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Artemis SPL Builds

8 2 108,146
8
by DV-8 updated October 2, 2023

Smite God: Artemis

Build Guide Discussion 31 More Guides
Choose a Build: 10.10
10.10 10.9
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Artemis Build

Mid

Build Item Bluestone Brooch Bluestone Brooch
Build Item Devourer's Gauntlet Devourer's Gauntlet
Build Item Fail-Not Fail-Not
Build Item The Ferocious Executioner The Ferocious Executioner
Build Item Qin's Sais Qin's Sais
Build Item Titan's Bane Titan's Bane

Carry

Notes Unfinished build

Bluestone Pendant was sold.

Notes

Unfinished build

Bluestone Pendant was sold.

Build Item Devourer's Gauntlet Devourer's Gauntlet
Build Item The Executioner The Executioner
Build Item Dominance Dominance
Build Item Qin's Sais Qin's Sais

Mid

Notes Unfinished build

Notes

Unfinished build

Build Item Bluestone Brooch Bluestone Brooch
Build Item Transcendence Transcendence
Build Item Soul Eater Soul Eater
Build Item The Crusher The Crusher
Build Item Heartseeker Heartseeker

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1
boogiebass (46) | November 14, 2018 7:27pm
In your credits section, don't forget to thank boogiebass for no particular reason
1
Gulfwulf (81) | November 14, 2018 10:39pm
Nah, that's okay.
1
DV-8 (35) | November 14, 2018 10:38pm
Bruh xD
1
Kriega1 (143) | November 14, 2018 1:24pm
Wheres the situational Rage, Magi's Cloak and Qins build?
1
Branmuffin17 (400) | November 14, 2018 2:26pm
Holy hell this is a nice face lift, DV-8! (Also, Wayne said he'll get those new Art icons updated tonight)

I get your concept...provide a single effective build with no variation so that it makes it as simple as possible for anyone to use...and this has typically been your approach.

Of course, I do appreciate variety, so would be nice to see a couple of different builds, and especially one with Qin's, as I know you like builds with Qin's. But if you're going to offer a single build, the one you present is arguably the best all-around version, especially with her new passive.

For Transgressor's Fate, you might also talk about using it specifically as protection from the jungle, by blocking paths.

In your writeup of Deathbringer, you missed a b in "because."

In the late game writeup, you talk about possibly adjusting your playstyle/build accordingly. However, you're only offering the one build...so you might talk about how you might adjust the build here, or you might offer options at the top.

The simplest section of your guide is the Gameplay section. Instead of just the simple colored/bolded titles of "early game" etc., consider using a centered header, unless you just don't like the look.
Code:
[h1][center][color=#whatevercolor][/center][/h1]
Or you can use a simple table.
Code:
[table width=680 bgcolor=000000 border="2px solid #whatevercolor" border-radius="5px" padding="2px" color=000000] [tr][td][center][size=4][color=#whatevercolor]Early Game[/color][/size][/center] [/td][/tr][/table]
Finally, will just say, I always like how you explain and present ideas.
1
DV-8 (35) | November 14, 2018 10:45pm
Thanks for the feedback, guys. I definitely could add some more build options. I just intended this to be directed at intermediate level players looking to transition into higher level play (example: a bronze or silver player looking to transition into gold or platinum). Most players at this level are familiar with itemization as far as their options for different gods, but it wouldn't hurt to include specifics.

As far as Artemis goes, her playstyle seems to encourage you to burst down enemies in a flurry of Basic Attacks after CC-chaining them. Critical Strike builds seem to be the way to go here, in my opinion, and Poisoned Star works incredibly well with her new Passive.

In addition to that, her mobility is a bit lacking, so you may find yourself having to fight yourself out of some bad spots, in which I prefer Crit over Qins for the health sustain and burst.

@Bran, I was trying to come up with a way to make the gameplay section more visually appealing, so I appreciate the help there. Any other ideas you have are appreciated. The guide is still a bit rough, and I plan to update it and refine it over the next week or so.

Again, thanks for the help. I will update it soon.
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1
Kriega1 (143) | August 29, 2018 4:48am
Building Silverbranch bow? When you know the item isn't good? ok.

Please tell me you were joking with that hybrid build, not only are you building crit with qins (which isn't too bad since you got Rage) you yet again added that abysmal item silverbranch bow.

Yeah. These builds definitely need improvements, and one of the most simplest fixes is to swap Silverbranch with either Odyseuss' bow or titan's bane.
1
DV-8 (35) | August 29, 2018 10:14am
Hey, Kriega.

Thanks for taking a look at the builds. Although you didn't really provide any reasoning for your claims, it is my fault for posting the builds as a WIP without explanations of my item choices.

As always, though, I'm happy to discuss.

Kriega1 wrote:
Building Silverbranch bow? When you know the item isn't good? ok.


Because Artemis has a strong Attack Speed steroid, she can utilize Silverbranch Bow and its passive effectively.

Let's compare it to another item that you recommended replacing it with; Odysseus' Bow:

Kriega1 wrote:
Yeah. These builds definitely need improvements, and one of the most simplest fixes is to swap Silverbranch with either Odyseuss' bow or titan's bane.


So, let's use my standard build on a level 20 Artemis as an example, with both Silverbranch and Odysseus. We'll also look at what happens when Vengeful Assault is active (provides +80% Attack Speed).


Odysseus' Bow:
  • Power: 185
  • Attack Speed: 2.22
  • Power with Vengeful Assault active: 185
  • Bonus: Chain Lightning


Silverbranch Bow:
  • Power: 205
  • Attack Speed: 2.18
  • Power with Vengeful Assault active: 226
  • Bonus: 10 Penetration


So, when we compare, we see that Silverbranch has 5% less Attack Speed than Odysseus and lacks the chain lightning passive. However, it provides 10 flat penetration and 20 Power as well as an additional +21 Power when Vengeful Assault is active.

When you use Vengeful Assault with Odysseus, you're not getting nearly as much as with Silverbranch. With the ability active, the +40% Attack Speed from Odyssues becomes irrelevant. With Silverbranch, that Attack Speed is being converted to give you +41 Power from the item in total.

Odysseus is still a good item for her, but the benefits that Silverbranch provide are not what I would consider "not good".

Kriega1 wrote:
Please tell me you were joking with that hybrid build, not only are you building crit with qins (which isn't too bad since you got Rage) you yet again added that abysmal item silverbranch bow.


I believe Rage as a single crit item in a Qins build is viable. Even against tanky enemies, replacing Titan's Bane with a fully stacked Rage will actually give you a higher DPS.

While Qins builds are effective, they lack the burst of a crit build. With this hybridization, you get the best of both worlds.

However, I only recommend building this when you are consistently getting kills/assists, as you want to get full stacks sooner rather than later. Because of this, proper judgement should be used on when to build it.


Thoughts?
2
Tlaloc1050 (17) | August 29, 2018 5:37am
DV-8 wrote:
If I release any newer guides, they will most likely just be builds that show a different off-meta way of building a god that the average player may not consider. I like to encourage variety and free-thinking in a game that seems to have the meta laid out for players to follow blindly.


This was from his interview, months ago. You're meta focused while DV-8 is more of a free thinker
1
Kriega1 (143) | August 29, 2018 10:10am
Shifters Build was off meta, and not the worst build. But silverbranch is just not good.
1
Kriega1 (143) | August 5, 2018 8:26am
Another thing to re-visit regarding Qins and executioner I think Executioner should be built first now. While Qins offers more dps, executioner is cheaper and also applies to objectives like gold fury (also benefits ability damage more due to prot shred).
1
DV-8 (35) | August 5, 2018 9:32am
Honestly, the one I buy depends on how much gold I have when I back. If I've farmed enough for Qins I go ahead and pick it up. Usually though, I just go with Exe.
1
boogiebass (46) | August 4, 2018 2:58pm
Upon activating Level 5 Vengeful Assault, your build 2 overcaps the attack speed. Is that ok?
2
Branmuffin17 (400) | August 4, 2018 3:25pm
"Hi, I'm DV-8, and I say it's okay."

XD

Things like this are always mathematical calculations and evaluations of efficiency and overall function.

For example, CDR cap is 40%. Some people like to hit the cap. Some people don't mind only getting a bit of CDR, and focusing more on burst. With CDR, hitting the max cap comes with the consideration of how quickly you can get your abilities off CD. With a max CDR build, understand that every second you don't use an ability once the CD is done, you're technically getting less efficiency, for the possibility of sometimes needing to use an ability in the middle of a fight right as it comes off CD.

With an overcap on AS, it's sort of similar. When you activate Vengeful Assault, you're not getting all the stats you bought with those items. However, when VA is on CD, her AS will be higher than it would otherwise have been if you built less AS, and her DPS will be higher in that window. This means, when she doesn't want to use her steroid, say when clearing waves or whatever, she'll be more efficient there.

So a bit of overcap is fine, as long as you know why you built that way.
1
DV-8 (35) | August 4, 2018 3:28pm
I'm DV-8, and I approve this message.

You also have to consider the likely possibility that you will run into attack speed slows and such (example: Midgardian Mail).
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1
DV-8 (35) | August 4, 2018 3:24pm
Yes
1
Gulfwulf (81) | July 27, 2018 9:49am

Thoughts?
1
DV-8 (35) | July 27, 2018 11:38am
His videos really bore me. From what I could tell though, not a whole lot has changed on her as far as build paths go.
1
Branmuffin17 (400) | July 27, 2018 11:40am
"Today, we're going to talk about..."
1
Kriega1 (143) | June 1, 2018 4:37am
Why Rage with triple crit on Artemis? Her passive Still Target already gives crit chance. Rage, Deathbringer, Wind Demon and her passive get her crit chance to 100%, which is great and all, but kind of unneccessary. I would rather have a Poisoned Star for it's boxing against enemy adcs, and if you had it instead of Rage you would still have 80% crit chance which should be more than enough.

I feel Rage is better on AA hunters without crit built into their kit for a triple crit build. Or if you go for a lone crit item in the tank shred build (not getting Oddyseus' Bow though), you could get Rage there.

https://smiteprobuilds.com/?p_filters_page=1&p_filters_search=&p_filters_god=1748&p_filters_pro=~&p_filters_opponent=~&p_filters_role=~&p_filters_league=~&p_filters_sort=~
1
DV-8 (35) | June 1, 2018 9:37am
No, it isn't necessary to build 100% Crit, but it can be fun, especially if you get an early lead. Squishies won't stand much of a chance if they get too close to you and you can lifesteal off of tanks.

For a more standard build for her, I'd personally go something like Warrior Tabi, Devourer's Gauntlet, Ichaival, Deathbringer, Wind Demon, The Executioner.
3
Branmuffin17 (400) | June 1, 2018 7:45am
From DV-8's interview yesterday:

DV-8 wrote:
If I release any newer guides, they will most likely just be builds that show a different off-meta way of building a god that the average player may not consider. I like to encourage variety and free-thinking in a game that seems to have the meta laid out for players to follow blindly.

In general I agree that I'd likely only get 2 crit items, but my pref would be Rage (or maybe WD) and DB. With rage, I like Art's higher chance for crits compared to other enemy ADCs,and since she has that great steroid, I would be choosy about the AS items I'd get. Just personal pref.

This build at least has all the main necessary components, because he knows how to build. He's got his lifesteal (just one item) and his Exe. He doesn't go overboard on As.

And if you're going basically 100% crit, I don't see the need for PS's passive, because you're going to be likely demolishing squishies very quickly, at least that's the concept.

The title of his build is the answer for your "why Rage/triple crit" question.
1
DV-8 (35) | June 3, 2018 1:55am
Revisiting this, I think Kriega1 brings up a good point about Poisoned Star. Yes, the passive may not be of much use to you in the late game where you will mainly be bursting enemies, but it could be effective for boxing early on as a replacement for Rage, building it after Devourer's Gauntlet.

I still like Rage here if your team gets an early advantage, but Poisoned Star isn't terrible either if you are looking to get critical strike chance online early and rush your full build (a.k.a. bypassing Ichaival).
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