ADC Duo Lane: The Beginning
At the beginning, you'll want to use your 1500 gold to purchase the items I listed in the build section of the guide. If you skipped that part, the items are
Bluestone Pendant,
Spiked Gauntlet, and a single
Healing Potion.
After you buy your things, go with your support and the mid-laner to help the mid-laner get the red buff (the power buff). After that, go have your support help you with the nearest purple buff (basic attack buff), take it, and then move into your lane (you terrible, terrible driver).
If you're playing with pl3b n00bz who don't know to do those tactics I listed above, well, you might as well just go to your lane. Your lane being the long lane, AKA the Duo Lane.
Jungle: The Beginning
At the beginning, you'll want to use your 1500 gold to purchase the items I listed in the build section of the guide. If you skipped that part, the items are
Bumba's Mask,
Boots, and tier 1
Hand of the Gods.
After you've purchased your things, go to the speed buff (the orange buff) with the solo laner, and use your
Hand of the Gods to speed up the process of killing the camp. After you've taken the speed buff for yourself, go to the blue buff (the mana buff) and help drop it for the solo laner to take. After that, move into the solo lane (the short lane), and help push the lane until either the enemy jungler leaves the lane, or until you reach level 4, and then go back into the jungle.
If the enemy jungler goes to base before going into the jungle, go up and take out
one of their small fury camps, and then go kill the two small fury camps nearest to
your base.
If the enemy jungler does not go back to base, simply go into the jungle and kill both of the small fury camps nearest to your base, and then either go back to base to heal up and buy things, or wait for the mid fury camps to spawn. Make sure you have your
Hand of the Gods ready to kill the mid furies! Just hit them with
Poison Darts and then
Hand of the Gods, and they'll die.
Arena: The Beginning
At the beginning, you'll want to use your 1500 gold to purchase the items I listed in the build section of the guide. If you skipped that part, the items are
Combat Boots and
Improved Sprint.
After you've bought your stuff, help your team defeat all the buff camps on the left side of the map, unless your team plans to invade the enemy buff camps. After those camps are defeated, go out and help clear minion waves/fight enemy players. If your health is too low after killing the buff camps, just go back to base. Better safe than sorry.
General Xbalanque Tips
Poison Darts shoot off into a wide area, which means that if an enemy is not standing behind their minions to block the hit, you can spray your
Poison Darts out to hit some minions and an enemy player.
When in a lane, it's best to stand inside of your wave of minions to avoid getting hit, unless the enemy player has an ability which pierces through minions, in which case, stand to the side of the minions to avoid getting hit. Some examples of abilities that pierce minions are
Impale,
Swarm, and
So Beautiful (those are all Hunter type abilities, by the way).
If you see an ally who is in trouble and you can't get there to help them in time, use your ultimate ability
Darkest of Nights! It will speed you up so you can get there faster, and it will blind the enemies, giving your ally the edge. Hell, it may even score your team a kill.
Unless desperate, always hit your enemy with
Poison Darts before
Rising Jaguar. When using
Rising Jaguar, you can steer yourself in the air, meaning you can fly around corners for a surprise attack on unsuspecting enemies, or you can spin in circles around your target, to dodge all of their hits and leave them disoriented.
If an enemy is hiding behind a minion, tower, phoenix, or titan, you can use
Branching Bola to hit them behind it! Although, it wont do much damage, so it's only advised if the enemy is
very low on HP.
Branching Bola can also be used to clear minion waves, because it can branch off and damage multiple minions. However, this is quite costly in mana, so use this tactic wisely.
Unless it's an enemy that you'd rather not get near (
Bakasura, for example), it's best to use your
Poison Darts at the shortest range possible. This will make it harder for the enemy to dodge it by going between two darts, and it will allow you to hit them with more darts at once, dealing bonus damage.
If a target is fleeing from combat, activate your ultimate ability! It will allow you to run faster, and it increases your basic attack range, making it easier to hit the enemy as they run. And you can also use
Rising Jaguar to catch up, and then nail them with
Poison Darts to slow them down or possibly finish them off.
Try to get used to how much damage your poison does, so you can predict whether or not the poison is enough to kill the target. You don't want to linger in combat any longer than necessary. If you know that your poison will finish the enemy, feel free to turn around and walk away, and enjoy the kill.
Remember that
Xbalanque is great for team fights.
Darkest of Nights will give your team an edge in a team fight, your
Poison Darts and
Rising Jaguar can hit multiple people, and your
Branching Bola can branch off and hit multiple enemy players.
Xbalanque has great area damage, so take advantage!
Jungle Tips
When ganking a lane, make sure to let your allies know you're about to gank it beforehand, otherwise you may be running into a deathtrap, while your ally does nothing to help you.
The mid furies spawned at the 3 minute mark. Keep your eye on the spawn timers, and make sure you
Hand of the Gods is always ready to take down the mid furies. They give you the most gold out of any jungle camp, aside from the Gold Fury herself. Mid furies top priority when it comes to which jungle camp should be taken first, unless your team wants to do Fire Giant or Gold Fury.
To clear a jungle camp quickly at a low level, spray your
Poison Darts at the camp up close, and then use
Rising Jaguar. This will deal a lot of damage, making it easy to finish off the camp with basic attack. Later in the game, you should just be using
Poison Darts and/or a few basic attacks to save mana.
Make sure the enemy is pushing an an ally's lane before you gank them, so they can't simply run under their tower. The exception to this rule is if the enemy is on low HP and you know you can finish the job quickly, or if you have several allies there to help.
Never initiate with
Darkest of Nights when going in for a gank. This will alert the enemy that you're coming. Instead, use the ability when they try to run away. Initiating attacks with
Poison Darts is advised. Also, if you have
Branching Bola activated while the enemy is blinded by
Darkest of Nights, the glowing from
Branching Bola will still be visible, and thus they can still pinpoint your exact location. Remember to turn off your
Branching Bola if you want to sneak up to the enemy with
Darkest of Nights.
If the enemy jungler ever dies, run up to their jungle area if it seems safe, and kill as many of their jungle camps as you can before they come back. This will hinder their XP and gold gain, but boost yours. Some people say this is a dirty trick, but hey, a win is a win.
For jungling, your priorities should often be:
Ganking>Mid Fury Camps>Jungle Buff Camps>Small Fury Camps.
Some exceptions to this would be if you see a free and easy kill, an ally needs saving, or if your team wants to fight the Gold Fury or Fire Giant. Just remember that these are just guidelines, and cannot make up for common sense. Using your head is always the first step!
I tried the arena build, but i cant handle him without lifesteal -- loosing every 1vs1!
That's weird. I tend to do really well in arena with that build. Maybe you should keep practicing or play a bit more defensively. I tend to just attack in quick bursts in arena and then retreat back to my team, usually by poking the enemies with Poison Darts and then hitting them with Rising Jaguar while I retreat.
Wow great guide! I was writing my own but yeah... Hope it's not such a big deal if i use some stuff you pointed out. BTW, I think Odysseus' Bow is much more helpful than the other thing, plus its wave of lighting helps stacking items passive.
Well, I much prefer the increased attack power and penetration of Ichaival. I'm glad you liked the guide, and yes you can use some of it! :)
Warrior Tabi will help you out (barely) early game (not by too much) but Ninja Tabi will give you a much higher DPS mid to late game. It also allows for the mistake of error. So Ninja Tabi is a must on all phyaical auto attack based gods like hunters and some assassins.
I know you prefer Malice and DB but it's mathematically better to have Rage and DB. There are a few Hunter dps build calculators online if you want a link I'll get it for you.
Lastly, the nerf on Qin's Sais makes it only viable on qins needed characters like Kali and Osiris.
While variety on builds are important, you should organize the situational items you have. I mean crit is crit and you'll always get it. The main situational build on this is between The Executioner and Ichaival and Brawler's Beat Stick.
Overall great job on the guide firraria!
As for Malice vs. Rage; I don't know if anyone has done the math to definitively prove if one is objectively better than the other, but, you know, Malice and Rage are kind of like ****s and vaginas. I strongly prefer one, but my dad thinks they taste the same.