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Hello Everyone, So I am Back and Ready to Publish a New Build! Have fun with it and always be ready to give me constructive criticism.
Hello Everyone! Today I present you with a Da Ji Build, Da Ji is an Assassin, Who is usually played in the Jungle but I like to play her In Solo and Sometimes Support (keke), She isn't the Strongest but can be Made to be very strong, She Can easily track someone down and kill them, Her abilities are fairly easy to understand, How ever her ult is Hard to land and needs good timing to not waste it, Now Let's get into the Build Shall We?
Now I will Be Add Detailed Information for her Skills
Da Ji's sharp claws cause her enemies to Bleed when struck by her basic attacks. Bleeding causes the enemy to take additional damage every 1s for 2s. Bleed can stack any number of times on the same target.
Ability Type: Passive
Damage per Tick: 5 (+10% of your Physical Power)
Da Ji heats up her claws, causing her next successfully hit Basic Attack to burn the target, dealing instant bonus damage, additional damage every 1s for 3s and Slowing them for 3s. Da Ji gains Haste when this ability activates, which lasts until she hits a target.
Ability Type: Stim
Burst Damage: 30 / 60 / 90 / 120 / 150 (+45% of your Physical Power)
Damage per Tick: 10 / 20 / 30 / 40 / 50 (+15% of your Physical Power)
Slow: 10 / 15 / 20 / 25 / 30%
Cost: 50
Cooldown: 7s
Da Ji lashes out with her claws at nearby enemies, executing 4 strikes that damage all enemies in range and apply the Bleed from Torture Blades.
While this ability is channeling Da Ji moves freely in all directions, gains 40% Movement Speed, immunity to Slows and Knockups, and her tails mitigate damage dealt to her by enemy gods who are behind her.
Ability Type: AoE
Damage per Hit: 15 / 40 / 65 / 90 / 115 (+30% of your Physical Power)
Damage Mitigation: 20 / 25 / 30 / 35 / 40%
Range: 20
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 13s
Trickster Spirits Da Ji selects a single allied or enemy target and teleports to their location after a short delay. Upon arriving at the target, she lashes out with her claws, dealing damage and applying the Bleed from Torture Blades to all enemies around her.
Ability Type: Teleport
Damage: 70 / 110 / 150 / 190 / 230 (+100% of your Physical Power)
Range: 55
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 17s
Da Ji summons her signature torture device, the Paolao. As she hovers above the device she may fire up to 3 shots. Enemy gods hit take damage and become Chained and Slowed. At the end of her ability chained enemies are pulled to the Paolao becoming Stunned and then taking damage 3 times over 2s. If a god hit by this ability becomes Crowd Control Immune at any time, they break the Chain on them and cannot be Chained again until this ability ends.
Ability Type: Projectile
Shot Damage: 70 / 80 / 90 / 100 / 110 (+60% of your Physical Power)
Chain Slow: 20%
Pull Damage per Tick: 60 / 90 / 120 / 150 / 180 (+20% of your Physical Power)
Pull Stun Duration: 1s
Range: 80
Cost: 100
Cooldown: 100s
Now We Move on to the Items, I won't be giving Description for all of them but a Few, I think it's obvious Why I would choose such assassiny oriented items
Small Teamwork Talk.
Thank you all for staying for the Guide, I hope this helped you somehow.
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