DISCLAIMER: These are all based on God matchups. I will mention if it is a skill matchup or not before I dwell into the details.
Warriors
Amaterasu
My Personal Experience.
This is not really a skill matchup. Amaterasu has one of the crowd control with counters Tyr's combo but the honest truth is that this is a relatively easy lane.
You will out-clear her almost everytime during the laning phase. She has a stronger team fight than you do with that 2 sec stun but do not let that ruin your day.
You have way more lock-down and overall damage than her for most of the game. Pick up a Runeforged/Jotunn's in this matchup for the lane.
Only tips I can give you is back off when she applies her 3 stack passive on you, because that shield will hit like a truck if you dont try to avioid it and if you see her use her dash on you or the wave, combo that Japanese samurai back into her next year and smash her mirror.
Difficulty 4/10
Bellona
My Personal Experience
Now this is a skill matchup. A really good Bellona will try and make sure your Fearless is down before she approaches the wave. This is because your Fearless can ruin her whole clear in the lane if you manage to hit her while clearing simultaneously. Be weary of her Bludgeon damage during the lane, as it tends to hit like a truck when she hits a single target. Its a relatively hard lane if you are new to Tyr, but relatively calm if you are confident with him mechanically. Downside is she has more damage than you the longer the game progresses.
DIFFICULTY = 7.5/10
Chaac
My Personal Experience
This is a farm lane. Nothing more, noting less. If he tries to fight you, just Fearless-Power Cleave him to next year. You have more kill potential, a better late and more crowd control than he has. Can be a pest to teammates if he gets ahead so try to not let this happen.
DIFFICULTY = 4/10
Guan Yu
My Personal Experience
This is not a skill matchup. Guan Yu has a natural advantage against you just because his Taolu Assault makes him immune to knockbacks. So he has no problem clearling the lane against you. Try to play safe and clear minions before they come under the tower. His ultimate is strong as well. His sustain is good as well. Only thing going for you really in this matchup is that you have more kill potential than he does pre-5. If you see a Guan Yu being picked, sway towards a more aggressive solo laner like Bellona or Ravana.
DIFFICULTY = 6.5/10
Hercules
My Personal Experience
Hercules is not really in the meta at the moment. But if you do face against him, it is a skill matchup. Both of you will be observing and waiting for the other to make a mistake and capitalize on it. He does have safer clear than you and your damage during the laning phase is somewhat equal. This really depends who gets ahead first. But never the less you have more lockdown potential.
DIFFICULTY 5/10
Odin
My Personal Experience
One in a hundred games you will face this guy in solo lane. He almost instaclears the lane for the first 6 mins of the game. Just try to avoid his damage while he clears and wait for him to use his combo before you approach the wave. He starts to fall off at lvl 8-9, this is your chance to capitalize on him. You have an easy escape vs. his ult, so just get out of that ring or you can use his ring against him and Fearless him into it.
Note: You cant heal in his rings so remember this when you decide to fight him.
DIFFICULTY = 3/10
Osiris
My Personal Experience
A relatively even matchup. You have better clear potential but he has more trade potential. He can also box way better than you and his Fragmented passive and his Judgement Tether makes him really durable during the laning phase. He also has a reliable escape. Just dodge his Spirit Flail before you approach the wave and be wary of his all in's.
DIFFICULTY= 4.5/10
Ravana
My Personal Experience
This guy when from the laughing stock of the SMITE Community to a absolute beast of a God. His laning phase and significantly improved because of this and this hinders Tyr a lot. He has safer clear than you do and his early trades hit like a truck because of his high power scalings. Even more dreadful is that he has one of the few crowd controls that ruin Tyr's exsistence. Try to play really safe in this matchup as one mistake can lead to almost certain death. Always wait out his 10-Hand Shadow Fist and Prana Onslaught Combo on the minions before you approach the wave.
DIFFICULTY = 8.5/10
Sun Wukong(SWK)
My Personal Experience
He has that insane clear with his Magic Cudgel and Master's Will combo. Try to avoid long trading sessions with him because you will almost come out behind. Wait for his combo before you approach the wave and be care of his Tiger stance in 72 Transformations. Also careful of his passive, Undefeated Body as he can get some lucky random critical strikes on you
DIFFICULTY = 5/10
Vamana
My Personal Experience
I have to be honest to say that I have not faced a Vamana in lane for almost 2 months. His laning phase is mediore and you should outclear him because he has no way to stop you during your Fearless. If he tries to all in you just Fearless or use your ultimate to get out and watch the baby cry as he settles for minions.
DIFFICULTY = 4/10
Honourable Mentions
Xing Tian
My Personal Experience
Tyr is one of the only gods right now that can deal with this beast in the solo lane, along with Hades, SWK, etc. This because Xing struggles in the early game because his clear is horrible. So you just clear the minions as soon as possible and leave him to the decision to either take archer damage or lose gold. You should not really be looking to fight him just because he has an easy escape and his HP5 is ridiculous. Hi-Rez please do somrthing about this guy.
DIFFICULTY = 6.5/10
Sol
My Personal Experience
Disapparate is everyone's nightmare when facing this ball of fire. If you manage to bait it out, then you can take advantage of this and punish her. Her clear is mediocre early because she still needs to land a lot of basics to clear it completely. But after a few items she can almost insta-clear the wave. Always go Warrior's into Runic shield as the passive on this item really affects her early clear and overall damage.
DIFFICULTY = 6.5/10
Nox
My Personal Experience
I will say this only once.
DO NOT PICK TYR IF YOU KNOW THE ENEMY TEAM HAS ONE.
This god will make your life a living hell even if she is not solo. In team-fights she will deny you anything you want with her Shadow Lock and Siphon Darkness. She really is a natural counter to Tyr so avoid facing one at all costs. If you want to find out for yourself. Just try it. I dare you.
DIFFICULTY = 9.5/10
Note: I will not include most mages because it is really a rare occurrence to face one in solo. But you should have enough information to understand how to play Tyr in the laning phase from the previous match-ups.
Just one thing I noticed, In your gear section you seem to have made a typo... I think when you typed "compesition" you meant "composition"
Keep up the awesome work, fam!
Very helpful, thanks to this and a few other sources of info I've got a pretty mean Tyr build now. Thanks man
You are welcome. Happy to help the SMITE community.
Hello, I like your build and i know this is for season 2 but any insight on what to build for season 3? I've been on the PTS alot lately is why im asking.Your core build is still usable minus a few items and idk if that will effect the build as a whole because of it. Ill list the changes to the items first and list what i think might be appropriate.
Breastplate of Valor
Reduced Cooldown Reduction from 25% → 20%.
Jotunn’s Wrath
Reduced Cooldown Reduction from 25% → 20%.
Decreased Physical Penetration from 11 → 10.
^these two items are still viable picks I belive. You cap cdr,and have nice manna pool.
Stone of Gaia
Health increased from 100 → 350.
No longer provides Magical Protection.
Runeforged Hammer
Now branches off of Heavy Hammer.
No longer provides Physical Protection.
Now provides +30 Physical Power.
Reduced Health from 350 → 200.
Cost increased from 2050 → 2700.
New Passive: Your abilities now deal an additional 15% of your Physical power as Magical Damage against enemies, and 30% of your Physical Power as Magical Damage against Slowed or Rooted enemies.
^ These two are bad new's for alot of tanky warrior's. If your goal was to convert some of the protection from breast plate of valor and the bonus protection from guardian stance into power it doesnt work like that anymore with runeforged. Its an okay item still but the passive isnt all to useful. Stone of gaia is a weird item to replace because if you are just using it for the magical defense and not the regen then just pick another item;however, the regen is nice but no defense.
In terms of what to replace with those two items idk im still looking through all the changes myself.For Stone of Gaia i might just reccomend Genji’s Guard to get the same defense with a nice passive, or Pestilence . For Runeforged i might just say shifter shield it's not an amazing replacement (i do love shifter shield though <3) it more or less works the same.
Genji’s Guard
+80 Magical Protection, 20% Crowd Control Reduction, +20 MP5. Passive – Your HP5 is increased by +150%, and your movement speed by 20% for 5s upon taking Magical damage. Can only occur once every 30s. Cost 2600.
Pestilence
Decreased Health from 300 → 200.
Increase Magical Protection from 65 → 80.
and whatever passive this had
Shifter’s Shield
Increased base Magical and Physical Protections from 15 → 20.
passive is still the same just higher base stats
Once again i love your guide and you were well thought out just wondering for season 3 purpouses and if build changed if you tried the pts or read patch notes. Sorry for huge wall of text but yea. VVGL, and VVGF.
Hey Gambit2211, I love this review it is exactly what im looking for to get the important feedback I need. Bascially I have considered potential builds for Season 3 and are trying them on the PTS to see if they would be possible. Once the season rolls into the live servers, I will update the guild for the season. Again thank you for the review, it means a lot.
Breastplate of Valor
Reduced Cooldown Reduction from 25% → 20%.
Jotunn’s Wrath
Reduced Cooldown Reduction from 25% → 20%.
Decreased Physical Penetration from 11 → 10.
^these two items are still viable picks I belive. You cap cdr,and have nice manna pool.
Stone of Gaia
Health increased from 100 → 350.
No longer provides Magical Protection.
Runeforged Hammer
Now branches off of Heavy Hammer.
No longer provides Physical Protection.
Now provides +30 Physical Power.
Reduced Health from 350 → 200.
Cost increased from 2050 → 2700.
New Passive: Your abilities now deal an additional 15% of your Physical power as Magical Damage against enemies, and 30% of your Physical Power as Magical Damage against Slowed or Rooted enemies.
^ These two are bad new's for alot of tanky warrior's. If your goal was to convert some of the protection from breast plate of valor and the bonus protection from guardian stance into power it doesnt work like that anymore with runeforged. Its an okay item still but the passive isnt all to useful. Stone of gaia is a weird item to replace because if you are just using it for the magical defense and not the regen then just pick another item;however, the regen is nice but no defense.
In terms of what to replace with those two items idk im still looking through all the changes myself.For Stone of Gaia i might just reccomend Genji’s Guard to get the same defense with a nice passive, or Pestilence . For Runeforged i might just say shifter shield it's not an amazing replacement (i do love shifter shield though <3) it more or less works the same.
Genji’s Guard
+80 Magical Protection, 20% Crowd Control Reduction, +20 MP5. Passive – Your HP5 is increased by +150%, and your movement speed by 20% for 5s upon taking Magical damage. Can only occur once every 30s. Cost 2600.
Pestilence
Decreased Health from 300 → 200.
Increase Magical Protection from 65 → 80.
and whatever passive this had
Shifter’s Shield
Increased base Magical and Physical Protections from 15 → 20.
passive is still the same just higher base stats
Once again i love your guide and you were well thought out just wondering for season 3 purpouses and if build changed if you tried the pts or read patch notes. Sorry for huge wall of text but yea. VVGL, and VVGF.
But yeah regardless great guide! +1
Also, since you've got the pictures there, might as well make them functional. Suggest using the "icon" BBCoding option there. It would read like this:
You would, of course, choose whatever size you prefer...and you can do this for all items as well as abilities.
Cake also points out your overcapped CDR, and would agree with switching out for Mail of Renewal (against a strong physical team) or balancing a bit more with something like Spirit Robe, since you already have physical protection in Runeforged Hammer.
And, welcome to SmiteFire!
Nice guide! Not sure if you realise but you overcap the 40% cooldown reduction limit with this build. Might be better to swap out Breastplate of Valor for Mail of Renewal?
I like the matchups section, really good info, but as a Nox player I can say it works both ways. Tyr is a nightmare for Nox too. Being out of position makes Nox either incredibly vulnerable or essentially useless, or both, and Tyr is all about putting people out of position. They're both very effective against each other.
Also you mention using Runic Shield against Sol, but it's not listed in your situational items. Might be worth slipping it in there.
Thank you so much for the feedback. The main reason I didn't Put so many items specially Runic Shield was simply because I wanted to leave some space for the player to actually think about what to buy in different scenarios and Runic Shield is exclusive for Sol, you have no reason to build this in any other match ups. Gaia will help you better against most mages anyway. Ill definately edit the core items segment in no time. Again, thank you for the feedback.
I like the matchups section, really good info, but as a Nox player I can say it works both ways. Tyr is a nightmare for Nox too. Being out of position makes Nox either incredibly vulnerable or essentially useless, or both, and Tyr is all about putting people out of position. They're both very effective against each other.
Also you mention using Runic Shield against Sol, but it's not listed in your situational items. Might be worth slipping it in there.