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Unfinished build
Bluestone Pendant was sold.
Unfinished build
Unfinished build
Unfinished build
Smite is an online battleground between mythical gods. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds.
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I get your concept...provide a single effective build with no variation so that it makes it as simple as possible for anyone to use...and this has typically been your approach.
Of course, I do appreciate variety, so would be nice to see a couple of different builds, and especially one with Qin's, as I know you like builds with Qin's. But if you're going to offer a single build, the one you present is arguably the best all-around version, especially with her new passive.
For Transgressor's Fate, you might also talk about using it specifically as protection from the jungle, by blocking paths.
In your writeup of Deathbringer, you missed a b in "because."
In the late game writeup, you talk about possibly adjusting your playstyle/build accordingly. However, you're only offering the one build...so you might talk about how you might adjust the build here, or you might offer options at the top.
The simplest section of your guide is the Gameplay section. Instead of just the simple colored/bolded titles of "early game" etc., consider using a centered header, unless you just don't like the look.
As far as Artemis goes, her playstyle seems to encourage you to burst down enemies in a flurry of Basic Attacks after CC-chaining them. Critical Strike builds seem to be the way to go here, in my opinion, and Poisoned Star works incredibly well with her new Passive.
In addition to that, her mobility is a bit lacking, so you may find yourself having to fight yourself out of some bad spots, in which I prefer Crit over Qins for the health sustain and burst.
@Bran, I was trying to come up with a way to make the gameplay section more visually appealing, so I appreciate the help there. Any other ideas you have are appreciated. The guide is still a bit rough, and I plan to update it and refine it over the next week or so.
Again, thanks for the help. I will update it soon.
You would be suprised how many players at this level still tend to lack a bit in regards to itemisation knowledge (usually more for Gold than Plat, but Plat has people that can't build either).
Please tell me you were joking with that hybrid build, not only are you building crit with qins (which isn't too bad since you got Rage) you yet again added that abysmal item silverbranch bow.
Yeah. These builds definitely need improvements, and one of the most simplest fixes is to swap Silverbranch with either Odyseuss' bow or titan's bane.
Thanks for taking a look at the builds. Although you didn't really provide any reasoning for your claims, it is my fault for posting the builds as a WIP without explanations of my item choices.
As always, though, I'm happy to discuss.
Because Artemis has a strong Attack Speed steroid, she can utilize Silverbranch Bow and its passive effectively.
Let's compare it to another item that you recommended replacing it with; Odysseus' Bow:
So, let's use my standard build on a level 20 Artemis as an example, with both Silverbranch and Odysseus. We'll also look at what happens when Vengeful Assault is active (provides +80% Attack Speed).
Odysseus' Bow:
Silverbranch Bow:
So, when we compare, we see that Silverbranch has 5% less Attack Speed than Odysseus and lacks the chain lightning passive. However, it provides 10 flat penetration and 20 Power as well as an additional +21 Power when Vengeful Assault is active.
When you use Vengeful Assault with Odysseus, you're not getting nearly as much as with Silverbranch. With the ability active, the +40% Attack Speed from Odyssues becomes irrelevant. With Silverbranch, that Attack Speed is being converted to give you +41 Power from the item in total.
Odysseus is still a good item for her, but the benefits that Silverbranch provide are not what I would consider "not good".
I believe Rage as a single crit item in a Qins build is viable. Even against tanky enemies, replacing Titan's Bane with a fully stacked Rage will actually give you a higher DPS.
While Qins builds are effective, they lack the burst of a crit build. With this hybridization, you get the best of both worlds.
However, I only recommend building this when you are consistently getting kills/assists, as you want to get full stacks sooner rather than later. Because of this, proper judgement should be used on when to build it.
Thoughts?
This was from his interview, months ago. You're meta focused while DV-8 is more of a free thinker
XD
Things like this are always mathematical calculations and evaluations of efficiency and overall function.
For example, CDR cap is 40%. Some people like to hit the cap. Some people don't mind only getting a bit of CDR, and focusing more on burst. With CDR, hitting the max cap comes with the consideration of how quickly you can get your abilities off CD. With a max CDR build, understand that every second you don't use an ability once the CD is done, you're technically getting less efficiency, for the possibility of sometimes needing to use an ability in the middle of a fight right as it comes off CD.
With an overcap on AS, it's sort of similar. When you activate Vengeful Assault, you're not getting all the stats you bought with those items. However, when VA is on CD, her AS will be higher than it would otherwise have been if you built less AS, and her DPS will be higher in that window. This means, when she doesn't want to use her steroid, say when clearing waves or whatever, she'll be more efficient there.
So a bit of overcap is fine, as long as you know why you built that way.
You also have to consider the likely possibility that you will run into attack speed slows and such (example: Midgardian Mail).
Thoughts?
I feel Rage is better on AA hunters without crit built into their kit for a triple crit build. Or if you go for a lone crit item in the tank shred build (not getting Oddyseus' Bow though), you could get Rage there.
https://smiteprobuilds.com/?p_filters_page=1&p_filters_search=&p_filters_god=1748&p_filters_pro=~&p_filters_opponent=~&p_filters_role=~&p_filters_league=~&p_filters_sort=~
For a more standard build for her, I'd personally go something like Warrior Tabi, Devourer's Gauntlet, Ichaival, Deathbringer, Wind Demon, The Executioner.
In general I agree that I'd likely only get 2 crit items, but my pref would be Rage (or maybe WD) and DB. With rage, I like Art's higher chance for crits compared to other enemy ADCs,and since she has that great steroid, I would be choosy about the AS items I'd get. Just personal pref.
This build at least has all the main necessary components, because he knows how to build. He's got his lifesteal (just one item) and his Exe. He doesn't go overboard on As.
And if you're going basically 100% crit, I don't see the need for PS's passive, because you're going to be likely demolishing squishies very quickly, at least that's the concept.
The title of his build is the answer for your "why Rage/triple crit" question.
I still like Rage here if your team gets an early advantage, but Poisoned Star isn't terrible either if you are looking to get critical strike chance online early and rush your full build (a.k.a. bypassing Ichaival).
However, I still feel that it could be a viable option. The main reason being that Attack Speed Reduction is a prevalent factor. If it becomes your job to shred tanks and they have something like a Midgardian Mail, I think it could be beneficial to supplement yourself with additional attack speed.