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Chang'e too good, Op or average

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Forum » General Discussion » Chang'e too good, Op or average 43 posts - page 4 of 5
Permalink | Quote | +Rep by ICEN » July 27, 2013 5:38am | Report
Sunfall wrote:



The difference between Neith's Backflip and Moonlit Waltz is that there are actually ways to punish or force a Backflip and trap her for an easy kill, unless you're playing Assault.... Don't even need to use cripple, she can't see what's behind her when she uses it, so ganks from behind are brutal for her.
There is no way to really punish Moonlit Waltz usage, a good Chang'e will anticipate any attempt to focus her, dodge your attacks, and escape: meanwhile your skills on cooldown while the rest of the enemies are bearing down on you, and you look stupid for ever thinking you could kill her.

What I find hilarious about the people who say to burst her? Her Moonlit Waltz is designed for that exact purpose: it counters burst, and that makes her insanely difficult to kill. If she builds CDR, she basically has that skill up every 5 seconds at maxed rank, which is really stupid. Go on, just try to kill her with Anubis. Or He Bo. If you even try to ult her, she will just dodge it and laugh. I'm actually curious if it's usable while crippled, because if it is, then Poseidon would be useless against her too.

Did I forget to mention that when she's waltzing (or any other skill) she also moves 25% faster too? Yeah, have fun catching up to her. The only way to kill her is with sustained damage, meaning a fed carry. If your team does not have a fed carry, she will not die.

To put it simply, Moonlit Waltz needs a serious rework. She basically has the equivalent of an Aegis Amulet every 5 seconds without the immobility penalty (actually, she moves FASTER when she uses waltz!). I'd rather the skill be changed to something other than completely avoiding damage.
^^^^^^

Also mistake, Chang'es2 is ment for stopping everything nut just burst...E V E RY THING

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Permalink | Quote | +Rep by RazeMage » July 27, 2013 9:02am | Report
I just play with chang'e in joust, and i never need to go back to base :P

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Permalink | Quote | +Rep by Raventhor » July 27, 2013 9:21am | Report
RazeMage wrote:

I just play with chang'e in joust, and i never need to go back to base :P

lol in joust her 1 ability LITERALLY spans across the entire lane. I don't know if there's a god that can beat her 1v1 in the game. I just waltz out of loki ult, freya ult, fenrir ult, etc. Zeus is the only one I can think of that can stand a chance but if you wait for his shield to go down before auto attacking (just using 1 for harass) then you should win any trade, and if they aren't REALLY good with timing, your waltz lasts for 60% of the duration of his charges. Any god that has 1v1 hard CC you can usually avoid like agni or such, the only person I think that would beat you is an anubis who lands cocoon before you can waltz and uses his ult to 100-0 you, but if you have beads that could probably turn into a kill.

I find her really broken. I played my first domination match ever last night, and went 15-3, getting a double kill in left lane against both a zeus and chronos. I couldn't be detonated or time stopped, and her ultimate is a ridiculous nuke.
-Demolibium

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Permalink | Quote | +Rep by Zerosaviour » July 27, 2013 12:31pm | Report
Just played with her in Domination. ended 16-6-12. The deaths were mostly my own fault. Yet I literally was doing a 2v1 scenario against me the entire game. I even was able to get a double kill out of a 3v1 setup.

I literally could not get killed by these guys. Freya burned her Ult on me a lot that game and I walked away without a scratch.

I ended up self feeding myself up to 20 before most people were even at 15. I readily admit I'm not the best player so I gotta say; Chang'e is a bit overpowered atm.

Update: I was able to escape an Apollo, Chronos, and Fenrir in my last conquest match; three gods known for their speed. I literally mean from their right phoenix all the way to my teams 2nd mid tower.

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Permalink | Quote | +Rep by OdinisGrandpa » July 27, 2013 7:58pm | Report
I was in a joust 3v3 with Chang'e, Ra, and some assassin (think it was Ne Zha). Chang'e kept spamming 1 and heals along with Ra and the assassin just kept picking us off...each time we'd damage him, he'd be back and ready fully healed...even during Hades' ult, Chang'e would just dance out of it as if nothing happened! Anyways, eventually, we fell so far behind that we had to surrender. Any idea on how to counter this combo?

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Permalink | Quote | +Rep by TormentedTurnip » July 27, 2013 8:59pm | Report
Now that I've had some experience with her, I do believe she's somewhat overpowered.

Her harass is unreal, and a properly built Chang'e will not die: her Aegis on Steroids should probably get an increase in cooldown, because as it stands, at rank 5 with 35% cooldown reduction it will have a 5.2 second cooldown. Therefore, she can use Purification Beads to cast Moonlit Waltz twice consecutively, resulting in approximately a four second aegis with 25% increased movement speed, with an extra heal to boot.


She also has one of the best ultimates in the game, and I'm not gonna accept any arguments against that xD

I do believe that how little burst she puts out combined with how much she needs to be in the center of fights mostly offsets her evasion, though, so I don't want to see them increase its cooldown by too much.

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Permalink | Quote | +Rep by RazeMage » July 28, 2013 2:25am | Report
I actually thinking about chang'e and aphro combo, I bet they will never ever need to go back to base (except aphrodite)

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Permalink | Quote | +Rep by Sunfall » July 28, 2013 3:00am | Report
What we could be seeing now based on the more recent feedback here is people actually figuring out how to use Chang'e, which is the reverse of what we saw with gods like Fenrir that were undeniably overpowered just from face value.

This is similar to what has happened before with Eset and Chronos. Many people felt those two gods started off balanced, if not somewhat underwhelming at first, but once players actually figured out how to build and play them, we realized that they were actually very good. Played correctly, Chronos can definitely hold his own against other top picks. In the case of Eset, once good players started reaching her skillcap and dominating with her, she quickly became an insta-ban in over 60% of ranked games, and is still getting banned a lot due to her game-changing nature.

So in my opinion, the people who think Chang'e is balanced are either playing with bad ones, or have no idea how to play her.
Waiting on a good new MOBA, please.

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Permalink | Quote | +Rep by ICEN » July 28, 2013 4:25am | Report
lol, Its funny that people think chang'es 1 does no damage at all.

But I was playing yesterday and she build glass cannon.

I wasn't really scared of her since you know people say it doesn't do alot of damage.
I was playing some squishy god can't remember who but all I remember is her doing almost half health damage on me and spamming it 2 or 3 times so quick that I had to run from here because I almost died

I'm calling her 1 hebo wanna be.

But I can careless about here one, its that 2.

Poor ares.

She has a 2, she can buy aegis, she can buy beads. Again.... Poor Ares.

Actually POOR ANYONE !!!

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Permalink | Quote | +Rep by Zerosaviour » July 28, 2013 11:17am | Report
ICEN wrote:

lol, Its funny that people think chang'es 1 does no damage at all.

But I was playing yesterday and she build glass cannon.

I wasn't really scared of her since you know people say it doesn't do alot of damage.
I was playing some squishy god can't remember who but all I remember is her doing almost half health damage on me and spamming it 2 or 3 times so quick that I had to run from here because I almost died

I'm calling her 1 hebo wanna be.

But I can careless about here one, its that 2.

Poor ares.

She has a 2, she can buy aegis, she can buy beads. Again.... Poor Ares.

Actually POOR ANYONE !!!


Her 2 can pretty much negate so many Ults it's not even funny. Only Ult I ever died to on her was Anubis's. But truth be told; he did his 2-3-4 combo and my beads were on cooldown.

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