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Forum » God & Item Ideas » God Ideas 65 posts - page 1 of 7
Permalink | Quote | +Rep by KenderoBucho » September 10, 2012 5:47pm | Report
Hey im new to the site and yatta yatta anyways i wanted to see some ideas of upcoming Gods abilities or a complete new God idea feel free to post the same God idea if someone alrdy posted it up as long as some of the abilities are different to start it off I alrdy made up some ideas for Athena and Poseidon comment post but plz dont hate on any ideas.

Athena God of Wisdom
HP-360 (+60)
MP-800(+90)

Passive, Learning Touch
Athena's attacks give her a set amount of mana. The amount increases every 5 levels if Athena has full mana the mana she would gain becomes extra damage. (1-4, 10M)(5-9, 15M)(10-14, 20M)(15-20, 25M)

1.) Wisdom's Protection
Athena uses a % of her current mana to create a shield knocking back enemies once casted. Mana cost 150 , Cooldown 20sec

2.) Goddess Gift
Athena heals and increases movement speed of allies in a small circle around her (+30% of Magic power to heal) Mana Cost 200, Cooldown 30sec

3.) Owl Sentry
Athena summons her owl sentry to fly into the sky and act as a ward if Athena is attacked she can activate the abilty again to have the owl dive and stun said enemy. (No damage) (stun 2sec, ward duration 5min) Mana cost 200 , Cooldown 60 sec

4.) Ultimate, Curse
Athena fires a golden chain if it hits the enemy God is slowed,silenced, and are being mana drained for 5sec as long as Athena stays within range. If Athena is hit by any enemy God the chain is broken. If the mana is completely drained they are stunned and take damage equal to their mana. (Stun 2sec)(damage +80% of Athena magic) Cooldown 5min Mana cost 400

KenderoBucho


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Posts: 13
Permalink | Quote | +Rep by KenderoBucho » September 10, 2012 5:47pm | Report
Here is the other one

Poseidon God of the Sea
HP-480 (+80)
MP-360 (+60)

Passive, Wet and Dead
Poseidon's basic attacks and abilities apply a slow to enemies maximum of 2 stacks. (Slow 10%) (Duration 5sec unless applied again)

1.) Impale
Poseidon surges forward knocking away minions and impales the 1st enemy God stunning them. (+60% of magic power) 80 Mana CD-8sec

2.) Whirlpool
Poseidon creates a whirlpool of water in a target area that slows enemies and reduces magical protection. 80 Mana CD-15sec

3.) Waters Wrath
Poseidon channels all his magic power into his trident causing all his magic damage in auto attacks for a set amount. 100Mana CD-20sec

4.) Ultimate, Waves of Water
Poseidon plants his trident into the ground unleashing 3 waves that surge forward for 6 sec the first two waves slow for 15% each with the last one knocking all enemies back. 120Mana CD-3min 30 sec

KenderoBucho


Notable (2)
Posts: 13
Permalink | Quote | +Rep by Spectram6 » September 10, 2012 8:28pm | Report
How 'bout this:
Penelope, God of the Harvest
HP- 450 (+70)
MP- 450 (+80)

Passive- Fertile Soil
Allies in a 30 ft radius gain increased health regeneration by +20 per second

1. Plentiful Harvest
Creates a field in target location, slowing enemies in that area. Allies can walk in that area, absorbing wheat and gaining health, but the slow goes away in those areas 80mana, cd- 25 sec.

2. Thanksgiving outlook
Passive: Allies in 30 ft radius gain increased mana regeneration by +20 per second
Active: Allies gain 200 mana and gain +20% movespeed for 10 seconds 100 mana, cd- 20 sec.

3. Harvest Scythe
Scythe travels in a slow path dealing Aoe damage in a 10 ft radius around Penelope dealing 200 damage 100 mana, cd 20 sec.

4. Harvest Wall
Creates a wall in target location- Allies move through it, gaining 200 hp, enemies either cannot move through it, or are slowed by 40% 180 mana, cd- 75 sec.


Okay, I think Athena sounds good, a little like Ryze from LoL, where he/she is based on mana. However, personlally, I think the golden chain should last, even if she gets hit, forcing the option of running through opponents to keep the chain, or staying in the back, but losing the ulti.
Poseidon, personally, I feel like he's more of an aoe caster, but going with the tanky idea, I think Whirlpool should be in the area around him. As for his ultimate, I think a Hydropulse Idea would be better, keeping the waves, and the slow, but instead of pushing them away, I think It should pull them in.

Spectram6



Posts: 9
Permalink | Quote | +Rep by HiFromBuddha » September 11, 2012 4:06am | Report
Seems like fun.....

Aphrodite- Goddess of Beauty

Beauty's Embrace- Passive
Aphrodite's basic attacks cause the target to receive a stack of 'Charm'. Upon receiving 3 stacks, the opponent will be charmed for 2 seconds. Charmed opponents will slowly walk towards Aphrodite. Once an enemy is charmed, all other stacks on enemies refresh.

Kiss of Attraction
Aphrodite sends out a kiss in a line in front of her. Targets hit will be charmed for 1.5 seconds. After the charm, an aura will persist around Aphrodite, causing all enemies to have their armor decresed by 10 and ally armor to be increased by 10. At max rank, this deals 250. (+40% of Magical Power), 6 second cooldown and a mana cost of 50. Auras can not stack with eachother, but can stack with items.

Wink of Craziness
Aphrodite winks, causing all enemies in a cone in front of her to be stunned. After using this ability, an aura will persist, increasing ally Magical and Physical Power by 10. At max rank, this will have a 6 second cooldown and a mana cost of 60. Auras do not stack with eachother, but can stack with aura items.

Flex of Admiration
Aphrodite flexes her body, motivating her team, healing all of them in an area by 200 (+30% of Magical Power) at max rank and giving them a speed boost of 15% for 3 seconds. Heals withing 10 seconds of casting will heal for 25% less. After using this ability, an aura will persist, giving all allies +10 health regen at max rank. This will cost 60 mana at a cooldown of 6 seconds.

Centre of Attention- Ultimate.
Aphrodite dances, causing all enemies to take 400 (+50% of magical power) over 2.5 seconds. For the duration, enemies will be charmed. At max rank, this will have a cooldown of 75 seconds and a mana cost of 100.

She will start off with 240 mana at level 1, plus 60 with each level.
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Permalink | Quote | +Rep by KenderoBucho » September 11, 2012 6:29am | Report
alright its looking good thx for the ideas and feel free to say things about other peoples ideas just dont be mean about it what I mean is like give constructive criticism I'll post ideas every now and then and yeah well u know what to do thx 4 posting

KenderoBucho


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Posts: 13
Permalink | Quote | +Rep by KenderoBucho » September 11, 2012 10:36am | Report
I came up with another idea whenever something pops into my head i'll post it 4 u guys to see and comment on. This one is for the Greeks again

Hephaestus Smith of the Gods
HP-520 (+60)
MP-320 (+80)

Passive, Hard Worker
Whenever Hephaestus is attacked by anything he gets mana back equal to half the damage he just took. If Hephaestus dies his creations will go into a frenzy gaining 30% attack speed for 5sec before exploding in damage.

1.) Automaton Army
Hephaestus builds an automaton to fight for him they will surround him and defend him. Automatons will attack the nearest enemy but will prioritize the nearest enemy God and those who attack Hephaestus. MC-120, CD-60sec, Max Amount-5, Duration- until death, Build Time- 2sec
( pretty much there just like the normal human melee units that spawn )

2.) Sentry Statue
Places an immobile stone archer in front of Hephaestus the statue will attack the enemy unit that enters there range first if an enemy God attacks Hephaestus while in range of sentries they will attack said God. MC-110, CD-50sec, Max Amount-3, Duration- until death, BD- 2sec
( just like archer minions but immobile )

3.) Blood for Iron
Hephaestus gives up some of his HP to regain mana if Hephaestus is near his creations he will also heal them. Mana Gain-50 per LvL CD-30sec, HP Loss-25 per lvl

4.) Ultimate, Colossus Creation
Hephaestus builds the great Colossus a giant metal soldier that does more damage to buildings and does aoe damage. Follows Hephaestus and will attack towers if there are no other threats near Hephaestus. Lasts only 20sec. MC-150, CD-4min, HP per LvL-1000/1500/2000/2500/3000

I'll post any ideas that I think of if you guys want post a God and tell me about them and I can come up with ideas for them if u want and post them and i'll also post who gave me the idea anyway thx for reading and posting.

KenderoBucho


Notable (2)
Posts: 13
Permalink | Quote | +Rep by KenderoBucho » September 11, 2012 11:35pm | Report
Hey again ive been posting a lot but yeah I saw 2 of the upcoming Gods and I wanted to post the IDEAS of what they will do its just a prediction anyways here they are

Fenrir The Monsterous Wolf
HP-480 (+50)
MP-240 (+60)

Passive,Hunters Ferocity
Every 4 attacks from Fenrir will cause his next attack to be a bite. The bite will lifesteal for 5% and also slow for 5%. The slow can stack up to 5 times each stack only lasts 6sec

1.) Howl of Power
Fenrir howls gaining increaased damage and attack speed at the price of revealing himself to enemies on the map. MC-80, CD-60sec, Duration-5sec

2.) On the Hunt
Fenrir goes on all 4's gaining a speed boost and having his map icon disappear to enemies for a total of 6sec. MC-100, CD-30sec

3.) Crippling Claw
The next attack from Fenrir will shred his enemies armor. Shredded armor can stack up to 3 times each one lasting 6sec. MC-60, CD-4sec

4.) Wrath of the Wolf
Fenrir rushes forward stunning for 2sec and unleashing 5 devastating attacks that apply his passive depending on the LVL of ability. MC-120, CD-2min 30sec
LVL 1- 1stack/ LVL 2- 2stacks/ LVL 3- 3stacks/ LVL 4- 4stacks/ LVL 5- 5stacks

This is just an idea for Fenrir I would hope he has even any of these abilities just like I hope for my other ideas I would be happy once these Gods come out that they have something similar to this.

KenderoBucho


Notable (2)
Posts: 13
Permalink | Quote | +Rep by KenderoBucho » September 12, 2012 12:10am | Report
Here is another God thats coming up he is from China Yen-Lo-Wang he is the God of death and he represents death but in his lore he represents certain things Wailing, Gouging, and Boiling.

Yen-Lo-Wang God of Death
HP-420(+40)
MP-220(+65)

Passive,Leniency and Misery
If Yen is immobile for 20sec his HP regen increases greatly. Once engaged in combat Yen does 10 damage a second to enemies 20 feet from him.

1.) Gut Gouging
Yen blinks forward stabbing the enemy causing the enemy to bleed for 3sec slowing them. If pressed again within 3sec Yen will blink back to his original position. MC-90, CD-12

2.) Boiling Oil
Yen jumps to a target area releasing boiling oil from his feet onto the ground around him wherever Yen goes the oil will follow for 3sec slowing for 10% and doing damage. MC-100, CD-20

3.) Soul steal
Yen's two swords glow with energy causing his auto attacks to steal mana from enemy Gods if used on minions makes his attacks do true damage. MC-50, CD-8sec

4.) Ultimate, Wailing of the Dead
Yen unleashes a horrible wail in a large cone area in front of him doing damage and fearing enemies for 3sec. MC-110, CD-3min

Now this is just an idea I came up with after reading some of his lore I'll put the link where I read about him and also he might not like Wu Kong when he comes into the game.

http://www.godchecker.com/pantheon/chinese-mythology.php?deity=YEN-LO-WANG

KenderoBucho


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Posts: 13
Permalink | Quote | +Rep by ZangsLegacy » September 12, 2012 12:59am | Report
i posted this on the smite forums people really liked the idea of his passive and his 1
couldnt think of an ultimate tell me what you think :D

Loki - Trickster God

Loki Gamble- Passive Every Auto Attack Will Change The Status Effect of His First Ability
Insanity there is 3 different status effects Silence,Fear or Slow depending changing randomly every autoattack once insanity is activated the status effect that was chosen will activate

Insanity
Loki Sends Out An AoE Pulse of either green blue or red effects
depending on the status effect chosen by Loki Gamble
Doing 75/100/125/150/175 + 30% Of Your Magical Power
Green-Silence Blue-Slow Red-Fear

Dissapear
Loki Teleports A short distance doing damage if teleported onto a enemy god or minion
Damage Increasing from 30/50/70/90/110 + 15% Of your magical power

Ready Or Not
Loki Summons an illusion To Blind The Enemy God for .5 Seconds And Rooting it In Place for 1/1.5/2/2.5/3 Seconds (Only Stops Movement)

i made the leap or teleport low damage to make it more of an escape

Edit~
Loki Rage
Loki channels for a small time and then unleash huge earthquakes all around him for the period of the effect.
The earthquake is centered around Loki at all time (he can move around once channels is finish), it slows moment speed of all trapped inside it and deal damage
Note, Loki is not immune to CC while challenging nor while the effect is up, but a failed channel will not activate the Cool down.
IGN: EvilZangs Clan: Wrath Gaming

ZangsLegacy


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Posts: 59
Permalink | Quote | +Rep by KenderoBucho » September 12, 2012 2:46pm | Report
i rly like the idea for his 1 and how it depends on the passive it suits him as a trickster his other abilities r good as well especially "Ready or Not" when your running away it would be good to stop from chasing u and his ultimate that is kinda hard to come up with since its Loki but anyways nice idea man keep posting when something comes to u

KenderoBucho


Notable (2)
Posts: 13

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