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Sell Warrior Tabi for Stone Cutting Sword.
Sell Warrior Tabi for Stone Cutting Sword.
Tap each threat level to view Achilles’s threats
She will out clear you early on but you can poke and out-trade her as long as you can dodge her Heavenly Reflection. Neither god will kill the other unless they make a mistake. You have good kill potential on her if her dash is down, but otherwise not much happens.
Array ( [god] => Array ( [god_id] => 72 [display_name] => Amaterasu [url] => amaterasu ) [scoreVal] => 3 [notes] => She will out clear you early on but you can poke and out-trade her as long as you can dodge her [[Heavenly Reflection]]. Neither god will kill the other unless they make a mistake. You have good kill potential on her if her dash is down, but otherwise not much happens. ) 1
King Arthur's main advantage is his early clear. Once both gods get their boots, the lane is pretty even. Achilles can stun Arthur out of Twin Cleave and auto him down while he uses Bladestorm which makes taking this 1v1 very easy. He can even Combat Dodge backwards so that Overhead Slash doesn't do its bonus damage to Achilles. Landing Fatal Strike might be difficult but you can keep him in that execute threshold and never actually use it if you want to force him to back or keep pressure for an invade without potentially losing pressure by missing the ability.
Array ( [god] => Array ( [god_id] => 99 [display_name] => King Arthur [url] => king-arthur ) [scoreVal] => 3 [notes] => [[King Arthur]]'s main advantage is his early clear. Once both gods get their boots, the lane is pretty even. Achilles can stun Arthur out of [[Twin Cleave]] and auto him down while he uses [[Bladestorm]] which makes taking this 1v1 very easy. He can even [[Combat Dodge]] backwards so that [[Overhead Slash]] doesn't do its bonus damage to [[Achilles]]. Landing [[Fatal Strike]] might be difficult but you can keep him in that execute threshold and never actually use it if you want to force him to back or keep pressure for an invade without potentially losing pressure by missing the ability. ) 1
Nike out-clears Achilles early on but won't ever kill him. Nike has better poke and can use her leap to escape Fatal Strike consistently. Achilles can cancel Rend and Barrier Formation with Shield of Achilles though. This is a stalemated match-up all in all. It's based on mistakes and misplays.
Array ( [god] => Array ( [god_id] => 83 [display_name] => Nike [url] => nike ) [scoreVal] => 3 [notes] => [[Nike]] out-clears [[Achilles]] early on but won't ever kill him. Nike has better poke and can use her leap to escape [[Fatal Strike]] consistently. Achilles can cancel [[Rend]] and [[Barrier Formation]] with [[Shield of Achilles]] though. This is a stalemated match-up all in all. It's based on mistakes and misplays. ) 1
Sun Wukong will always out-clear Achilles. He also out-trades Achilles when his passive Undefeated Body is active. Once Achilles has [[Shifter's Shield this match-up is easy to play and you'll out-trade the Monkey King, it's just annoying getting there.
Array ( [god] => Array ( [god_id] => 16 [display_name] => Sun Wukong [url] => sun-wukong ) [scoreVal] => 3 [notes] => [[Sun Wukong]] will always out-clear [[Achilles]]. He also out-trades Achilles when his passive [[Undefeated Body]] is active. Once Achilles has [[Shifter's Shield this match-up is easy to play and you'll out-trade the Monkey King, it's just annoying getting there. ) 1
Tyr out-clears Achilles early on but won't ever kill him. Tyr sustain's Achilles' poke though and can use Lawbringer to escape Fatal Strike consistently. This is a stalemated match-up.
Array ( [god] => Array ( [god_id] => 41 [display_name] => Tyr [url] => tyr ) [scoreVal] => 3 [notes] => [[Tyr]] out-clears [[Achilles]] early on but won't ever kill him. Tyr sustain's Achilles' poke though and can use [[Lawbringer]] to escape [[Fatal Strike]] consistently. This is a stalemated match-up. ) 1
Artio doesn't do much at all besides pressure Achilles before he can clear wave well. She's an easy execute because her dash is slow and an excuse to built Tainted Steel so it's always nice to have this matchup.
Array ( [god] => Array ( [god_id] => 90 [display_name] => Artio [url] => artio ) [scoreVal] => 4 [notes] => Artio doesn't do much at all besides pressure Achilles before he can clear wave well. She's an easy execute because her dash is slow and an excuse to built [[Tainted Steel]] so it's always nice to have this matchup. ) 1
She'll out-trade you early on because she gets protections in from her passive. Play defensively and try to clear the wave. She'll use her ultimate to avoid yours but you can get pressure on her by using Shield of Achilles and Combat Dodge on her then backing off so she can't retaliate.
Array ( [god] => Array ( [god_id] => 63 [display_name] => Bellona [url] => bellona ) [scoreVal] => 4 [notes] => She'll out-trade you early on because she gets protections in from her passive. Play defensively and try to clear the wave. She'll use her ultimate to avoid yours but you can get pressure on her by using [[Shield of Achilles]] and [[Combat Dodge]] on her then backing off so she can't retaliate. ) 1
Cabrakan just uses Tremors on the wave then walks at you when he has wave pressure. Unless he can invade and snowball off the early pressure, he doesn't do much at all. He loses trades and is easy to execute if you're close to him so he can't wall off Fatal Strike.
Array ( [god] => Array ( [god_id] => 57 [display_name] => Cabrakan [url] => cabrakan ) [scoreVal] => 4 [notes] => Cabrakan just uses [[Tremors]] on the wave then walks at you when he has wave pressure. Unless he can invade and snowball off the early pressure, he doesn't do much at all. He loses trades and is easy to execute if you're close to him so he can't wall off [[Fatal Strike]]. ) 1
Cerberus's all-in can be scary if Shield of Achilles is on cooldown but usually, he won't be able to do much besides out-clear on the first wave and steal some health potion healing.
Array ( [god] => Array ( [god_id] => 93 [display_name] => Cerberus [url] => cerberus ) [scoreVal] => 4 [notes] => Cerberus's all-in can be scary if [[Shield of Achilles]] is on cooldown but usually, he won't be able to do much besides out-clear on the first wave and steal some health potion healing. ) 1
Cthulu really just has lane pressure. He loses trades and is easy to execute when he uses his ultimate. Shield of Achiiles can reliably cancel Rushing Terror so Cthulu's not that safe either.
Array ( [god] => Array ( [god_id] => 110 [display_name] => Cthulhu [url] => cthulhu ) [scoreVal] => 4 [notes] => Cthulu really just has lane pressure. He loses trades and is easy to execute when he uses his ultimate. [[Shield of Achiiles]] can reliably cancel [[Rushing Terror]] so Cthulu's not that safe either. ) 1
Hercules's early game is scary, he can box you to death if you mess up. Combat Dodge the Earthbreaker and focus on clearing. Hercules is hard to kill but he can't pressure you much at all.
Array ( [god] => Array ( [god_id] => 28 [display_name] => Hercules [url] => hercules ) [scoreVal] => 4 [notes] => Hercules's early game is scary, he can box you to death if you mess up. [[Combat Dodge]] the [[Earthbreaker]] and focus on clearing. Hercules is hard to kill but he can't pressure you much at all. ) 1
Jormungandr's clear is pretty good, he out-clears Achilles and keeps that wave pressure for all of the early laning phase. Achilles out trades him though as long as he spaces so he doesn't get hit by Consuming Bellow.
Array ( [god] => Array ( [god_id] => 101 [display_name] => Jormungandr [url] => jormungandr ) [scoreVal] => 4 [notes] => Jormungandr's clear is pretty good, he out-clears Achilles and keeps that wave pressure for all of the early laning phase. [[Achilles]] out trades him though as long as he spaces so he doesn't get hit by [[Consuming Bellow]]. ) 1
Mulan's early game damage is scary but neither gods clear wave well so it's not as rough as it can be. She's easy to execute and loses trades once Achilles gets Shifter's Shield.
Array ( [god] => Array ( [god_id] => 108 [display_name] => Mulan [url] => mulan ) [scoreVal] => 4 [notes] => [[Mulan]]'s early game damage is scary but neither gods clear wave well so it's not as rough as it can be. She's easy to execute and loses trades once [[Achilles]] gets [[Shifter's Shield]]. ) 1
Tsukuyomi has good clear but he can't get away from Achilles and can't escape Fatal Strike. He'll just poke on cooldown.
Array ( [god] => Array ( [god_id] => 111 [display_name] => Tsukuyomi [url] => tsukuyomi ) [scoreVal] => 4 [notes] => [[Tsukuyomi]] has good clear but he can't get away from [[Achilles]] and can't escape [[Fatal Strike]]. He'll just poke on cooldown. ) 1
This god does nothing at all to you. Chaac can't clear wave too well either but loses every trade to Achilles and can't do much to get away from him. This is a completely winning matchup for Achilles.
Array ( [god] => Array ( [god_id] => 47 [display_name] => Chaac [url] => chaac ) [scoreVal] => 5 [notes] => This god does nothing at all to you. Chaac can't clear wave too well either but loses every trade to Achilles and can't do much to get away from him. This is a completely winning matchup for Achilles. ) 1
Odin has no kill potential and isn't threatening whatsoever. He clears well but has to jump to clear early game so he can be easy to execute and you'll out-trade him if you play patiently.
Array ( [god] => Array ( [god_id] => 11 [display_name] => Odin [url] => odin ) [scoreVal] => 5 [notes] => Odin has no kill potential and isn't threatening whatsoever. He clears well but has to jump to clear early game so he can be easy to execute and you'll out-trade him if you play patiently. ) 1
This god does nothing at all to you. Vamana can't clear wave too well either, loses every trade to Achilles, and can't do much to get away from him since Achilles stuns him out of his dash with Shield of Achilles. This is a completely winning matchup for Achilles.
Array ( [god] => Array ( [god_id] => 21 [display_name] => Vamana [url] => vamana ) [scoreVal] => 5 [notes] => This god does nothing at all to you. Vamana can't clear wave too well either, loses every trade to Achilles, and can't do much to get away from him since Achilles stuns him out of his dash with [[Shield of Achilles]]. This is a completely winning matchup for Achilles. ) 1
Cu Chulainn out-clears Achilles, can consistently avoid Shield of Achilles with Salmon's Leap, out-trades him when Berserk, and has better buff secure early on so he can invade and get a lead. Achilles's one advantage is that he can kill Cu Chulainn once he gets Warrior Tabi if he makes a mistake. Like if he uses Salmon's Leap and doesn't go Berserk soon after.
Array ( [god] => Array ( [god_id] => 89 [display_name] => Cu Chulainn [url] => cu-chulainn ) [scoreVal] => 2 [notes] => [[Cu Chulainn]] out-clears [[Achilles]], can consistently avoid [[Shield of Achilles]] with [[Salmon's Leap]], out-trades him when [[Berserk]], and has better buff secure early on so he can invade and get a lead. [[Achilles]]'s one advantage is that he can kill [[Cu Chulainn]] once he gets [[Warrior Tabi]] if he makes a mistake. Like if he uses [[Salmon's Leap]] and doesn't go [[Berserk]] soon after. ) 1
Osiris has better clear than Achilles, out-trades him, and won't ever get executed unless his ult is somehow forced (which won't happen unless he makes a mistake and your jungler capitalizes).
Array ( [god] => Array ( [god_id] => 53 [display_name] => Osiris [url] => osiris ) [scoreVal] => 2 [notes] => [[Osiris]] has better clear than [[Achilles]], out-trades him, and won't ever get executed unless his ult is somehow forced (which won't happen unless he makes a mistake and your jungler capitalizes). ) 1
Sell Warrior Tabi for Stone Cutting Sword.
Sell Warrior Tabi for Stone Cutting Sword.
Tap each threat level to view Achilles’s threats
She will out clear you early on but you can poke and out-trade her as long as you can dodge her Heavenly Reflection. Neither god will kill the other unless they make a mistake. You have good kill potential on her if her dash is down, but otherwise not much happens.
Array ( [god] => Array ( [god_id] => 72 [display_name] => Amaterasu [url] => amaterasu ) [scoreVal] => 3 [notes] => She will out clear you early on but you can poke and out-trade her as long as you can dodge her [[Heavenly Reflection]]. Neither god will kill the other unless they make a mistake. You have good kill potential on her if her dash is down, but otherwise not much happens. ) 1
King Arthur's main advantage is his early clear. Once both gods get their boots, the lane is pretty even. Achilles can stun Arthur out of Twin Cleave and auto him down while he uses Bladestorm which makes taking this 1v1 very easy. He can even Combat Dodge backwards so that Overhead Slash doesn't do its bonus damage to Achilles. Landing Fatal Strike might be difficult but you can keep him in that execute threshold and never actually use it if you want to force him to back or keep pressure for an invade without potentially losing pressure by missing the ability.
Array ( [god] => Array ( [god_id] => 99 [display_name] => King Arthur [url] => king-arthur ) [scoreVal] => 3 [notes] => [[King Arthur]]'s main advantage is his early clear. Once both gods get their boots, the lane is pretty even. Achilles can stun Arthur out of [[Twin Cleave]] and auto him down while he uses [[Bladestorm]] which makes taking this 1v1 very easy. He can even [[Combat Dodge]] backwards so that [[Overhead Slash]] doesn't do its bonus damage to [[Achilles]]. Landing [[Fatal Strike]] might be difficult but you can keep him in that execute threshold and never actually use it if you want to force him to back or keep pressure for an invade without potentially losing pressure by missing the ability. ) 1
Nike out-clears Achilles early on but won't ever kill him. Nike has better poke and can use her leap to escape Fatal Strike consistently. Achilles can cancel Rend and Barrier Formation with Shield of Achilles though. This is a stalemated match-up all in all. It's based on mistakes and misplays.
Array ( [god] => Array ( [god_id] => 83 [display_name] => Nike [url] => nike ) [scoreVal] => 3 [notes] => [[Nike]] out-clears [[Achilles]] early on but won't ever kill him. Nike has better poke and can use her leap to escape [[Fatal Strike]] consistently. Achilles can cancel [[Rend]] and [[Barrier Formation]] with [[Shield of Achilles]] though. This is a stalemated match-up all in all. It's based on mistakes and misplays. ) 1
Sun Wukong will always out-clear Achilles. He also out-trades Achilles when his passive Undefeated Body is active. Once Achilles has [[Shifter's Shield this match-up is easy to play and you'll out-trade the Monkey King, it's just annoying getting there.
Array ( [god] => Array ( [god_id] => 16 [display_name] => Sun Wukong [url] => sun-wukong ) [scoreVal] => 3 [notes] => [[Sun Wukong]] will always out-clear [[Achilles]]. He also out-trades Achilles when his passive [[Undefeated Body]] is active. Once Achilles has [[Shifter's Shield this match-up is easy to play and you'll out-trade the Monkey King, it's just annoying getting there. ) 1
Tyr out-clears Achilles early on but won't ever kill him. Tyr sustain's Achilles' poke though and can use Lawbringer to escape Fatal Strike consistently. This is a stalemated match-up.
Array ( [god] => Array ( [god_id] => 41 [display_name] => Tyr [url] => tyr ) [scoreVal] => 3 [notes] => [[Tyr]] out-clears [[Achilles]] early on but won't ever kill him. Tyr sustain's Achilles' poke though and can use [[Lawbringer]] to escape [[Fatal Strike]] consistently. This is a stalemated match-up. ) 1
Artio doesn't do much at all besides pressure Achilles before he can clear wave well. She's an easy execute because her dash is slow and an excuse to built Tainted Steel so it's always nice to have this matchup.
Array ( [god] => Array ( [god_id] => 90 [display_name] => Artio [url] => artio ) [scoreVal] => 4 [notes] => Artio doesn't do much at all besides pressure Achilles before he can clear wave well. She's an easy execute because her dash is slow and an excuse to built [[Tainted Steel]] so it's always nice to have this matchup. ) 1
She'll out-trade you early on because she gets protections in from her passive. Play defensively and try to clear the wave. She'll use her ultimate to avoid yours but you can get pressure on her by using Shield of Achilles and Combat Dodge on her then backing off so she can't retaliate.
Array ( [god] => Array ( [god_id] => 63 [display_name] => Bellona [url] => bellona ) [scoreVal] => 4 [notes] => She'll out-trade you early on because she gets protections in from her passive. Play defensively and try to clear the wave. She'll use her ultimate to avoid yours but you can get pressure on her by using [[Shield of Achilles]] and [[Combat Dodge]] on her then backing off so she can't retaliate. ) 1
Cabrakan just uses Tremors on the wave then walks at you when he has wave pressure. Unless he can invade and snowball off the early pressure, he doesn't do much at all. He loses trades and is easy to execute if you're close to him so he can't wall off Fatal Strike.
Array ( [god] => Array ( [god_id] => 57 [display_name] => Cabrakan [url] => cabrakan ) [scoreVal] => 4 [notes] => Cabrakan just uses [[Tremors]] on the wave then walks at you when he has wave pressure. Unless he can invade and snowball off the early pressure, he doesn't do much at all. He loses trades and is easy to execute if you're close to him so he can't wall off [[Fatal Strike]]. ) 1
Cerberus's all-in can be scary if Shield of Achilles is on cooldown but usually, he won't be able to do much besides out-clear on the first wave and steal some health potion healing.
Array ( [god] => Array ( [god_id] => 93 [display_name] => Cerberus [url] => cerberus ) [scoreVal] => 4 [notes] => Cerberus's all-in can be scary if [[Shield of Achilles]] is on cooldown but usually, he won't be able to do much besides out-clear on the first wave and steal some health potion healing. ) 1
Cthulu really just has lane pressure. He loses trades and is easy to execute when he uses his ultimate. Shield of Achiiles can reliably cancel Rushing Terror so Cthulu's not that safe either.
Array ( [god] => Array ( [god_id] => 110 [display_name] => Cthulhu [url] => cthulhu ) [scoreVal] => 4 [notes] => Cthulu really just has lane pressure. He loses trades and is easy to execute when he uses his ultimate. [[Shield of Achiiles]] can reliably cancel [[Rushing Terror]] so Cthulu's not that safe either. ) 1
Hercules's early game is scary, he can box you to death if you mess up. Combat Dodge the Earthbreaker and focus on clearing. Hercules is hard to kill but he can't pressure you much at all.
Array ( [god] => Array ( [god_id] => 28 [display_name] => Hercules [url] => hercules ) [scoreVal] => 4 [notes] => Hercules's early game is scary, he can box you to death if you mess up. [[Combat Dodge]] the [[Earthbreaker]] and focus on clearing. Hercules is hard to kill but he can't pressure you much at all. ) 1
Jormungandr's clear is pretty good, he out-clears Achilles and keeps that wave pressure for all of the early laning phase. Achilles out trades him though as long as he spaces so he doesn't get hit by Consuming Bellow.
Array ( [god] => Array ( [god_id] => 101 [display_name] => Jormungandr [url] => jormungandr ) [scoreVal] => 4 [notes] => Jormungandr's clear is pretty good, he out-clears Achilles and keeps that wave pressure for all of the early laning phase. [[Achilles]] out trades him though as long as he spaces so he doesn't get hit by [[Consuming Bellow]]. ) 1
Mulan's early game damage is scary but neither gods clear wave well so it's not as rough as it can be. She's easy to execute and loses trades once Achilles gets Shifter's Shield.
Array ( [god] => Array ( [god_id] => 108 [display_name] => Mulan [url] => mulan ) [scoreVal] => 4 [notes] => [[Mulan]]'s early game damage is scary but neither gods clear wave well so it's not as rough as it can be. She's easy to execute and loses trades once [[Achilles]] gets [[Shifter's Shield]]. ) 1
Tsukuyomi has good clear but he can't get away from Achilles and can't escape Fatal Strike. He'll just poke on cooldown.
Array ( [god] => Array ( [god_id] => 111 [display_name] => Tsukuyomi [url] => tsukuyomi ) [scoreVal] => 4 [notes] => [[Tsukuyomi]] has good clear but he can't get away from [[Achilles]] and can't escape [[Fatal Strike]]. He'll just poke on cooldown. ) 1
This god does nothing at all to you. Chaac can't clear wave too well either but loses every trade to Achilles and can't do much to get away from him. This is a completely winning matchup for Achilles.
Array ( [god] => Array ( [god_id] => 47 [display_name] => Chaac [url] => chaac ) [scoreVal] => 5 [notes] => This god does nothing at all to you. Chaac can't clear wave too well either but loses every trade to Achilles and can't do much to get away from him. This is a completely winning matchup for Achilles. ) 1
Odin has no kill potential and isn't threatening whatsoever. He clears well but has to jump to clear early game so he can be easy to execute and you'll out-trade him if you play patiently.
Array ( [god] => Array ( [god_id] => 11 [display_name] => Odin [url] => odin ) [scoreVal] => 5 [notes] => Odin has no kill potential and isn't threatening whatsoever. He clears well but has to jump to clear early game so he can be easy to execute and you'll out-trade him if you play patiently. ) 1
This god does nothing at all to you. Vamana can't clear wave too well either, loses every trade to Achilles, and can't do much to get away from him since Achilles stuns him out of his dash with Shield of Achilles. This is a completely winning matchup for Achilles.
Array ( [god] => Array ( [god_id] => 21 [display_name] => Vamana [url] => vamana ) [scoreVal] => 5 [notes] => This god does nothing at all to you. Vamana can't clear wave too well either, loses every trade to Achilles, and can't do much to get away from him since Achilles stuns him out of his dash with [[Shield of Achilles]]. This is a completely winning matchup for Achilles. ) 1
Cu Chulainn out-clears Achilles, can consistently avoid Shield of Achilles with Salmon's Leap, out-trades him when Berserk, and has better buff secure early on so he can invade and get a lead. Achilles's one advantage is that he can kill Cu Chulainn once he gets Warrior Tabi if he makes a mistake. Like if he uses Salmon's Leap and doesn't go Berserk soon after.
Array ( [god] => Array ( [god_id] => 89 [display_name] => Cu Chulainn [url] => cu-chulainn ) [scoreVal] => 2 [notes] => [[Cu Chulainn]] out-clears [[Achilles]], can consistently avoid [[Shield of Achilles]] with [[Salmon's Leap]], out-trades him when [[Berserk]], and has better buff secure early on so he can invade and get a lead. [[Achilles]]'s one advantage is that he can kill [[Cu Chulainn]] once he gets [[Warrior Tabi]] if he makes a mistake. Like if he uses [[Salmon's Leap]] and doesn't go [[Berserk]] soon after. ) 1
Osiris has better clear than Achilles, out-trades him, and won't ever get executed unless his ult is somehow forced (which won't happen unless he makes a mistake and your jungler capitalizes).
Array ( [god] => Array ( [god_id] => 53 [display_name] => Osiris [url] => osiris ) [scoreVal] => 2 [notes] => [[Osiris]] has better clear than [[Achilles]], out-trades him, and won't ever get executed unless his ult is somehow forced (which won't happen unless he makes a mistake and your jungler capitalizes). ) 1
Sell Warrior Tabi for Stone Cutting Sword.
Sell Warrior Tabi for Stone Cutting Sword.
Tap each threat level to view Achilles’s threats
She will out clear you early on but you can poke and out-trade her as long as you can dodge her Heavenly Reflection. Neither god will kill the other unless they make a mistake. You have good kill potential on her if her dash is down, but otherwise not much happens.
Array ( [god] => Array ( [god_id] => 72 [display_name] => Amaterasu [url] => amaterasu ) [scoreVal] => 3 [notes] => She will out clear you early on but you can poke and out-trade her as long as you can dodge her [[Heavenly Reflection]]. Neither god will kill the other unless they make a mistake. You have good kill potential on her if her dash is down, but otherwise not much happens. ) 1
King Arthur's main advantage is his early clear. Once both gods get their boots, the lane is pretty even. Achilles can stun Arthur out of Twin Cleave and auto him down while he uses Bladestorm which makes taking this 1v1 very easy. He can even Combat Dodge backwards so that Overhead Slash doesn't do its bonus damage to Achilles. Landing Fatal Strike might be difficult but you can keep him in that execute threshold and never actually use it if you want to force him to back or keep pressure for an invade without potentially losing pressure by missing the ability.
Array ( [god] => Array ( [god_id] => 99 [display_name] => King Arthur [url] => king-arthur ) [scoreVal] => 3 [notes] => [[King Arthur]]'s main advantage is his early clear. Once both gods get their boots, the lane is pretty even. Achilles can stun Arthur out of [[Twin Cleave]] and auto him down while he uses [[Bladestorm]] which makes taking this 1v1 very easy. He can even [[Combat Dodge]] backwards so that [[Overhead Slash]] doesn't do its bonus damage to [[Achilles]]. Landing [[Fatal Strike]] might be difficult but you can keep him in that execute threshold and never actually use it if you want to force him to back or keep pressure for an invade without potentially losing pressure by missing the ability. ) 1
Nike out-clears Achilles early on but won't ever kill him. Nike has better poke and can use her leap to escape Fatal Strike consistently. Achilles can cancel Rend and Barrier Formation with Shield of Achilles though. This is a stalemated match-up all in all. It's based on mistakes and misplays.
Array ( [god] => Array ( [god_id] => 83 [display_name] => Nike [url] => nike ) [scoreVal] => 3 [notes] => [[Nike]] out-clears [[Achilles]] early on but won't ever kill him. Nike has better poke and can use her leap to escape [[Fatal Strike]] consistently. Achilles can cancel [[Rend]] and [[Barrier Formation]] with [[Shield of Achilles]] though. This is a stalemated match-up all in all. It's based on mistakes and misplays. ) 1
Sun Wukong will always out-clear Achilles. He also out-trades Achilles when his passive Undefeated Body is active. Once Achilles has [[Shifter's Shield this match-up is easy to play and you'll out-trade the Monkey King, it's just annoying getting there.
Array ( [god] => Array ( [god_id] => 16 [display_name] => Sun Wukong [url] => sun-wukong ) [scoreVal] => 3 [notes] => [[Sun Wukong]] will always out-clear [[Achilles]]. He also out-trades Achilles when his passive [[Undefeated Body]] is active. Once Achilles has [[Shifter's Shield this match-up is easy to play and you'll out-trade the Monkey King, it's just annoying getting there. ) 1
Tyr out-clears Achilles early on but won't ever kill him. Tyr sustain's Achilles' poke though and can use Lawbringer to escape Fatal Strike consistently. This is a stalemated match-up.
Array ( [god] => Array ( [god_id] => 41 [display_name] => Tyr [url] => tyr ) [scoreVal] => 3 [notes] => [[Tyr]] out-clears [[Achilles]] early on but won't ever kill him. Tyr sustain's Achilles' poke though and can use [[Lawbringer]] to escape [[Fatal Strike]] consistently. This is a stalemated match-up. ) 1
Artio doesn't do much at all besides pressure Achilles before he can clear wave well. She's an easy execute because her dash is slow and an excuse to built Tainted Steel so it's always nice to have this matchup.
Array ( [god] => Array ( [god_id] => 90 [display_name] => Artio [url] => artio ) [scoreVal] => 4 [notes] => Artio doesn't do much at all besides pressure Achilles before he can clear wave well. She's an easy execute because her dash is slow and an excuse to built [[Tainted Steel]] so it's always nice to have this matchup. ) 1
She'll out-trade you early on because she gets protections in from her passive. Play defensively and try to clear the wave. She'll use her ultimate to avoid yours but you can get pressure on her by using Shield of Achilles and Combat Dodge on her then backing off so she can't retaliate.
Array ( [god] => Array ( [god_id] => 63 [display_name] => Bellona [url] => bellona ) [scoreVal] => 4 [notes] => She'll out-trade you early on because she gets protections in from her passive. Play defensively and try to clear the wave. She'll use her ultimate to avoid yours but you can get pressure on her by using [[Shield of Achilles]] and [[Combat Dodge]] on her then backing off so she can't retaliate. ) 1
Cabrakan just uses Tremors on the wave then walks at you when he has wave pressure. Unless he can invade and snowball off the early pressure, he doesn't do much at all. He loses trades and is easy to execute if you're close to him so he can't wall off Fatal Strike.
Array ( [god] => Array ( [god_id] => 57 [display_name] => Cabrakan [url] => cabrakan ) [scoreVal] => 4 [notes] => Cabrakan just uses [[Tremors]] on the wave then walks at you when he has wave pressure. Unless he can invade and snowball off the early pressure, he doesn't do much at all. He loses trades and is easy to execute if you're close to him so he can't wall off [[Fatal Strike]]. ) 1
Cerberus's all-in can be scary if Shield of Achilles is on cooldown but usually, he won't be able to do much besides out-clear on the first wave and steal some health potion healing.
Array ( [god] => Array ( [god_id] => 93 [display_name] => Cerberus [url] => cerberus ) [scoreVal] => 4 [notes] => Cerberus's all-in can be scary if [[Shield of Achilles]] is on cooldown but usually, he won't be able to do much besides out-clear on the first wave and steal some health potion healing. ) 1
Cthulu really just has lane pressure. He loses trades and is easy to execute when he uses his ultimate. Shield of Achiiles can reliably cancel Rushing Terror so Cthulu's not that safe either.
Array ( [god] => Array ( [god_id] => 110 [display_name] => Cthulhu [url] => cthulhu ) [scoreVal] => 4 [notes] => Cthulu really just has lane pressure. He loses trades and is easy to execute when he uses his ultimate. [[Shield of Achiiles]] can reliably cancel [[Rushing Terror]] so Cthulu's not that safe either. ) 1
Hercules's early game is scary, he can box you to death if you mess up. Combat Dodge the Earthbreaker and focus on clearing. Hercules is hard to kill but he can't pressure you much at all.
Array ( [god] => Array ( [god_id] => 28 [display_name] => Hercules [url] => hercules ) [scoreVal] => 4 [notes] => Hercules's early game is scary, he can box you to death if you mess up. [[Combat Dodge]] the [[Earthbreaker]] and focus on clearing. Hercules is hard to kill but he can't pressure you much at all. ) 1
Jormungandr's clear is pretty good, he out-clears Achilles and keeps that wave pressure for all of the early laning phase. Achilles out trades him though as long as he spaces so he doesn't get hit by Consuming Bellow.
Array ( [god] => Array ( [god_id] => 101 [display_name] => Jormungandr [url] => jormungandr ) [scoreVal] => 4 [notes] => Jormungandr's clear is pretty good, he out-clears Achilles and keeps that wave pressure for all of the early laning phase. [[Achilles]] out trades him though as long as he spaces so he doesn't get hit by [[Consuming Bellow]]. ) 1
Mulan's early game damage is scary but neither gods clear wave well so it's not as rough as it can be. She's easy to execute and loses trades once Achilles gets Shifter's Shield.
Array ( [god] => Array ( [god_id] => 108 [display_name] => Mulan [url] => mulan ) [scoreVal] => 4 [notes] => [[Mulan]]'s early game damage is scary but neither gods clear wave well so it's not as rough as it can be. She's easy to execute and loses trades once [[Achilles]] gets [[Shifter's Shield]]. ) 1
Tsukuyomi has good clear but he can't get away from Achilles and can't escape Fatal Strike. He'll just poke on cooldown.
Array ( [god] => Array ( [god_id] => 111 [display_name] => Tsukuyomi [url] => tsukuyomi ) [scoreVal] => 4 [notes] => [[Tsukuyomi]] has good clear but he can't get away from [[Achilles]] and can't escape [[Fatal Strike]]. He'll just poke on cooldown. ) 1
This god does nothing at all to you. Chaac can't clear wave too well either but loses every trade to Achilles and can't do much to get away from him. This is a completely winning matchup for Achilles.
Array ( [god] => Array ( [god_id] => 47 [display_name] => Chaac [url] => chaac ) [scoreVal] => 5 [notes] => This god does nothing at all to you. Chaac can't clear wave too well either but loses every trade to Achilles and can't do much to get away from him. This is a completely winning matchup for Achilles. ) 1
Odin has no kill potential and isn't threatening whatsoever. He clears well but has to jump to clear early game so he can be easy to execute and you'll out-trade him if you play patiently.
Array ( [god] => Array ( [god_id] => 11 [display_name] => Odin [url] => odin ) [scoreVal] => 5 [notes] => Odin has no kill potential and isn't threatening whatsoever. He clears well but has to jump to clear early game so he can be easy to execute and you'll out-trade him if you play patiently. ) 1
This god does nothing at all to you. Vamana can't clear wave too well either, loses every trade to Achilles, and can't do much to get away from him since Achilles stuns him out of his dash with Shield of Achilles. This is a completely winning matchup for Achilles.
Array ( [god] => Array ( [god_id] => 21 [display_name] => Vamana [url] => vamana ) [scoreVal] => 5 [notes] => This god does nothing at all to you. Vamana can't clear wave too well either, loses every trade to Achilles, and can't do much to get away from him since Achilles stuns him out of his dash with [[Shield of Achilles]]. This is a completely winning matchup for Achilles. ) 1
Cu Chulainn out-clears Achilles, can consistently avoid Shield of Achilles with Salmon's Leap, out-trades him when Berserk, and has better buff secure early on so he can invade and get a lead. Achilles's one advantage is that he can kill Cu Chulainn once he gets Warrior Tabi if he makes a mistake. Like if he uses Salmon's Leap and doesn't go Berserk soon after.
Array ( [god] => Array ( [god_id] => 89 [display_name] => Cu Chulainn [url] => cu-chulainn ) [scoreVal] => 2 [notes] => [[Cu Chulainn]] out-clears [[Achilles]], can consistently avoid [[Shield of Achilles]] with [[Salmon's Leap]], out-trades him when [[Berserk]], and has better buff secure early on so he can invade and get a lead. [[Achilles]]'s one advantage is that he can kill [[Cu Chulainn]] once he gets [[Warrior Tabi]] if he makes a mistake. Like if he uses [[Salmon's Leap]] and doesn't go [[Berserk]] soon after. ) 1
Osiris has better clear than Achilles, out-trades him, and won't ever get executed unless his ult is somehow forced (which won't happen unless he makes a mistake and your jungler capitalizes).
Array ( [god] => Array ( [god_id] => 53 [display_name] => Osiris [url] => osiris ) [scoreVal] => 2 [notes] => [[Osiris]] has better clear than [[Achilles]], out-trades him, and won't ever get executed unless his ult is somehow forced (which won't happen unless he makes a mistake and your jungler capitalizes). ) 1
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Achilles is a strong solo laner whose execute gives him unmatched kill potential in lane and a strong 1v1 against all gods even at the later stages of the game. His passive Gift of the Gods allows him to build multiple bruiser items and still be tankier than most solos.
If you build either Bluestone Pendant or Tainted Steel, go to speed buff at the start of the game. Clear it as fast as possible and then head to mini harpy camp. Your jungler will be on the bigger harpy camp and will pull them towards you so that you split the farm. Don't use Shield of Achilles on the minis, hold it for clearing blue buff. After both camps are down, head to blue. If you go the Bumba's Hammer Build, you will start on your blue buff alone. Use Hand of the Gods on it. Clear blue then go to lane.
Once you get to lane you should use your abilities primarily on the wave but make sure to hit your lane opponent through the minions. You will get out cleared by most gods before you get boots if you go Tainted Steel so play defensively but try to keep the enemy poked because you need to stay strong enough to defend your blue buff from a possible invade. If you went Bluestone Pendant your early levels will be much easier. You'll clear as well as most other gods and be able to play more aggressively because you have sustain on your starter item. The goal is to get full boots on your first back. If you don't get a kill in lane, you'll have enough gold once you clear the wave that comes after you get your second blue buff. If you're using the Bumba's Hammer build, clear waves as fast as possible and immediately recall to base to buy Warrior Tabi once you get 700 gold. Then use Teleport Glyph to immediately return to lane.
Once you get Warrior Tabi, you have a lot of kill potential in lane. If you use Shield of Achilles and Combat Dodge while autoing between, you'll do about 50-60% of the enemy solo laner's health depending on their starter item. If they buy Reinforced Greaves you'll do closer to 40%. You want to get the enemy to 33% health to execute them and two rounds of your abilities plus autos between them will almost always get them there. Achilles has pressure into most gods at this point because one they're poked, they can't play aggressively anymore.
As the solo laner and frontline during team fights, you want to be initiating for your jungler and pressuring their backline so they're not free casting onto your team. As Achilles you want to be using Blink Rune to get in quickly, and then either immediately use Shield of Achilles to set up a kill or use Combat Dodge first as you usually would when going on someone. The goal is to either isolate someone and kill them in a 1v1 (which Achilles almost always wins), play around your carries or jungler to look for executes and help them stay alive, or continue to press forward making space for your team and zoning out multiple enemies without hard committing to them. Radiant Glory is an important ability to use before or as you're going in because the protection increase and CCR will make you much harder to lock down or blow up. It can be a signal that you're about to Blink Rune in though so it's sometimes fine to Blink then use Radiant Glory right away.
Use both the dash and the damage of Combat Dodge as an auto-attack cancel. You can do this by autoing, dashing to cancel the end of the auto-attack animation, canceling the ability, auto-attacking again, and then using the damage half of the ability to cancel the end of the auto-attack animation.
If an enemy god is taking damage from multiple sources and getting low, you can use Fatal Strike when they're about half health or so. By the time the execute hits them, they'll be under the 33% threshold and immediately die.
You can use the dash part of Combat Dodge before you use Blink Rune so that the damaging part of the ability can be immediately thrown out.
You can also use the dash to get in range for Shield of Achilles or Fatal Strike and hold the damage from Combat Dodge if either of the aforementioned abilities can get the kill because both do more damage than a single use of the spear thrust.
You can use Radiant Glory if you're about to be CC'd and know you can't prevent it. The increased protections and CCR will help you take a lot less damage from the follow-up if there is any.
Fatal Strike isn't just for executes. If you know you can finish someone off or just 100-0 them, don't be afraid to use your ultimate right away. It does a lot of damage and can be useful when you need to close the distance in a chase.
Achilles in a lethal warrior who can easily punish people for their mistakes and capitalize on any breathing room he's given early on. If you like taking 1v1s and soloing people, this is the god for you.
"Dodge and punish your opponents before finding the right time to end them."
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Smite is an online battleground between mythical gods. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds.
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I've always built full CDR so far (breastplate of valour + glad shield + mantle of discord or genji's) but I've noticed a big impact using Shifter's as 1st item after boots, I guess I'll stick to this for the time being. Do you think there's anything tradable to get in more CDR?