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Tap each threat level to view Merlin’s threats
As per usual, Anubis is Anubis. Once he hits 5 he'll just try to entomb you and lay down the laser which will almost always mean you will need to use beads and flicker to escape. Positioning is key against this god, and most other gods to be fair.
Array ( [god] => Array ( [god_id] => 6 [display_name] => Anubis [url] => anubis ) [scoreVal] => 3 [notes] => As per usual, Anubis is Anubis. Once he hits 5 he'll just try to entomb you and lay down the laser which will almost always mean you will need to use beads and flicker to escape. Positioning is key against this god, and most other gods to be fair. ) 1
Hel's slow and her short range burst damage can be hugely detrimental due to Merlin's lack of mobility. Best way to play around her is to either continuously poke her out to consumer her mana or to just remain a little back and only all-in with your jungler- no chance of out-sustaining her.
Array ( [god] => Array ( [god_id] => 10 [display_name] => Hel [url] => hel ) [scoreVal] => 2 [notes] => Hel's slow and her short range burst damage can be hugely detrimental due to Merlin's lack of mobility. Best way to play around her is to either continuously poke her out to consumer her mana or to just remain a little back and only all-in with your jungler- no chance of out-sustaining her. ) 1
Good combos for Merlin include his Arcane Stance's vortex to pull an enemy into an area, immediately followed up with an eclipse to ensure they are marked and take the extra damage or are at the least a little bit zoned.
In Ice Stance, Blizzard to slow, then Frostbolt on the slowed target to proc the extra 20% damage.
In Fire Stance, Dragonfire to reduce enemy protections then Radiance to capitalize on this.
Smite is an online battleground between mythical gods. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds.
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Suggested builds:
Build Path 1 (Chronos' Rush):
Start - Restored Artifact, 1 Healing Potion, 1 Mana Potion OR Mage's Blessing, Lost Artifact, 2 Healing Potions and 2 Mana Potions.
Build - Shoes of Focus > Chronos' Pendant > Divine Ruin > Soul Reaver > Obsidian Shard > Rod of Tahuti > Elixir of Speed and Soul Gem or Staff of Myrddin.
Build Path 2 (Early Divine and Deso):
Start - Mage's Blessing, Magic Focus, Healing Potion, 2 Mana Potions.
Build - Shoes of Focus > Divine Ruin > Spear of Desolation > Soul Reaver > Obsidian Shard/ Charon's Coin > Staff of Myrddin > Elixir of Speed and Soul Gem or Rod of Tahuti or Ethereal Staff.
Build Path 3 (Bancroft's Rush):
Start - Talon Trinket, 1 Healing Potion, 1 Mana Potion OR Mage's Blessing, Tiny Trinket, 2 Healing Potions and 2 Mana Potions.
Build - Bancroft's Talon > Shoes of Focus > Divine Ruin > Soul Reaver > Typhon's Fang > Staff of Myrddin > Elixir of Speed and Soul Gem.
Build Path 4 (Doom Orb Rush):
Start - Magic Shoes, Lost Artifact, Multi Potion/ Mana Potion OR Mage's Blessing, Lost Artifact, 2 Healing Potions and 2 Mana Potions.
Build - Shoes of Focus > Doom Orb > Divine Ruin or Spear of Desolation > Soul Reaver > Obsidian Shard > Staff of Myrddin > Elixir of Speed and Soul Gem.