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Base Stats Discussion

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Forum » General Discussion » Base Stats Discussion 13 posts - page 2 of 2

Poll Question:


Should Base Stats be More Varied?
Yes, they're all too similar
No
Some, but not all
VOTE
Permalink | Quote | +Rep by Jordenito » May 10, 2014 7:35am | Report
Bump!

Seriously though, I just noticed HOW freaking annoying, stupid and imbalanced the base stats are.

My main issue, which was mentioned before already, is the guardians' base stats. I think it's a part of the reason why Warriors dominate the scene and you don't see guardians as supports as much as you should. Why should Bacchus or Sobek have the same amount of health (50 here and there) as Tyr or Chaac, while having lower base damage, scaling and sustain? It makes no sense. Why should Sobek have the same protections as someone like Apollo, with a mere difference of ~8 physical protection at level 20?

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Permalink | Quote | +Rep by Subzero008 » May 10, 2014 11:49am | Report
Yeah, that always bothered me. Especially with the Power Creep; it applied to stats, too. You see gods like Ullr reach levels of health approaching Ymir's (480 vs 510, which is such a huge difference, maybe 2 archer hits). Tanks are complete squish-nuggets without Mark of the Vanguard, which was made unviable thanks to Watcher's Gift.


Warriors like Guan Yu legitimately have more protections and sustain than an actual tank, which is ridiculous. I think Warriors shouldn't be nerfed in their base stats, but Tanks should be buffed. It IS stupid.

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Permalink | Quote | +Rep by Sasquatch180 » May 10, 2014 12:47pm | Report
I think you're missing Osiris.

And I do think that there should be more varying stats.

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