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Release the Quaken Patch Notes

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Forum » General Discussion » Release the Quaken Patch Notes 42 posts - page 3 of 5
Permalink | Quote | +Rep by Chiulin » January 28, 2014 4:17pm | Report
Yeah, but heart bomb falls off really bad late game as it is. I don't know how many times I've Heart Bomb stunned+ Fields Of Love and someone would get away with 1 bar of health. Including all the normal attacks. For it to do a total of 40 percent less damage. I have to make up for all that in basic attacks. Early game he won't be able to be as aggressive with his Heart Bomb. Mid game will lack the ability to secure kills. Then end game he will just plain suck. Why don't they just take the mesmerize off his ult while they are at it. >.>

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Permalink | Quote | +Rep by Talenhiem » January 28, 2014 4:37pm | Report
You have to keep in mind that their largest (practically only) balancing factor is the competitive scene. Competitive spams sentry wards everywhere, nerf the amount of them you can carry. Anatoliy attempting Hades but failing, not of his own fault, but of the god's fault? I bet that would cause a Hades buff.

Guan nerf was needed. They nerfed the protection thingymabobber because Guan was being used more as a support that he was as a solo or jungler, which HiRez doesn't want. So, two birds with one stone, eliminate that AND nerf him at the same time, job well done.

Cupid nerf still baffles me. Maybe Zapman abused his earlygame and ult a tad much? he does like his earlygame...

Herc was falling off. This shouldn't be too big of a change, more increasing the amount of people he can launch, not making it easier to hit. Frankly, he needed something small like that.

What was the He Bo nerf? I must have missed it.

Herm. Decreasing post-fire times, but increasing the anti-CC-chainstun-whatever-it-is, is interesting. HiRez looks to be trying to shift some kill-securing dominance from CC to burst. I forsee more bursty, less-CC god comps appearing in competitive.

Still no Searing Flesh buff. Boo-hoo. I want Ares solo to be viable. D:

Arachne nerf? she's been fluctuating so much, I'm not sure if she needed it or not - too hard to keep track of where she is in the meta.

Odin buff OBVIOUSLY necessary. Now Odin gets Frostbound instead of Hastened. Herm, they're making him more support-based. Like a basic-attack-based support bruiser with more self-stat buffs than support fits in the current meta anyways. Shing must have been trailing with Frostbound when he got someone in his ult...

again, no Ares buffs. He's better than most people think, but he's still buff-worthy.

FOR THE LAST TIME HI-REZ, GIVE Hades INVULNERABILITY IN HIS ULT! Last time I'm saying it.

So... interesting patch.

Next patch: Prepare you anuses for the first female warrior, that I'm 99.999999% sure will be OP as **** on release, then nerfed accordingly. (and have her passive or ult be called "revenge").

EDIT: the new HUD style reminds me of DotA. Should jog my memory to remember that gods have a tick on their health that represents 100 health. XD

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Permalink | Quote | +Rep by BurnMojo231 » January 28, 2014 4:41pm | Report
That cupid nerf Depresses me and, that herc buff angers me. Why buff herc he is pretty much the hardest god to kill and now he can easily control you with that very wide earthbreaker. Cupid is the weakest hunter in the game and they went and made him weaker. Does Hi-Rez want no one to play him.

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Permalink | Quote | +Rep by SoapSuds » January 28, 2014 7:31pm | Report
Cupid nerf makes no sense to me. Chaac is still running around with his crazy *** ult and very effective healing ability, and Hi-Rez figures it's Cupid that needs looking at? GG Hi-Rez.

He Bo nerf is good. Now they need to focus attention on others that need slight nerfs/buffs.

Odin buff on his ult is cool with me. As someone who enjoys playing him for his play style and for who he is, I won't complain.

Hercules buff honestly doesn't seem it's too substantial to me. He was fine where he was at, and this will be easier for him to actually land it in a wider area, but I don't think it'll do too much.

Guan Yu nerf is a bit meh to me. It's nothing too huge like removing the buff/debuff altogether, but I'm not too sure he actually needed it, especially compared to others.

I don't know about all the post-hit delay reductions. Again, I just don't think this is all needed. They've been doing this to almost everyone now with this and the last few patches.

Definitely excited for the new Chang'e and Poseidon skins. I agree with Jararo, though. If Chang'e is getting special voice commands and such, so should the other holiday skins. Hopefully they'll do something with that in the future.

Once again, aside from the new skins, this patch is pretty meh. Seems like the only reason to even look forward to patches anymore is for the new skins.
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Permalink | Quote | +Rep by Ghraf » January 28, 2014 9:35pm | Report
At least we won't be seeing any more Benny Hill chase scenes in Odin's ult.

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Permalink | Quote | +Rep by arka222 » January 29, 2014 12:58am | Report
Help: Throw more light on post hit delay?
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Permalink | Quote | +Rep by Subzero008 » January 29, 2014 1:18am | Report
arka222 wrote:

Help: Throw more light on post hit delay?

There is a small delay after using an ability where you can do nothing. For example, the delay on Athena's Shield Wall was high so that even if you immediately used Confound, you would not be able to secure the double hit until Confound was rank 3.

Her post-hit delay was reduced to 0.1 seconds from 0.41 seconds, which means she will be able to hit with her full Shield Wall from Confound rank 1.

I'm unhappy about this change because A: It buffed some already very strong gods that didn't need the buff, and B: It removed counterplay potential since all the combos happen instantly now.

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Permalink | Quote | +Rep by Nex The Slayer » January 29, 2014 1:22am | Report
I was going to ****ing buy the skin until I saw the Cupid nerf.
Seriously Hi-rez? I'm not really mad because of the nerf it self, but becoues:
The fact that Hi-rez keeps nerfing gods that are already near useless and do noting to the once that have been banned ever since they where released! ( Chaac, Mercury and Geb)

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Permalink | Quote | +Rep by arka222 » January 29, 2014 1:33am | Report
Subzero008 wrote:


There is a small delay after using an ability where you can do nothing. For example, the delay on Athena's Shield Wall was high so that even if you immediately used Confound, you would not be able to secure the double hit until Confound was rank 3.

Her post-hit delay was reduced to 0.1 seconds from 0.41 seconds, which means she will be able to hit with her full Shield Wall from Confound rank 1.

I'm unhappy about this change because A: It buffed some already very strong gods that didn't need the buff, and B: It removed counterplay potential since all the combos happen instantly now.


thx..+REP for u 2morow
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Permalink | Quote | +Rep by NoMoreHope » January 29, 2014 1:53am | Report
OK I LOVE THE QUACKEN BUT THE NEW CHAT IS WAY TOO HARD TO SEE!!! YOU GET GOLD WAY TO CRAZY FAST! (got my full ymir build all 3 buff potions and a lot of wards in less than 30 min in a 3v3!) xblance is still broken! saw IamTheMunchh get over 800 auto attack damage!!!!!
AND WHAT HAPPENED TO THE CLICK TO CLAN CHAT OR WHISPER?!!! the new interface looks cool as but I cant even tell who just used a voice command! or if someone just typed something c'mon Hi-Rez you really need to let some pros play with the patch before you release it!
I'm a fool don't believe anything I have to say!

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