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Geb - The Rolling Tank (Season 2 Update)

31 5 197,013
by GeouZu updated February 24, 2015

Smite God: Geb

Build Guide Discussion 19 More Guides
Tap Mouse over an item or ability icon for detailed info

Geb Build

Starting Items (Choose one)

Build Item Watcher's Gift Watcher's Gift
Build Item Mark of the Vanguard Mark of the Vanguard

Active and Potions

Build Item Hand Of The Gods (Old) Hand Of The Gods (Old)
Build Item Healing Potion Healing Potion
3
Build Item Mana Potion Mana Potion
3

Boots (Choose one)

Build Item Shoes of Focus Shoes of Focus
Build Item Reinforced Shoes Reinforced Shoes

Core Items

Build Item Sovereignty Sovereignty
Build Item Heartward Amulet Heartward Amulet

Situational Items

Build Item Pestilence Pestilence
Build Item Spirit Robe Spirit Robe
Build Item Winged Blade Winged Blade
Build Item Stone of Gaia Stone of Gaia
Build Item Midgardian Mail Midgardian Mail
Build Item Magi's Cloak Magi's Cloak
Build Item Hide of the Urchin Hide of the Urchin
Build Item Bulwark of Hope Bulwark of Hope

Active Items

Build Item Greater Blink Greater Blink
Build Item Weakening Curse Weakening Curse
Build Item Shell of Absorption Shell of Absorption

Geb's Skill Order

Roll Out

1 X Y
Roll Out
4 15 16 18 19

Shock Wave

2 A B
Shock Wave
1 3 6 7 10

Stone Shield

3 B A
Stone Shield
2 8 11 12 14

Cataclysm

4 Y X
Cataclysm
5 9 13 17 20
Roll Out
4 15 16 18 19

Roll Out

1 X
Geb turns into a mass of rolling earth, damaging and Slowing enemies he encounters, stopping at the first god he hits. He increases speed as he travels, his damage scaling from 75% to 100% over 3s. Once at his top speed, Geb becomes immune to Crowd Control, and will also Knockback enemy gods.

Ability Type: Dash, Knockback, Damage
Damage: 100 / 175 / 250 / 325 / 400 (+50% of your Magical Power)
Slow: 30%
Slow Duration: 1 / 1.25 / 1.5 / 1.75 / 2s
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 14 / 13 / 12 / 11 / 10s
Shock Wave
1 3 6 7 10

Shock Wave

2 A
Geb creates a shock wave, which ripples out from him in a cone, causing damage and knockup to all enemies. The damage decreases the further the enemy is from Geb, down to 80% at the maximum range.

Ability Type: Cone, Knockup, Damage
Damage: 100 / 165 / 230 / 295 / 360 (+50% of your Magical Power)
Range: 55
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14s
Stone Shield
2 8 11 12 14

Stone Shield

3 B
Geb targets himself or an ally to put a Shield around. The Shield blocks all damage and lasts until its time expires or it takes enough damage to be destroyed. The Shield also cleanses any CC when applied.

Ability Type: Target, Buff
Shield Health: 50 / 95 / 140 / 185 / 230 +15 per Geb's Level
Shield Duration: 3 / 3.5 / 4 / 4.5 / 5s
Cost: 60
Cooldown: 17s
Cataclysm
5 9 13 17 20

Cataclysm

4 Y
Geb becomes immune to Crowd Control as he pulls apart the earth, dealing Magical Damage and stunning enemy gods hit. Targets take additional damage based on their current Health.

Ability Type: Circle, Stun, Damage
Damage: 120/225/330/435/540
Additional Damage: 15% of current target's Health
Stun Duration: 1.6 / 1.7 / 1.8 / 1.9 / 2.0s
Radius: 30
Cost: 100
Cooldown: 90s

Introduction

Heya everyone,GeouZu here.I started playing SMITE after Mercury patch.I "main" support and mid roles. This is my first guide and it's about Geb - God of Earth.

Pros. & Cons.



CONS
Great Initiator
Fast Movement with Roll Out
CC Cleanse
Great Passive
Good objective secure/control

CONS
His Escape Might be CC-ed
Can't be as aggressive in early game as other tanks.

Skills


Hard As Rock is great passive against bursty assasins and hunters(ADCs).You are tanky and with this passive you are even tankier against gods that rely on burst damage and crits like Loki and Hun Batz and against ADCs because they mostly build crit now.

Roll Out: Geb isn't a fast god,but with this skill he can easily move around the map and rotate to mid furies,or gank other lanes. Also Roll Out works as an escape or chase,but you must be careful not to hit your enemy,in that case your skill will end,end you will throw him(if the skill is charged).If your enemies sit under the tower,you can go into jungle,start your Roll Out and hit the enemy from behind when it is charged,this way you can send him off the tower range.

Shock Wave is your main damaging skill.It knock ups your enemies too,and that will be useful while chasing your enemies.But don't forget that more the enemy is far from you,the less damage your skill will inflict(up to 50%),so try to be close,to inflict max. damage. It can also be used to secure an objective by knocking up enemy tank, so he won't be able to use his HoG and you will.

Stone Shield is amazing ability,on max. level of Stone Shield and level 20,it will absorb 650 damage,and that isn't little.your shiled will save your teammates and your team will love you for this.Also it cleanses CC when applied,so when you see that Ymir froze your ADC,you can apply your shield and the CC will be cleansed.

Cataclysm Cataclysm is your main initiating skill.It has wide range,so you can CC whole enemy team if they are grouped up.This skill works best with blink.You blink in the enemy team,use your Cataclysm,stun your enemies for 1.8 seconds and remove 35 % of their health.It is one of the best initiation skills.Also you can use this skill to help you steal Gold Fury or Fire Giant.You blink,stun them,and use your HoG to steal the objective.

Skill Sequence Explanation



Shock Wave is your main damage source,so we level it up first,to clear buffs,help our ADC clear the wave and poke our enemies.

At level 2 we put a skill point into our Stone Shield. At that level protections are low,but in help against CC and that will be main purpose of the skill.

At level 3 we can put skill point either in Roll Out to have an escape,or Shock Wave to deal more damage.

At level 5 put your skill point into Cataclysm.After that skill priority is Cataclysm <--- Shock Wave <--- Stone Shield <--- Roll Out

Also you can get your Roll Out when the game starts if you are caught in the jungle or you need to get to lane fast. In that case it is up to you what to take on lvl 2 - Shock Wave or Stone Shield.

General Gameplay

We are support for our team, and our main mission is defending our teammates and initiating teamfights. Geb has one of the best initiations in the game, and it is his ultimate Cataclysm.

You are usually the first in the fight. You initiate with your ultimate or Shock Wave so your team can follow up and kill the enemy team.
Also other of your main jobs is securing the objectives. If you see that enemy team is doing Gold Fury or Fire Giant then you should try to steal them of course if you can. To do so you need HoG 3, your ultimate or Shock Wave. When GF or FG if getting low (but still not yellow) you blink in/walk in/roll in, use your Shock Wave or Cataclysm so enemy support can't hog the objective and when the objective health drops low (when HP bar gets yellow) you use your HoG. It is easy on paper but hard and needs practice but it is very satisfying.

Skill Combos

Your main role in team fights is initiation. Geb has awesome ultimate for that purpose.
Your main combo looks like:

Blink

Also you can use this combo,but it isn't as effective as blink combo,you might get CC-ed while your Roll Out is charging,and enemies see you approaching and will spread out.

Items

So now the fun begins. I love playing support because there are many options for building.

starter items. Watchers VS Vanguard

"Knowledge is power".I'm sure you have heard that already.In our case wards are power. Knowledge where enemy is,and is somebody going to gank your lane is very important,and it will save your lives many times.Buy wards every time you go back,and always ward your purple buff and enemies purple buff so nobody comes to your lane unexpectedly.

With wards in your pockets you will have only one space left for other consumables.So multi potion is a good choice to give you sustain in lane.Although you can go,ward your lane,go back to base and get health and mana potions,if you bother. I start the game like that and it is more effective, but if you are new to support role then I recommend multi-potions.
If you are getting Health and Mana potions



Boots. What to pick and where are Midas Boots?

Sov was a core item before, but it got nerfed for season 2 and then buffed again. Not it gives you less protections that it used to, but it is still a great item to get, and it will help you and your team in mid-late game when you will start grouping.

New item that got introduced in season 2. Soon it became core item, coupled with Sovereignty this item makes your team very strong by giving them protections. In a few words this is another Sov but that gives you magical protection.
A note about Sov and Heartward



Good item for tanks for its protections (+65 when fully stacked) but it is not core due to the fact that it only gives you protections and no useful passive.

Magical protections,some hp,mp5 and hp5.It gives you more magical protections than any other item.Change this item to Pestilence if enemy team has a healer like Aphrodite, Ra, it will help against Hercules and Thanatos too.

Magi's Blessing Perfect item if enemy team has much CC.It absorbs any CC every 45 seconds.It gives you 350 hp,and some phys,and mag. protections but they are pretty small.

This is a must have item if there are healers in enemy team.It gives you magical protection and enemy healers will hate you.

Very useful item if enemy team has gods with slows. For example Osiris. He focuses on slowing you with his 1+2 and killing you while you are slowed, so when he will slow you, the blade will absorb the slow and give you movement boost. Get it Osiris.
Also it gives you CDR, Health and Movement Speed that is great.

It gives you a good chunk of health and magical defence. I can not say that it's passive is reliable, because sometimes it triggers when you don't need it, but sometimes it might save your life. I usually get it if enemy team has high burst gods like Anubis or Kali

Very underrated item that I really like.The protections of this item and passive are what we need. The passive is great against gods that CC you and then try to burst you down ( Anubis, Kali, Mercury ). Also this Item got a buff, so now it gives you phys.protections too but a bit less magical protections, but it is still a very strong item.

Item that was rarely used in season 1, but now it is a bit more useful. It is great against mobile gods that get high attack and movement speed. I think one reason this item is used more often is because withcblade got nerfed and no longer provides movement speed.

Game Phases and Extended Gameplay



In early game your main objective is to protect your hunter(ADC),and rotate to mid furies.The main thing you should know is your positioning,and when to push or fall back.As far as lanning goes,you will help your ADC clear the wave with your Shock Wave but try not to take too much damage from minions because you will probably hit enemy with your Shock Wave. By the time mid furies spawn you should already have your Roll Out,go and clear it,if you are alone use your HoG.Don't waste it in lane. I can't stress enough on how mid furies are important especially in early-mid game. In early game you are very depended on your adc and he is on you. You should be aggressive if your adc is, and vica versa. Your job will be setting up kills for your adc with your CC.




At this point you will already have your blink and ult,and you should start rotationg more often. You need to support not only your ADC but the whole team, plus while you are rotating your ADC doesn't need to split and share his exp with you, don't forget that you and your team need your ADC as fed and as fast as possible. Also don't forget to buy wards every time you go back to base.You need to ward duo lane,also gold fury must be always warded and fire giant after 10th minute.Get HoG 3 after you get your boots. With blink + ult you will be able to set up kills for your team, or save them from enemies.

Late game you will be the real "tank" for you team.You will have tons of protections.You will be the team initiator with your blink + ult + shock wave combo.Tank the towers and phoenixes for your team,get Sentry Wards to ward Fire Giant.

During the teamfights you should be analyzing the situation, shielding teammates that are low on health, and using your Shock Wave to help your team get the kill.

If FG and/or GF are up, then try not to die because it is you who will contest it if enemy team start doing it.

Tips & Tricks

Don't forget that your shield cleanses CC.Use it when CC is already applied,not before.
Be careful with the knock up on your Roll Out. It usually pushes enemies out of your reach to safety,so use it wisely,and from behind if you want to push enemies close to your team.
Remember that your ult needs some time,so if you try to ult enemies that are on the edge of the range then they might escape.
Use your Roll Out when enemies CC is on cooldown or they might cancel it.
Use your Shock Wave or Cataclysm on enemy support to secure the objective.

Summery

So here my guide comes to an end.This is my first guide here,and i hope you liked it and it gave you some useful information on how to play Geb.If you find any drawbacks,or mistakes please write in comments and i will fix it/improve.Thanks for reading ;)

Credits

Here I want to thank everybody who helped me make this guide even unknowingly.

Jordenito and TormentedTurnip for their Code Blue: BBCoding for Beginners . Most of the coding used in this guide was found in their guide.If you want to make a guide yourself,check it out,it will definately help you.Also thanks to Jordenito for his famous arrows ;)

Piederman although he is not active now,and i never met him,but his Ao Kuang guide You'll Never Break My Wind still remains one of the best guides on smitefire.From him i have taken those beautiful writings in headers for chapters.

Subzero I used his template for pros. and cons.

Change Log

Month/Day/Year

7/11/2014
Guide published.Woohoo

9/2/2014

Spoiler: Click to view


10/6/2014
Spoiler: Click to view


1/21/2015
Spoiler: Click to view

Leave a Comment

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Collapse All Comments

1
NotaSmitePlayer | September 13, 2015 6:58pm
The greatest in arena. I remain immortal!
1
psypanther | May 26, 2015 3:24am
Pls change the name to Geb , the rolling stone , would be cooler ^^ :D
1
GeouZu (12) | January 21, 2015 8:32pm
Hello Vhear, thanks for comment. Yes, I have checked your guide when it came out and it is great. I don't usually get multi-pots but I included them in the build for new support players, because sometimes they can get caught in jungle so they won't be able to get to base and return to lane in time.
1
vhear | January 21, 2015 7:07pm
Good guide I agree with most of it. I don't exactly agree with the multipots in the build I much more favor health and mana pots. I to have a geb guide similar to yours and a helpful Tip is to try and make it as user friendly as possible. For example on my Geb guide I keep it all short and brief but if you want to learn more or the brief part didn't help you I have tabs that open up to the In depth part of everything.

https://www.smitefire.com/smite/guide/support-geb-quot-support-life-or-no-life-quot-5874

That is the link to my Guide if you want to check it out maybe you can learn something about geb even you might not know. I know the guide isn't made on my account but it is indeed my work. I asked my good friend Okami for the help because of how good his guide is doing. So I typed up what I wanted and told him what to do and he helped me.

I really hope you read this and try to improve your guide. And if you have anything to say about my guide id love to hear what you have to say. But yea Over all really good guide keep up the good work.
1
InfinityPvP (4) | August 29, 2014 6:26pm
Hello, as a support main, I would recommend building Sovereignty as a core item and putting Breastplate of Valor as a situational item.
1
InfinityPvP (4) | August 29, 2014 6:25pm
Hello, as a support main, I would recommend building Sovereignty as a core item and putting Breastplate of Valor as a situational item.
1
muncon | August 29, 2014 11:21am
Really thx for this guide. Am used to playing tanks and supports and geb become one of my favourites in Smite. This guide helped me to understand some of his tactics and stuff so really thx:-). And about that nice debate here which to lvl first i agree with lvling shock wave first. It is really awsome spell and nice pokes.
1
davidodocola (3) | August 6, 2014 9:51pm
Pentargonite wrote:


Secondly, the description of the 2 is wrong. The further away you are, the more damage it does.

+1

Wrong. The farther away you are from the enemy, the less damage you deal up to 50% less at max range.

And I prefer to get Sov before the breastplate of valor. Ik it is used so you can spam shield, but if you feed, it won't be much help.
1
Lawful Good (1) | August 3, 2014 6:55pm
As someone who just picked up Geb, this guide was very informative! It covers a lot of questions a new player would have in an easy to understand manner.

I will agree with Jordenito, however, that I am not entirely sure what to do in a team fight after I initiate. Still, it is a small question in a very encompassing guide.

Upvote!
1
Crownife (1) | August 1, 2014 7:36pm
Cool font. More importantly, solid guide.
Have an upvote.
1
Chiulin (31) | July 13, 2014 1:17pm
Pentargonite wrote:


Level your 3 first. Why? Since you're support, you don't do a lot of damage. Since you're support, you need to support, with Stone Shield.




Stone shield is mainly used for the CC cleanse. Not worth upgrading early. Getting shockwave is going to allow for easier setups and therefore more feed for your ADC. :D
1
Jordenito (66) | July 12, 2014 1:56pm
The build is good. I would stay away though from Breastplate of Valor, especially in the early game, when you'll need the extra tankiness and safety Sovereignty gives you on top of the protections for your team mates, while CDR isn't as useful then.

I strongly recommend Weakening Curse as a possible alternative to blink when fighting against healers. Also, I think that Winged Blade has a place a situational items.

Item explanations are okay, nothing much to say. (hehe, it rhymed :D)



Skill order is good and the explanations for it are useful. The combos are also great, though I would suggest adding Roll Out as the last ability in the first combo with the blink, just to slow your enemies. Skill explanations are okay, though I would say that you shouldn't put too much emphasis on what the skill does, while you can explain how and when to use it.



Even though there's a section for it, gameplay is lacking. The game phases part is good, but there's very little info on how to handle Geb in team fights, and as most tanks if not all of them, he as a lot to offer. You could write an entire guide just on the usage of Stone Shield, and can give a whole lot of info about objective fights and the usage of HoG and stealing them, zoning, body blocking shots and using yourself as a meat shield for your team mates - things like that.



The guide itself looks very nice. Though, you don't seem to use space when you end sentences and after commas. you write like this,and you see that there is no space between the comma and the "and" after it, and it's somewhat disturbing in the eyes.



Overall, this guide is on the right path, but it isn't quite there yet. I won't vote, and wait for you to expand it - to add gameplay, improve the build a little bit. P.M me when you've updated it so I'd cast my vote.
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