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the relic of choice really is your own, I prefer Purification Beads into matchups where I am going to be aggressive and Aegis Amulet where I think I am going to be ganked or out pressured Heavenly Wings is a comfort pick that I chose for chases or matchups where the enemy team has several slows
replace Ninja Tabi with Odysseus' Bow after you upgrade Ornate Arrow
Tap each threat level to view Rama’s threats
Apollo being one of the strongest hunters in the game for patch 8.1 can safely avoid any aggression and being prone to heavy dive from level 1-4 whenever he has his passive up. Apollo is a major threat nonetheless and will catch you unprepared if you do not back before he gets his ult up, or you get your own ult
Array ( [god] => Array ( [god_id] => 33 [display_name] => Apollo [url] => apollo ) [scoreVal] => 1 [notes] => Apollo being one of the strongest hunters in the game for patch 8.1 can safely avoid any aggression and being prone to heavy dive from level 1-4 whenever he has his passive up. Apollo is a major threat nonetheless and will catch you unprepared if you do not back before he gets his ult up, or you get your own ult ) 1
In the early game from levels 1-5 cupid is a big threat considering how potent the heart bomb is at shutting down the wave and making it so Rama cannot be in a position to use his astral arrows effectively, additionally if you get caught unprepared for an aggressive cupid who uses his ult when he hits level 5 especially with support or if Rama is level 4. you are in for some trouble
Array ( [god] => Array ( [god_id] => 17 [display_name] => Cupid [url] => cupid ) [scoreVal] => 1 [notes] => In the early game from levels 1-5 cupid is a big threat considering how potent the heart bomb is at shutting down the wave and making it so Rama cannot be in a position to use his astral arrows effectively, additionally if you get caught unprepared for an aggressive cupid who uses his ult when he hits level 5 especially with support or if Rama is level 4. you are in for some trouble ) 1
Rama into Rama is the most volatile matchup in duo lane casuals, for ranked player disregard this, but for casuals it is easy to feel if you are worse or better, never underestimate building crit into a loosing matchup as the lucky crit might be what you need to live
Array ( [god] => Array ( [god_id] => 55 [display_name] => Rama [url] => rama ) [scoreVal] => 1 [notes] => Rama into Rama is the most volatile matchup in duo lane casuals, for ranked player disregard this, but for casuals it is easy to feel if you are worse or better, never underestimate building crit into a loosing matchup as the lucky crit might be what you need to live ) 1
Anhur is a counter pick to say the least, Anhur can put you out of posistion with the way Rama predicatbly stands in front of the wave, Anhur can easily set up a combo on inexperienced Rama players
Array ( [god] => Array ( [god_id] => 5 [display_name] => Anhur [url] => anhur ) [scoreVal] => 2 [notes] => Anhur is a counter pick to say the least, Anhur can put you out of posistion with the way Rama predicatbly stands in front of the wave, Anhur can easily set up a combo on inexperienced Rama players ) 1
Hachi is a threat, not the biggest but Hachi has the sustain to win most engagements a solid Hachi can and will beat out Rama in the early but will collapse in on themselves like a dying star as soon as you get up at least 3 items
Array ( [god] => Array ( [god_id] => 91 [display_name] => Hachiman [url] => hachiman ) [scoreVal] => 2 [notes] => Hachi is a threat, not the biggest but Hachi has the sustain to win most engagements a solid Hachi can and will beat out Rama in the early but will collapse in on themselves like a dying star as soon as you get up at least 3 items ) 1
Big boy supreme Heim is your second worst matchup right behind cupid if the heim has the foresight to box instead of hard clearing wave
Array ( [god] => Array ( [god_id] => 107 [display_name] => Heimdallr [url] => heimdallr ) [scoreVal] => 2 [notes] => Big boy supreme Heim is your second worst matchup right behind cupid if the heim has the foresight to box instead of hard clearing wave ) 1
Chern is good to say the least, a global ult to get around the map quicker than you can rotate, and his wave clear makes it easy to force rama off of the wave and potentially back up
Array ( [god] => Array ( [god_id] => 95 [display_name] => Chernobog [url] => chernobog ) [scoreVal] => 3 [notes] => Chern is good to say the least, a global ult to get around the map quicker than you can rotate, and his wave clear makes it easy to force rama off of the wave and potentially back up ) 1
A god not in a good place because of predictability but the changes to the jungle and generally where Rama needs to position you can find yourself on the bad end of a double tap arrow
Array ( [god] => Array ( [god_id] => 62 [display_name] => Hou Yi [url] => hou-yi ) [scoreVal] => 3 [notes] => A god not in a good place because of predictability but the changes to the jungle and generally where Rama needs to position you can find yourself on the bad end of a double tap arrow ) 1
from levels 1-10 probably the most even god with Rama, crit is not in a good place right now so you don't need to worry about getting hit with any heavy hits without any recourse
Array ( [god] => Array ( [god_id] => 75 [display_name] => Jing Wei [url] => jing-wei ) [scoreVal] => 3 [notes] => from levels 1-10 probably the most even god with Rama, crit is not in a good place right now so you don't need to worry about getting hit with any heavy hits without any recourse ) 1
medusa is a mixed bag considering the way she has to build to be effective, any medusa player uses her steroid to bully early will take the lead and take it fast
Array ( [god] => Array ( [god_id] => 64 [display_name] => Medusa [url] => medusa ) [scoreVal] => 3 [notes] => medusa is a mixed bag considering the way she has to build to be effective, any medusa player uses her steroid to bully early will take the lead and take it fast ) 1
Solid god, solid way to debuff rama and cripple his attack speed, global ults are always something to look out for, be careful for roots
Array ( [god] => Array ( [god_id] => 30 [display_name] => Neith [url] => neith ) [scoreVal] => 3 [notes] => Solid god, solid way to debuff rama and cripple his attack speed, global ults are always something to look out for, be careful for roots ) 1
skadi is deceptively strong if you get caught without any astral arrows, keep pressure on kaldr to keep pressure on skadi
Array ( [god] => Array ( [god_id] => 74 [display_name] => Skadi [url] => skadi ) [scoreVal] => 3 [notes] => skadi is deceptively strong if you get caught without any astral arrows, keep pressure on kaldr to keep pressure on skadi ) 1
Ullr is a nonfactor from levels 1-6 unless he has a good support, it is easy to bait out his small abilities, the only risk comes when Ullr is paired with an aggressive support that can take advantage of ramas low early game mobility
Array ( [god] => Array ( [god_id] => 51 [display_name] => Ullr [url] => ullr ) [scoreVal] => 3 [notes] => Ullr is a nonfactor from levels 1-6 unless he has a good support, it is easy to bait out his small abilities, the only risk comes when Ullr is paired with an aggressive support that can take advantage of ramas low early game mobility ) 1
Safe to say AMC is not in a good place right now in the current meta and from levels 1-7 it is easy to lock him down for an early kill, do note his disarm will stop all aggression in your tracks so be careful for that. experienced AMC players will be annoying so never judge a god by its cover.
Array ( [god] => Array ( [god_id] => 45 [display_name] => Ah Muzen Cab [url] => ah-muzen-cab ) [scoreVal] => 4 [notes] => Safe to say AMC is not in a good place right now in the current meta and from levels 1-7 it is easy to lock him down for an early kill, do note his disarm will stop all aggression in your tracks so be careful for that. experienced AMC players will be annoying so never judge a god by its cover. ) 1
Artemis with the new itemization of season 8 and changes to her ult in theory make her a force to reckon but, in practice it is easy to escape all but a fed Artemis, Rama ult makes it easy to get away from her own tusky and the range is small enough where a simple backwords roll is easy enough to get away from this god
Array ( [god] => Array ( [god_id] => 1 [display_name] => Artemis [url] => artemis ) [scoreVal] => 4 [notes] => Artemis with the new itemization of season 8 and changes to her ult in theory make her a force to reckon but, in practice it is easy to escape all but a fed Artemis, Rama ult makes it easy to get away from her own tusky and the range is small enough where a simple backwords roll is easy enough to get away from this god ) 1
Chiron is not good, but he has the redeeming quality of being able to force you out of position albeit it is more telegraphed than a sobek pluck
Array ( [god] => Array ( [god_id] => 71 [display_name] => Chiron [url] => chiron ) [scoreVal] => 4 [notes] => Chiron is not good, but he has the redeeming quality of being able to force you out of position albeit it is more telegraphed than a sobek pluck ) 1
Danza after the end of season 7 is not good, this god was never good, the only reason players will struggle is when you have never seen him before, astral arrow his projection or cripple him and he cant go anywhere, bully this god hard
Array ( [god] => Array ( [god_id] => 112 [display_name] => Danzaburou [url] => danzaburou ) [scoreVal] => 4 [notes] => Danza after the end of season 7 is not good, this god was never good, the only reason players will struggle is when you have never seen him before, astral arrow his projection or cripple him and he cant go anywhere, bully this god hard ) 1
Iza is basically worse Rama with more burst damage, clear wave while bullying iza needs to stand in the wave to do anything, take advantage of that
Array ( [god] => Array ( [god_id] => 80 [display_name] => Izanami [url] => izanami ) [scoreVal] => 4 [notes] => Iza is basically worse Rama with more burst damage, clear wave while bullying iza needs to stand in the wave to do anything, take advantage of that ) 1
dodge the 3, punish for being stupid simple as
Array ( [god] => Array ( [god_id] => 27 [display_name] => Xbalanque [url] => xbalanque ) [scoreVal] => 4 [notes] => dodge the 3, punish for being stupid simple as ) 1
the only time you will lose to this god is when the enemy support is playing at a level fit for the SPL and can lock you down harder than you have ever been locked down before
Array ( [god] => Array ( [god_id] => 86 [display_name] => Cernunnos [url] => cernunnos ) [scoreVal] => 5 [notes] => the only time you will lose to this god is when the enemy support is playing at a level fit for the SPL and can lock you down harder than you have ever been locked down before ) 1
Tap each synergy level to view Rama’s synergies
slows on cripples makes for a good duo pair
Array ( [god] => Array ( [god_id] => 23 [display_name] => Ares [url] => ares ) [scoreVal] => 2 [notes] => slows on cripples makes for a good duo pair ) 1
Dive is an amazing strategy in a healers meta, catching gods off balance in the early game combined with the easy stun make this a strong matchup
Array ( [god] => Array ( [god_id] => 26 [display_name] => Bacchus [url] => bacchus ) [scoreVal] => 2 [notes] => Dive is an amazing strategy in a healers meta, catching gods off balance in the early game combined with the easy stun make this a strong matchup ) 1
we have called this guy ***bhacancer since his inception for a reason
Array ( [god] => Array ( [god_id] => 52 [display_name] => Kumbhakarna [url] => kumbhakarna ) [scoreVal] => 2 [notes] => we have called this guy Kumbhacancer since his inception for a reason ) 1
sets you up and burns beads for better slows
Array ( [god] => Array ( [god_id] => 69 [display_name] => Xing Tian [url] => xing-tian ) [scoreVal] => 2 [notes] => sets you up and burns beads for better slows ) 1
not a strong contender unless you are high aggro and using the cripple, stun effectively
Array ( [god] => Array ( [god_id] => 90 [display_name] => Artio [url] => artio ) [scoreVal] => 3 [notes] => not a strong contender unless you are high aggro and using the cripple, stun effectively ) 1
always solid, new items makes her better, less likely to steal your minions
Array ( [god] => Array ( [god_id] => 37 [display_name] => Athena [url] => athena ) [scoreVal] => 3 [notes] => always solid, new items makes her better, less likely to steal your minions ) 1
geb has never been bad, low aggro that has to ramp up in the late game, pick this if you are playing for late
Array ( [god] => Array ( [god_id] => 48 [display_name] => Geb [url] => geb ) [scoreVal] => 3 [notes] => geb has never been bad, low aggro that has to ramp up in the late game, pick this if you are playing for late ) 1
lockdown, roots, pulls, solid damage boost, revive, god that can flex into high and low aggro situations depending on how the game is going
Array ( [god] => Array ( [god_id] => 68 [display_name] => Khepri [url] => khepri ) [scoreVal] => 3 [notes] => lockdown, roots, pulls, solid damage boost, revive, god that can flex into high and low aggro situations depending on how the game is going ) 1
Kappa kappa nae nae, push pull, ****back, beads burning bliss leaves alot of room for astral slows
Array ( [god] => Array ( [god_id] => 85 [display_name] => Kuzenbo [url] => kuzenbo ) [scoreVal] => 3 [notes] => Kappa kappa nae nae, push pull, kockback, beads burning bliss leaves alot of room for astral slows ) 1
solid partner whenever the meta favors this guy pulls and roots are good CC
Array ( [god] => Array ( [god_id] => 58 [display_name] => Sylvanus [url] => sylvanus ) [scoreVal] => 3 [notes] => solid partner whenever the meta favors this guy pulls and roots are good CC ) 1
high aggro pick that can and will fail about 50% of the time i like terra in my opinion but i cannot say anything good about this partner, i know it works but stuns and roots
Array ( [god] => Array ( [god_id] => 79 [display_name] => Terra [url] => terra ) [scoreVal] => 3 [notes] => high aggro pick that can and will fail about 50% of the time i like terra in my opinion but i cannot say anything good about this partner, i know it works but stuns and roots ) 1
in theory the best support in the game, in practice there are a very small of people who can play this to their full potential
Array ( [god] => Array ( [god_id] => 106 [display_name] => Yemoja [url] => yemoja ) [scoreVal] => 3 [notes] => in theory the best support in the game, in practice there are a very small of people who can play this to their full potential ) 1
better used in the jungle or solo since cab simply gets in the way, slow stuns and CCR combined with a telegraphed ult make this partner risky, late game beast though as long as they dont INT
Array ( [god] => Array ( [god_id] => 57 [display_name] => Cabrakan [url] => cabrakan ) [scoreVal] => 4 [notes] => better used in the jungle or solo since cab simply gets in the way, slow stuns and CCR combined with a telegraphed ult make this partner risky, late game beast though as long as they dont INT ) 1
better off in the solo lane than laning with rama
Array ( [god] => Array ( [god_id] => 101 [display_name] => Jormungandr [url] => jormungandr ) [scoreVal] => 4 [notes] => better off in the solo lane than laning with rama ) 1
stuns, slow, shreds, displacements, antiheal, what more can you ask for in a partner one of the best
Array ( [god] => Array ( [god_id] => 93 [display_name] => Cerberus [url] => cerberus ) [scoreVal] => 1 [notes] => stuns, slow, shreds, displacements, antiheal, what more can you ask for in a partner one of the best ) 1
can never go wrong with cthulhu
Array ( [god] => Array ( [god_id] => 110 [display_name] => Cthulhu [url] => cthulhu ) [scoreVal] => 1 [notes] => can never go wrong with cthulhu ) 1
disarms opposition, more stuns than you know what to do with, attack speed plus damage steroids makes this partner an insane pick
Array ( [god] => Array ( [god_id] => 77 [display_name] => Fafnir [url] => fafnir ) [scoreVal] => 1 [notes] => disarms opposition, more stuns than you know what to do with, attack speed plus damage steroids makes this partner an insane pick ) 1
one of if not the best support in the game if played correctly, the lockdown this god brings to the table so that you can do your damage is unreal
Array ( [god] => Array ( [god_id] => 87 [display_name] => Ganesha [url] => ganesha ) [scoreVal] => 1 [notes] => one of if not the best support in the game if played correctly, the lockdown this god brings to the table so that you can do your damage is unreal ) 1
pluck and f*ck tried and true combo plus a knock-up and own built in slow/ sustain makes this guy a good partner
Array ( [god] => Array ( [god_id] => 9 [display_name] => Sobek [url] => sobek ) [scoreVal] => 1 [notes] => pluck and f*ck tried and true combo plus a knock-up and own built in slow/ sustain makes this guy a good partner ) 1
I LIKE YMIR YMIR IS INVINCIBLE BUT VERY SORE, walls freeze, slows, zoning, i love this guy and i love when my team can play this guy
Array ( [god] => Array ( [god_id] => 12 [display_name] => Ymir [url] => ymir ) [scoreVal] => 1 [notes] => I LIKE YMIR YMIR IS INVINCIBLE BUT VERY SORE, walls freeze, slows, zoning, i love this guy and i love when my team can play this guy ) 1
replace Ninja Tabi with Berserker's Shield
Starting off for the crux of this build is [gilded arrow] with its introduction it provides one of the most potent way to get ahead along with [spiked gauntlet] this provides all of the sustain needed to succeed in the early game
After Getting Gilded Arrow and Spiked Gauntlet you have a couple of options, personally I prefer to back at 1550 gold and pick up Ninja Tabi before getting Devourer's Gauntlet since with the Ninja Tabi you win most early game trades, in any case if you find yourself in a position where you need to back early, or get ganked and die you should build boots before life steal, you will need the additional movement speed to potentially survive, chase kills.
After you have bought Devourer's Gauntlet and Ninja Tabi you should next work on getting either your Qin's Sais or The Executioner in a matchup where you have to play against high HP warriors or guardians I recommend getting Qin's Sais but truly I feel that with the recent changes to The Executioner you need to pick this up, 28% protections shred combined with Dominance means there will be no target that can resist your basic attacks.
Next up you need to buy Odysseus' Bow and then Silverbranch Bow these are no question for an attack speed build of this calibre,
at this point in the game if you are level 20 feel free to upgrade your starter item into Ornate Arrow or if you are dying buy Berserker's Shield as a replacement to your boots or instead of Odysseus' Bow you need silverbranch and cannot afford to replace it
When upgrading your abilities I emphasize in the builder leveling up in this order
Astral Strike Rolling Assault Infinite Arrows Astral Strike Astral Barrage
I say this because you need to get your Rolling Assault at level 2 so that you may escape any ganks or chase any kills after this 1 level in this skill is good enough until you cannot level up your Infinite Arrows or Astral Strike anymore
Put points into your Astral Barrage whenever you can its good to get good with this ability for long range chasedown kill or objective snipes.
level up Astral Strike all the way first since this is your clear and your damage you one and only love, leveling up infintie arrows doesn't matter when you build this much attack speed, really the true purpose if leveling this is for the damage steroid when used in tandem with silverbranch bow
Rolling Assault is not good for damage only level it up when you have nothing else to level up besides picking it up at level 2
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Every Carry main should get good at Rama this god has potential that is unrivaled by most of the other hunters in the game
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7/10 For the solid build and the knowledge on the counter matchups and what to look out for. I would show this to amateur players or players new to Rama but not new players in general for the lack of detail explaining the build. Overall the guide is good and I look forward to seeing your other ones in the future.