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how does penetration work in Smite?

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Forum » General Discussion » how does penetration work in Smite? 24 posts - page 1 of 3
Permalink | Quote | +Rep by Creationism » January 30, 2014 7:41pm | Report
Just curious. Is it representative of a flat number or percentage?

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Permalink | Quote | +Rep by Raventhor » January 30, 2014 7:52pm | Report
What do you mean?

The Executioner has both.
Voidblade Has flat.
Titan's Bane has percentage

I don't know what your question is
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Permalink | Quote | +Rep by Subzero008 » January 30, 2014 7:54pm | Report
This thread pops up pretty often.

For each point of protections you have, damage is reduced by 1%, or you have 10 more effective health.

Here is the damage formula:

Base damage x (100/(100 + protections)) = Damage.

Penetration is fairly simple, but there is an order to it. There are four kinds of protection piercing: percentage reduction, flat reduction, percentage penetration, and flat penetration.

It goes in the same order.

So for instance, if you have both The Executioner and the Titan's Bane, you will not be piercing 33% and then apply the executioner for a total of 54% penetration.

Instead, you get something like this.

1. 100 protections, -21% (three executioner stacks) = 79 protections.

2. 79 protections - 15 (three executioner stacks) = 64 protections.

3. 64 x 0.67 (Titan's) = 42.88 protections.

Note that the combination of Titan's Bane and the Executioner is considered inefficient for a reason, as The Executioner's presence reduced the efficiency of Titan's Bane. In the above example, Titan's removed a mere 23 protections, while it would have removed 33 by itself.

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Permalink | Quote | +Rep by Ghraf » January 30, 2014 9:54pm | Report
I thought Titan's Bane made you have 33% extra normal penetration on your basics, rather than go by the enemy's protections amount. So, if you have 50 penetration, you get 33% extra on your basics, for a total of 66.5 penetration on your basic attack damage.

It says your basic attacks gain 33% penetration, rather than reducing the enemy's protections by 33% (which is what The Executioner does). It's a buff, not a debuff, so it has no effect on the enemy and The Executioner's effect isn't interfering with the 33% buff.

So Titan's Bane and The Executioner would have no effect on each other, as The Executioner is a debuff to the enemy and Titan's Bane is a self-buff to your god, except in direct feedback for a debuff to the enemy's penetrations, which would increase your damage.

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Permalink | Quote | +Rep by arka222 » January 30, 2014 10:05pm | Report
I guess the question means, wat penetration is all about, is it additive bonus to ur damage power ? or as the word suggests it penetrates the enemy defence and pierces the protection on hit? Both might seem similar eventually ..1 thing i noticed tat with more penetration ur focus and vfx of ur abilities become sharper..just guessing.. Titan's Bane 33% means its 17 penetration out of max. 50.
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Permalink | Quote | +Rep by Ghraf » January 30, 2014 10:09pm | Report
arka222 wrote:

I guess the question means, wat penetration is all about, is it additive bonus to ur damage power ? or as the word suggests it penetrates the enemy defence and pierces the protection on hit? Both might seem similar eventually ..1 thing i noticed tat with more penetration ur focus and vfx of ur abilities become sharper..just guessing


Penetration, in simple terms, is a stat that negates or bypasses enemy protection values. That's why there is both magical and physical penetration.

There's no changes to hit FX with higher penetration.

Penetration is used to counter tanks and bruisers, obviously.

It does increase your damage overall, as well. If your penetration is high enough to completely surpass an enemy's protections, you will be dealing true damage to them.

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Permalink | Quote | +Rep by arka222 » January 30, 2014 10:13pm | Report
Suppose in a game ao has 50 physical protection and 500 health and xbalanque has 100 power and 40 penetration, how much damage will xba do to ao in 1 hit?
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Permalink | Quote | +Rep by Ghraf » January 30, 2014 10:22pm | Report
arka222 wrote:

Suppose in a game ao has 50 physical protection and 500 health and xbalanque has 100 power and 40 penetration, how much damage will xba do to ao in 1 hit?


Going by the formula for protections, at full 50 protection, Ao Kuang would be taking 66% of the damage each hit. With the penetration, Ao Kuang's protections would be reduced to 10 (since 50 protections - 40 flat pen = 10), which means he'd be taking 90% of Xbalanque's damage. I have no idea how much basic attack damage 100 phys power would give. Just that Ao Kuang would be taking 90% of the total damage Xbalanque is dealing.

The formula for protection % reduction is 100/(100+X)=percent of damage taken, where X is the amount of protections. I think. So, 100/(100+50)=0.66 repeating (66%) and 100/(100+10)=0.90 repeating (90%).

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Permalink | Quote | +Rep by arka222 » January 30, 2014 10:46pm | Report
Ghraf wrote:



Going by the formula for protections, at full 50 protection, Ao Kuang would be taking 66% of the damage each hit. With the penetration, Ao Kuang's protections would be reduced to 10 (since 50 protections - 40 flat pen = 10), which means he'd be taking 90% of Xbalanque's damage. I have no idea how much basic attack damage 100 phys power would give. Just that Ao Kuang would be taking 90% of the total damage Xbalanque is dealing.

The formula for protection % reduction is 100/(100+X)=percent of damage taken, where X is the amount of protections. I think. So, 100/(100+50)=0.66 repeating (66%) and 100/(100+10)=0.90 repeating (90%).


Ur answers appears correct to me: to better explain to smbdy:-

if ao has 50 protection the damage he's gonna take from xba (without 40 penetration) is
100x(100/(100+50))=66% ~ 66 points on a 100 point attack.

if xba has added 40 penetration then ao would take
100x(100/(100+(50-40)))=100x(100/110)~90%~ 90 points on a 100 point attack.

guess m correct on this
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Permalink | Quote | +Rep by RazeMage » January 30, 2014 10:59pm | Report
Titan's bane makes your attacks penetrate 33% of their protection. It is written different than the executioner because it doesn't actually reduce their protection. So an executioner will reduce their protection and allies will gain advantage from it too. Meanwhile, titan's bane makes your basic attacks ignore 33% enemy's protection only for your attacks, so it doesn't help ally

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