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God Discussion: Agni

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Forum » General Discussion » God Discussion: Agni 20 posts - page 1 of 2

Poll Question:


How Would YOU Change Agni?
He's too strong, I'd nerf him a lot.
He's a bit strong, I'd nerf him a little.
He's balanced, I wouldn't change him.
He's a bit weak, I'd buff him a little.
He's too weak, I'd buff him a lot.
VOTE
Permalink | Quote | +Rep by Subzero008 » May 19, 2014 2:19am | Report
I wanted to discuss Agni. Is he balanced, is he fun, etc. What do you think of him? And how would you change him, if you had the chance?

(Don't forget to vote on the poll.)

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Subzero008


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Permalink | Quote | +Rep by Subzero008 » May 19, 2014 2:21am | Report
I'd nerf him ever so slightly, because I think a free poke and a CC-immune dash don't belong on one god. Separately, they're fine.

So either give his ultimate a mana cost of 30-40, or remove the CC immunity on his dash. Very small changes, nothing serious.

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Permalink | Quote | +Rep by Nex The Slayer » May 19, 2014 2:53am | Report
I think we can all agreed that the CC immunity on his dash needs to go.
And I also think that he should not be able place his gas down before the meteor lands, once you get the timing down it's an unavoidably stun.

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Permalink | Quote | +Rep by SoapSuds » May 19, 2014 3:11am | Report

I think we can all agreed that the CC immunity on his dash needs to go.
And I also think that he should not be able place his gas down before the meteor lands, once you get the timing down it's an unavoidably stun.


Agreed with both. The cc immunity on his dash is a bit much for what it does altogether. As for the gas + meteor combo, I'm not sure what the best course of action to take to prevent it from happening, but it would be nice to see that particular chain go.
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Permalink | Quote | +Rep by Jordenito » May 19, 2014 3:32am | Report
I vote just for the CC immunity removed. The gas + bomb combo doesn't bother me, as the stun requires more then just 'press A for effect X'. Agni is one of the most rewarding and better gods to master. His skill ceiling is one of the highest in the game, and mastering him takes more than a while. Just remove the CC immunity, nothing else.

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Permalink | Quote | +Rep by Talenhiem » May 19, 2014 4:12am | Report
What about make the dash so fast it makes the CC immunity moot? :P

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Permalink | Quote | +Rep by TheGenocideLord » May 19, 2014 4:59am | Report
I think he's a tad bit too weak. My reason varies from player to player, but the majority of the time I've seen this (even with competitive players.) He is too dependent on his 1. Every time I see an Agni about to harass, I can tell because he's placed down his 1. When people go for a kill or poke with him, I have literally only seen 1+x combo, if x were equal to 2,3, or 4 (sorry if you hate math :P ) I don't think he should rely on this combo EVERY SINGLE time he's about to push. Maybe, they should buff his 2, maybe give it a burning effect, similar to Bastet's bleeding and AMC's bees. His 3 and 4 are fine with me, but again, I don't feel he should be too dependent on his 1. I mean what if it was on cooldown or they just dash/leap out of it? What then?
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Permalink | Quote | +Rep by Nex The Slayer » May 19, 2014 5:07am | Report

I think he's a tad bit too weak. My reason varies from player to player, but the majority of the time I've seen this (even with competitive players.) He is too dependent on his 1. Every time I see an Agni about to harass, I can tell because he's placed down his 1. When people go for a kill or poke with him, I have literally only seen 1+x combo, if x were equal to 2,3, or 4 (sorry if you hate math :P ) I don't think he should rely on this combo EVERY SINGLE time he's about to push. Maybe, they should buff his 2, maybe give it a burning effect, similar to Bastet's bleeding and AMC's bees. His 3 and 4 are fine with me, but again, I don't feel he should be too dependent on his 1. I mean what if it was on cooldown or they just dash/leap out of it? What then?


A lot of gods have a skill that they relies on: Athena is much less of a problem when Confound is on cooldown, Neith is really easy to kill when backflip is on cooldown and Loki is not nearly as scary if Assassinate is on cooldown.

And he already has a burning effect, its his passive Combustion.

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Permalink | Quote | +Rep by Jordenito » May 19, 2014 5:12am | Report
@TheGenocideLord - I don't really know what you are talking about. While Noxious Fumes is an excellent ability and helps Agni quite much, he is not reliant on it. And his Flame Wave can cause a burning effect with his passive Combustion. Agni is by no means weak, yet he is not overpowered. In my opinion, he is one of the most balanced gods in the game. I still stick to removing the CC immunity from his dash, just because he already has lots of survivability, as he has a dash and he's a mage, on top of his stun. He doesn't need CC immunity on top of that.

@Talenhiem - I don' really know what you mean, but his dash is already fast. In fact, I think it's the fastest dash in the game.

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Permalink | Quote | +Rep by Sasquatch180 » May 19, 2014 5:29am | Report
One suggestion I have for buffing him would be to allow him to stun enemies with a reduced stun who have the DoT from his passive by placing his Fumes on them.

This gives him some more CC, but due to the reduced stun he can't just spam his meteors at you.

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