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pick me up
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RAMA |
pick me up
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Now this skill like I mentioned above:
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pick me up
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Now, this is a extremely strong attack speed steroid, at level 1 it'll give you 30% attack speed and lasts for 5 seconds. This can is really strong early as it'll give you the ability to applie your
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This is your basic escape skill and can allow you to do some awesome tricks. I highly suggest putting this on instant cast, why? Because it feels alot more natural and works alot more better. But aside from that you get a instant burst on your next basic attack, plus while your firing it you do not suffer the movement spell slow of basic attacks. It also cripples, but the main mechanic of it is it's a badass role that does alot of damage on your basic attack.
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Ahhh, one of the best kill confirmers in the game. This does extremely nice burst and the range of it is CRAZY! It DoT may get smaller per shot, but the amount of burst it does will most likely kill an enemy on the first or second shot. And I want to say this ONLY and I say ONLY use as a tool to confirm kills. Of course your immune during it and if you find your safe in a tight situation then you may pop it and let your team rescue you. I also do want to point out if you fire all of the 3 arrows the ult will stop, but if you don't it'll last for atleast 4-5 seconds.
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Warrior Tabi |
Devourer's Gauntlet |
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Heartseeker |
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Now
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Qin's Sais |
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DeathBringer |
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Malice |
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Now, this is a nice item if you want to add some sustained damage to your AA's pretty much late game. It gives +20 more physical power then
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Rage |
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Executioner |
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The only time I would suggest exo is the enemy team isn't really stacked physical defense. The item is great and synergizes really well with him, but I rather get
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pick me up
4 |
pick me up
15 |
pick me up
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pick me up
18 |
pick me up
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Well everybody I hope this guide helped. Remember I expected your honest opinion and criticism. Like always hit that upvote button if you liked.
Credits:
Subzero008 for being my BB coding slave. (Mawhahahaahahaha)
Skill section inspired by Greenevers
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Oh! And your starting choices, you went for Heartseeker rush but your same build is Devo gloves. Just a tad bit of inconsistency there.
Not votes up or down right now. Will gladly upvote if the inconsistencies are worked out. <3
As for the rest:
As far as I know,
No reasons for choosing either of the stacking items, something like X when <conquest stuff here> and Y when <other conquest stuff here>.
A skill upgrade order grid instead of icons would be nice for those who are too lazy to decipher the icons of his abilities. :P
Looking forward to a more detailed gameplay section, a better organized items section (situational items/core items, purchase order/situational purchase order), an active section and match-ups as well as other gamemodes.
I'm writing these in a "suggesting stuff" manner, not as critique.
Since this both looks very good and gives all the basic info on the god and how to play him, for a <WIP>, you'll definitely get my upvote.
I'm newer to Smite, so take this with a grain of salt. I just see his lack of mana reliance in the early game as too good to ignore in a Rama guide.
Gj so far on the guide!
I really like the templates and descriptions for items/skills. However, I do agree on sub that the gameplay is a bit lacking. Normally I'm not the person to bash on lacking gameplay, but I know this is a WIP, so I'll let it go. Although I do like you, I don't usually upvote WIP guides :/. So incase I forget, just remind me, and I'll most likely give it an upvote with a better review, since it's looking pretty good so far. As of now, I won't vote.
Suggestions: Talk about the usage of pick me up. Personally, I find Rama a straightforward god, but find myself a bit confused as to when the right moment is to use pick me up. I just use it when I have blue buff before
Build: Seems alright, although I don't see an
Skills: Pretty well explained, but I think you should really add in my tip of using the three with his one for clear, allowing you to level his three first.
Gameplay: Lacking, to say the least. Aside from a tip or two about laning phase, the rest is pretty much "at this point, you should be winning." Not very helpful.
Other: Um, not sure what else to put.
Overall: This is a WIP guide for sure.
It looks nice already.
And I prefer
looking forward to the finished guide
In my opinion
And I prefer
looking forward to the finished guide