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1.Hunters Cowl
2.Qins or Rage (whichever you feel like based on your own personal playstyle)
3.Qins or Rage (whichever one you did not go with for your second item)
At this point in the match with just these 3 items you should be a force to be reckoned with. Push and farm as much as possible and try to stay ahead in levels
4.Bloodforge (This item is your only defense,get kills to stay alive and stack up the streak)
5.Envenomed Deathbringer (If the enemy team is underleveled and not hitting very hard, build this before bloodforge. This item really scales up the damage from crit strikes and ensures that even the fastest of gods cannot escape izzys wrath)
Around this point in time you should be lvl 20 and should max out your starter item before building boomerang
6.Bladed Boomerang (this items only purpose is extra crit chance. Most games end before you even think about buying it)
Tap each threat level to view Izanami’s threats
Tap each synergy level to view Izanami’s synergies
These items and their situational uses should be self explanatory
Swap this item with Bladed Boomerang for attack speed over crit
This is a hard hitting fast moving build designed to rule in arena,joust, and slash. Especially effective against tanks. This build is easily killed by mages but can very quickly knock them out of the game if you can get close enough before dying.
1.Hunters Cowl
2.Qins or Rage (whichever you feel like based on your own personal playstyle)
3.Qins or Rage (whichever one you did not go with for your second item)
At this point in the match with just these 3 items you should be a force to be reckoned with. Push and farm as much as possible and try to stay ahead in levels
4.Bloodforge (This item is your only defense,get kills to stay alive and stack up the streak)
5.Envenomed Deathbringer (If the enemy team is underleveled and not hitting very hard, build this before bloodforge. This item really scales up the damage from crit strikes and ensures that even the fastest of gods cannot escape izzys wrath)
Around this point in time you should be lvl 20 and should max out your starter item before building boomerang
6.Bladed Boomerang (this items only purpose is extra crit chance. Most games end before you even think about buying it)
Use Spectral Projection and then Sickle storm. Save your dash to escape. Use your ult on large groups of enemy's during team battles, after dashing if your still being chased, or to finish escaping enemies
Use Spectral Projection to clear wave,Use Sickle Storm to quickly shred Camps, Jugs, Towers, Phoenixes etc.
Only use your dash to push an enemy if they are alone and you know you can take them down quickly. Without your dash this build is very easily killed.
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Beads, Aegis for relics, none of this sprint nonsense. And certainly no chalices.
Also Cowl was most popular in SPL recently.
Drop Boomerang for 85% crit chance + no need to pick up the drop, and replace w/ Qin's or something?
Alternatively, you could try to get some through a couple of different, lower pen items. E.g. instead of Bladed Boomerang, you could go for Demon Blade which applies 10% pen once you crit, and then consider a second % pen item such as Silverbranch Bow, which for a god with high AS steroids such as Iza can see its passive utilized well.
I do see in your notes that you state to get Qin's/Rage or Rage/Qin's as preferred as item #2/3, but I don't understand why you wouldn't show the general build order appropriately. You have Deathbringer as 3rd item, but you state to get it 5th and Bloodforge 4th, with Boomerang last. I suggest showing items in the general order you recommend, as not everyone will check your notes.
That said, after level 8/9 (maybe you're looking to point skip? Doesn't make sense though when you could just put a point into your 3 at level 8 and then max out the 1 at level 9) it ends up looking all somewhat random. There should be a purpose to this and I don't really know what it is.
As I mentioned earlier, you could try for something like Starter -> Asi -> Demon -> Silver -> DB -> Boomerang. You'll get 20% pen through Demon + Silver, you'll get situationally 70-100% crit chance, and all items except DB will provide AS to help with AS overcap for Silver. In this situation, you can go either Hunter's Cowl or Death's Temper as your starter/upgrade.
But as it stands, I don't recommend this build.