aren't AA as much. It is better to go with pure power and pen, and only build AA if you are very far ahead.
it mostly depends on the type of assassin you have because on Kali and Bakasura a crit build works better because they are both more focussed on attack speed (kali with only her blades and leap to damage people and baka only with his leap and his true damage steriod)
you forgot Hun Batz passive, Ne Zha's ult (DB only), serqets dash
also that bf dev gloves wasn't a question but a statement that i normally take bf over dev gloves (in a bad constructed sentence (really bad))
edit: +bloodforge gives you more power when fully stacked then dev gloves
I didn't mention Hun Batz passive because I was specifically mentioning abilities in that context, but yes I would not recommend a unicorn build on him either. I had already covered one of Ne Zha's abilities, and thus didn't feel like mentioning her other. However, I was unaware that Serqet's dash had a crit chance. Basically, I will concede that with any god with innate crit chance it is not a good idea to build the unicorn build.
What items you would recommend to substitute DB and Malice? (my build with Ne Zha is Warrior Tabi, Jotunn's Wrath, Hydra's Lament, Deathbringer, Malice, then Titan's Bane or magi's blessing)
Again, because Ne Zha actually can crit with some of his abilities, I would not recommend a unicorn build on him. Your build seems alright considering Ne Zha's kit, although I personally like to work some attack speed and/or lifesteal in myself.
Deathbringer and Malice do provide some base power, however you're going to do far more damage with your abilities if you build penetration because the vast majority of abilities cannot crit (exceptions being Ne Zha's Armillary Sash and Mercury's Made You Look. A crit thus only benefits gods that primarily use their basic attacks.
you forgot Hun Batz passive, Ne Zha's ult (DB only), serqets dash
also that bf dev gloves wasn't a question but a statement that i normally take bf over dev gloves (in a bad constructed sentence (really bad))
edit: +bloodforge gives you more power when fully stacked then dev gloves
Deathbringer and Malice do provide some base power, however you're going to do far more damage with your abilities if you build penetration because the vast majority of abilities cannot crit (exceptions being Ne Zha's Armillary Sash and Mercury's Made You Look. A crit thus only benefits gods that primarily use their basic attacks.
What items you would recommend to substitute DB and Malice? (my build with Ne Zha is Warrior Tabi, Jotunn's Wrath, Hydra's Lament, Deathbringer, Malice, then Titan's Bane or magi's blessing)
I normally only build crit items when you have an critting ability (or in Hun Batz case his passive) a DB. and aalso do i get Bloodforge faster then Devourer's Gauntlet
Not exactly sure what you're asking in regards to Bloodforge, but because this isn't a stacking item, it will be useful far earlier than Devourer's Gauntlet simply because it doesn't require 60 stacks to reach its full potential since you're not farming lanes, building stacks also takes a long time as a jungler).
I do have to say though, even though it relies on RNG, the crit build does have one advantage vs the unicorn build on assassins who primarily use basic attacks, even without a critting ability or passive. Every time you attack with a penetration build, you will do the same amount of damage. This will give you consistent ganks, which can be a bad thing. If you don't have the attack damage to take down an enemy with the unicorn build, then this will always be the case. You will consistently be unable to take down enemies with your attack power. With the crit build, when you attack, your damage varies far more. This means that while one battle may yield almost no crits and no kill, another may yield a lot of crits and a quick death to your opponent. While the unicorn build is more consistent, if it consistently performs subpar in a certain context, you will never secure any kills. With the crit build, as long as you are able to escape from bad encounters, you will eventually get a lucky encounter and be able to secure a kill.
I typically find this to be better on gods such as Nemesis that quickly go in to secure a kill and dash back out if unsuccessful, rinse and repeat. Unless the unicorn build can secure you a kill every time, it will inevitably rarely be able to secure you a kill at all
''Rather than a crit build'', but crit items like Deathbringer and Malice give a huge power boost to casters (Maybe i understand that wrong).
Deathbringer and Malice do provide some base power, however you're going to do far more damage with your abilities if you build penetration because the vast majority of abilities cannot crit (exceptions being Ne Zha's Armillary Sash and Mercury's Made You Look. A crit thus only benefits gods that primarily use their basic attacks.