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There are no OP gods....

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Forum » General Discussion » There are no OP gods.... 26 posts - page 3 of 3
Permalink | Quote | +Rep by ICEN » August 21, 2013 9:20am | Report
Oh my god I was running out of mana so fast last game with herc that I probably bought 5 damn mana pots early game AFTER I bought starter items for the start of the game.

The thing is, I guess hercules now that I think about it, can actually be counter just by staying out of his mid range. I mean when I think about it what can I do as a hercules?

I can use my 1 to get closer then use my 2 but then I won't have any 1 to follow up with.

I can throw my ult but thats dumb without your stun or if your not close enough to finish them off when you throw it.

Really there is nothing I can do as a hercules if I am facing lets say a super passive AO or hebo.

Its their dumb mistake for wanting to test the herc out, or as I call him MERKULES because he will merk you if you want to see if he is able to. I mean hercules HAS to use his 2. If he doesn't theres not much he can do and he can only use his 1 with effectiveness if hes behind you.

When I face hercules I simply stay out of his 2 range and MOST IMPORTANTLY NEVER hit him while he is healing once he has rank 4-5 on it. You shut down his sustain by not attacking during his heal and shut down all of his moves besides his ult when you stay at range.

Its easy to see herc coming for his 2, its almost as easy as telling when ares is going to ult. They simply run closer to you lol.

**** I just thought of something, .... HERCULES BLINK! **** YES! I am trying that out, I gotta take a nap I'm so tired.

ICEN


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Permalink | Quote | +Rep by JararoNatsu » August 22, 2013 7:38pm | Report
RazeMage wrote:

Why Freya is op in last patch?
Old : 20% to physical (basic attacks)
New : 30+25% (basic attacks)

Most of it are the same and only a bit difference with the lifesteal is from passive instead from the skills


Basically, the reason I suggest that she is near OP-ness is because she is no longer a hybrid, so you are forced to build her magical. Because of this, she is now built with far more magical power, so Pulse and Irradiate, having the same stats as they did when she was a hybrid, wrecks the living hell out of people because they now have higher contribution damage due to the all-magical build.

This change also makes Fatalis a viable item. I dare all of you to try this Freya build:

Shoes of Focus, Demonic Grip, Fatalis, Spear of the Magus, Rod of Tahuti, Gem of Isolation.

I know for a fact that with both buffs activated and with the first three items, you will burst someone down very quickly.

Try the build, and you will see why she is near OP-ness.

EDIT: Also remember that when Freya was released, Demonic Grip didn't exist, and it was great on her BEFORE it became a magical item. It is a must for her.

Check out my Artemis Guide and my Ao Kuang Guide!


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Permalink | Quote | +Rep by Raventhor » August 22, 2013 7:48pm | Report
JararoNatsu wrote:



Basically, the reason I suggest that she is near OP-ness is because she is no longer a hybrid, so you are forced to build her magical. Because of this, she is now built with far more magical power, so Pulse and Irradiate, having the same stats as they did when she was a hybrid, wrecks the living hell out of people because they now have higher contribution damage due to the all-magical build.

This change also makes Fatalis a viable item. I dare all of you to try this Freya build:

Shoes of Focus, Demonic Grip, Fatalis, Spear of the Magus, Rod of Tahuti, Gem of Isolation.

I know for a fact that with both buffs activated and with the first three items, you will burst someone down very quickly.

Try the build, and you will see why she is near OP-ness.

EDIT: Also remember that when Freya was released, Demonic Grip didn't exist, and it was great on her BEFORE it became a magical item. It is a must for her.

Good build, but with how much penetration she has with demonic grip, you could probably very easily get away with Polynomicon. You activate Pulse, auto attack once, and since Irradiate does not need an animation - that is, you can activate it without breaking your auto attacks - activate it after one spell, get the slow, and get the 2nd Polynomicon proc. Plus, lifesteal is fun, with a hefty amount of magical power.
-Demolibium

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Permalink | Quote | +Rep by JararoNatsu » August 22, 2013 7:55pm | Report
Oooh... I like that. I could switch that out with Spear of the Magus. Beautiful.

The point is, her damage output, as well as the lifesteal, is what makes her near OP-ness.

ICEN, as for Hercules what puts him in the near OP-ness status is because of Mitigate Wounds. That ability lets him be the most stupidly aggressive mofo on, well, Mt. Vesuvius, and pretty much get away with it. That is how he gets close to other Gods such as Ao. He pops that ability, runs up with little to no fear of death, and then uses his other abilities to get a hell of a lot of damage in.

Plus, his Ult can do 1000+ damage... and hit multiple times. That **** concerns me.

Check out my Artemis Guide and my Ao Kuang Guide!


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Permalink | Quote | +Rep by Raventhor » August 22, 2013 8:11pm | Report
The only caveat I have with calling Hercules overpowered, is it's literlly only 4 seconds that he turns the damgae into healing, which then takes 10 seconds. As long as you don't blow all your burst into him, don't kill him, and do **** damage for 10 seconds afterwards, you can take three routes to kill him stupidly easily.
1) Burst him during the 4 second window. Some gods have a ridiculous ability to do this.
2) Wait out the 4 seconds. Easy enough, he has no mobility unless he's going to charge you, which means no 2-1 combo.
3) Sustain damage over 4 seconds, then burst him once the 10 second window appears. Remember, even if he is healing 1,000 damage, it's over 10 seconds. You can very well do 100 damage per second on many gods, especially Carries and Assassins.

if you wait out hercules's 4 second window, he has nooooo survivability unless going full tank.

But he's still overpowered, I won't lie.
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Permalink | Quote | +Rep by ICEN » August 23, 2013 6:10am | Report
Hey don't be telling them the secrets to kill hercules!

Now that I think about it, players are the ones that make hercules over powered.

Its like a saiyan from dragon ball z. When you kill them they become stronger, so if you kill them and don't finish them off you are the reason why they come back stronger.

I am saying that when you see a hercules activating his heal, now that I think about it thats your own fault for even attacking him while he pops his heal because that would make you the soul reason why he is still beating your ***!

Not everyone is good with hercules, people tend to think just because you are hercules you will be invincible. I played an arena match yesterday, I was herucles and the other team had a hercules. I build more damage and the other hercules built strait up tank.

He went like 3-8 by the end of the match even with buying all tank items and using his heal.

I tell my team mates the same thing everytime when the other team has a hercules. I say "don't attack him when hes healing"

The only time it is okay to attack him when he is healing is when he doesn't have his heal maxed out or on like the 4th upgrade. Or if you think you can burst him or if he has no defense.

Other than that it is peoples own fault for him getting hp back. You can clearly avoid it simply by not attacking him until his heal is done (its not that long).

The problem is that people are dumb and want to attack at all times, just like how dumb people will focus the tanks when its stupid to do. You simply do not focus a hercules when he is healing thats what he wants you to do.

For a comparison its like the idiots who attack Vamana when he uses his ult. People still attack vamana EVEN THOUGH they know that makes Vamana's Ult last even longer.

Hercules will die when he doesn't use his heal or if he uses it wrong.

Remember, hercules is not the one who forces you to attack him, you are the one that is attacking him. Its just that half the idiots are too proud of themselfs that they think they can take on his heal.

______________________________

I still think hercules takes so whate degree of skill to use with his 2 since he rely's on it.
I'm pretty good with is 2 but most people I see play him (which isn't that many compare to other gods) ain't very good with hercules 2.

#1 Don't attack hercules when he heals
#2 All of hercules attacks are short ranged besides his 2 which is still decently short.
#3 As long as you don't hit hercules durring his MAXED OUT heal and stay out of his easy short range you will probably never die by him.

______________________________

How I think hercules should be played - How I play him

I don't build him tanky, I build him more damage with about 2 defense items sometimes 3 but most of the time he is more on the damage side. I play hercules like loki in a sense. I pick my fights wisely and I do not treat hercules as if he is a tank or invincible like others do. I don't even max my heal out, its either last priority or second to last when I play him.
I target the easy to kill gods, when I waste my skills I get out of there. I do not plan on trading blows although I can when my heal is maxed out.

Thats peoples problems, they play hercules like hes a invincible tank when your real goal should be bring people to you, do damage then wait for cooldowns and do it again. I do not tank with hercules and if I do its short. I live the tank role to true tanks. With hercules I revolve my role around taking people out of fights like Ne Zha can with his ult.

ICEN


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