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Zhong Kui, DO NOT PLAY!

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Forum » General Discussion » Zhong Kui, DO NOT PLAY! 13 posts - page 2 of 2
Permalink | Quote | +Rep by Pizzarugi » March 31, 2014 11:03am | Report
He could be given back his ability to heal himself and his teammates with his ult, to balance out being unable to use other skills while in effect.
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Permalink | Quote | +Rep by BestMinionEver » March 31, 2014 1:35pm | Report
Pizzarugi wrote:

He could be given back his ability to heal himself and his teammates with his ult, to balance out being unable to use other skills while in effect.

not a bad idea, but not as big of a heal as he had plea :P

That was so obnoxious!
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Permalink | Quote | +Rep by SoapSuds » March 31, 2014 2:40pm | Report
Eh, it's kind of a shame. I used to hate playing Zhong, but about a month ago, I really started enjoying him when I learned how to play him properly. It's like Raventhor stated, there was plenty risk with what he had to do, but there was a good reward out of it.

Honestly, his ult was annoying to get caught in at times, but after they took away his healing, I didn't feel like it was too much. Not only did he have to go through the risks of constantly being at very close range for a mage to get really anything of his off, his ult completely depended on two of his abilities. It wasn't just one that you could throw up whenever it was off cooldown, like Ao or Zeus, and if he died with the demons in his bag, he lost them all, unlike Bakasura's stacks.

I mean, I still think he has a place in certain situations and game types, but that nerf to his ult definitely hurt him a lot.
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