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Ah Puch Mid

3 2 9,022
6.4
by TSB Mastersz updated June 1, 2021

Smite God: Ah Puch

Build Guide Discussion 3 More Guides
Tap Mouse over an item or ability icon for detailed info

Build Summary

Starter

Build Item Conduit Gem Conduit Gem
Build Item Spellbook Spellbook
Build Item Mana Potion Mana Potion
2
Build Item Healing Potion Healing Potion

Build Item Archmage's Gem Archmage's Gem
Build Item Book of Thoth Book of Thoth
Build Item Shoes of Focus Shoes of Focus
Build Item Gem of Isolation Gem of Isolation
Build Item Soul Reaver Soul Reaver
Build Item Book of the Dead Book of the Dead

Ah Puch's Skill Order Notes Focus on getting your 2 max level because that's Ah Puch's main damager when he blows up his zombies

Notes

Focus on getting your 2 max level because that's Ah Puch's main damager when he blows up his zombies

Undead Surge

1 X Y
Undead Surge
2 8 11 12 14

Corpse Explosion

2 A B
Corpse Explosion
3 4 6 7 10

Fleeting Breath

3 B A
Fleeting Breath
1 15 16 18 19

Empty the Crypts

4 Y X
Empty the Crypts
5 9 13 17 20
Undead Surge
2 8 11 12 14

Undead Surge

1 X
Ah Puch raises two decaying corpses from the underworld that surge forward exploding on anything they touch, when they reach max distance, or when Ah Puch reactivates Undead Surge dealing damage and slowing targets hit. Enemies hit also have their healing received lowered by 40% for 5s. The corpses collapse after exploding, remaining behind.

Ability Type: Line, Slow, Damage
Damage: 90 / 110 / 130 / 150 / 170 (+35% of your Magical Power)
Slow: 20 / 25 / 30 / 35 / 40%
Slow Duration: 2s
Range: 60
Radius: 20
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 11s
Corpse Explosion
3 4 6 7 10

Corpse Explosion

2 A
Ah Puch causes the target area to explode dealing damage. Corpse Explosion also causes any decaying corpses in the area to explode.

Ability Type: Circle, Damage
Initial Damage: 60 / 70 / 80 / 90 / 100 (+30% of your Magical Power)
Damage Per Corpse: 55 / 80 / 105 / 130 / 155 (+25% of your Magical Power)
Range: 55
Radius/Corpse Radius: 20/25
Cost: 60
Cooldown: 8s
Fleeting Breath
1 15 16 18 19

Fleeting Breath

3 B
Ah Puch throws a charm from the underworld which awakens a decaying corpse that applies miasma to targets in an area and falls to the ground, remaining behind. Targets take damage every 1s. After the duration, targets take additional damage and are stunned if they were healed by an ability during the initial duration.

Ability Type: Circle, Stun, Damage
Damage Per Tick: 30 / 40 / 50 / 60 / 70 (+20% of your Magical Power)
Additional Damage: 50 / 100 / 150 / 200 / 250 (+40% of your Magical Power)
Stun Duration: 1.5s
Duration: 4s
Radius: 13
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 10s
Empty the Crypts
5 9 13 17 20

Empty the Crypts

4 Y
Ah Puch unleashes an army of Wraiths from the Ninth Hell that swarm forward, damaging enemies and reducing their Healing and Damage Dealt.

Ability Type: Area, Damage
Damage Per Wraith: 50 / 60 / 70 / 80 / 90 (+15% of your Magical Power)
Duration: 6s
Damage Reduction: 3% per Stack
Healing Reduction: 20% per Stack
Max Stacks: 3
Range: 75
Cost: 100
Cooldown: 90s

Ah Puch Threats

Tap each threat level to view Ah Puch’s threats

Max
2
Major
1
Even
1
Minor
1
Tiny
2

Extended Build

Notes Sell boots for Elixer of speed

Notes

Sell boots for Elixer of speed

Build Item Elixir of Speed Elixir of Speed
Build Item Divine Ruin Divine Ruin
Build Item Mantle of Discord Mantle of Discord
Build Item Chronos' Pendant Chronos' Pendant
Build Item Rod of Tahuti Rod of Tahuti

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1
Branmuffin17 (400) | June 7, 2021 10:31am
Hey TSB,

Thanks for contributing a build. Would like to comment a bit:
  • At this point, I don't know that Archmage's Gem is a good upgrade for him. He's going to try to get as much consistent poke as possible, and doesn't have that big 1-shot thing going for him like Scylla's / Poseidon's ult, etc. If I were to get Conduit Gem, I'd probably upgrade to Gem of Focus, as with no escape, he'll appreciate the added MS and I think he'll get more out of the consistent damage aspect.

  • I think I'd probably consider Chronos' Pendant to go along with Gem, rather than Book of Thoth, though with the upcoming buff to BoT, maybe it's okay at that point. I'd also probably go Shoes of the Magi in that combination, though if you do go BoT I'd probably go for Focus over Magi.

  • If you do get Gem of Isolation, I think it's probably better later than earlier. It's expensive and doesn't have any flat pen (you have no pen in your build!!!).

  • If you do get Soul Reaver, it should also be a late game item if you do pick it up. But it has extremely low priority right now...it's not considered a core item since the nerf, and again, with no pen in your build, your priority at this point is % pen.

  • Yes, Book of the Dead is a functional item when combining with Book of Thoth, but it's been a year or two since it's been a good choice IMO. I would opt for a different item.

  • Functional items you should be prioritizing earlier: Rod of Tahuti, Charon's Coin, Spear of Desolation / Spear of the Magus / Divine Ruin.
In all, I think you could choose a better upgrade path for the starter, you might consider skipping Book of Thoth, and you need some form of penetration in your build.
1
TSB Mastersz | June 16, 2021 10:32am
thx for the feedback!!! I have been using this build for quite a while and I was looking for some feedback cause I didn't know if it would work. i have been using this build since season 6.
1
Branmuffin17 (400) | June 16, 2021 10:42am
Yeah, there have been some really huge changes since S6, and that's translated to significantly different builds for effectiveness. Let me know if you try some of these suggestions and how they work for you.
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League of Legends Build Guide Author TSB Mastersz
Ah Puch Mid
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