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Good Doggy (Cerberus Solo Lane)

27 5 51,002
8.5
by thirstenium updated August 11, 2020

Smite God: Cerberus

Build Guide Discussion 9 More Guides
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Cerberus Build

Start

Notes Start with your boots, chalice, and teleport to give yourself sustain until the opposing solo laner get their healing online, which is where your sustain comes from.

Notes

Start with your boots, chalice, and teleport to give yourself sustain until the opposing solo laner get their healing online, which is where your sustain comes from.

Build Item Warrior's Blessing Warrior's Blessing
Build Item Shoes Shoes
Build Item Chalice of Healing Chalice of Healing
Build Item Teleport Fragment Teleport Fragment

Core

Notes Here, your goal is to get as much out of your auras, as well as being untouchable by the opposing solo laner. If the opposing laner is a magical god, switch the breastplate and pestilence. Focus on farming, and poking the lane, but don't get too greedy.

Notes

Here, your goal is to get as much out of your auras, as well as being untouchable by the opposing solo laner. If the opposing laner is a magical god, switch the breastplate and pestilence. Focus on farming, and poking the lane, but don't get too greedy.

Build Item Shoes of the Magi Shoes of the Magi
Build Item Breastplate of Valor Breastplate of Valor
Build Item Void Stone Void Stone
Build Item Pestilence Pestilence

Damage

Notes Only build damage as your 5th or 6th item, or as your replacement for your boots. If your team is not having trouble finishing kills, don't build damage. Rather, build one of the extra defensive items.

Notes

Only build damage as your 5th or 6th item, or as your replacement for your boots. If your team is not having trouble finishing kills, don't build damage. Rather, build one of the extra defensive items.

Build Item Spear of Desolation Spear of Desolation
Build Item Soul Reaver Soul Reaver

Defensive

Notes Build mantle as your 5th item, and then build whichever item is more applicable. Only build spectral if the opposing carry or jungle are building crits, and build genji if you don't need damage or protection from crits.

Notes

Build mantle as your 5th item, and then build whichever item is more applicable. Only build spectral if the opposing carry or jungle are building crits, and build genji if you don't need damage or protection from crits.

Build Item Mantle of Discord Mantle of Discord
Build Item Spectral Armor Spectral Armor
Build Item Genji's Guard Genji's Guard

Relics and Consumeables

Notes Build teleport to be able to get back to lane quickly, as cerberus has a pretty low movement speed. Build thorns when in team fights or when attacking the titan (the thorns reflect damage back onto the titan)

Notes

Build teleport to be able to get back to lane quickly, as cerberus has a pretty low movement speed. Build thorns when in team fights or when attacking the titan (the thorns reflect damage back onto the titan)

Build Item Chalice of Healing Chalice of Healing
Build Item Ward Ward
Build Item Teleport Fragment Teleport Fragment
Build Item Shield of Thorns Shield of Thorns

Full Build Ex.

Notes This is a full build for a mainly tank build. Cerberus still can dish out damage with his natural penetration, so this is almost always my build. If someone is building crits, build spectral armor as replacements for mystical or boots.

Notes

This is a full build for a mainly tank build. Cerberus still can dish out damage with his natural penetration, so this is almost always my build. If someone is building crits, build spectral armor as replacements for mystical or boots.

Build Item Shoes of the Magi Shoes of the Magi
Build Item Breastplate of Valor Breastplate of Valor
Build Item Void Stone Void Stone
Build Item Pestilence Pestilence
Build Item Mantle of Discord Mantle of Discord
Build Item Spectral Armor Spectral Armor

Cerberus's Skill Order

Paralyzing Spit

1 X Y
Paralyzing Spit
2 6 10 13 16

Ghastly Breath

2 A B
Ghastly Breath
1 4 7 11 14

Soul Expulsion

3 B A
Soul Expulsion
3 8 12 18 19

Stygian Torment

4 Y X
Stygian Torment
5 9 15 17 20
Paralyzing Spit
2 6 10 13 16

Paralyzing Spit

1 X
Cerberus's snake tail spits venom that passes through and damages Enemies. If Cerberus's dog heads are Alert, they then also spit venom when the ability is fired. Each head is alerted upon hitting an Enemy with a Basic Attack, and all are alerted after Ghastly Breath. Each projectile that hits the same target deals 20% less damage, but hitting an Enemy with all 4 Stuns them.

Ability Type: Area, Stun, Damage
Damage: 50 / 75 / 100 / 125 / 150 (+20 of your Magical Power)
Stun Duration: 1.4 / 1.5 / 1.6 / 1.7 / 1.8s
Range: 55
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 13 / 12.5 / 12 / 11.5 / 11s
Ghastly Breath
1 4 7 11 14

Ghastly Breath

2 A
Each of Cerberus's 3 heads releases a cone of noxious breath in front of them, damaging all Enemies in range 7 times over 2.4s and reducing their Magical Protection up to three times. Enemies in the center of his breath are also Slowed up to three times. This attack immediately puts all three of Cerberus's heads on Alert for Paralyzing Spit.

Ability Type: Cone, Debuff, Damage
Damage Per Tick: 20 / 30 / 40 / 50 / 60 (+12.5% of your Magical Power)
Slow Per Tick: 8 / 9 / 10 / 11 / 12%
Protection Reduction: 5 / 8 / 11 / 14 / 17
Slow Duration: 2s
Max Stacks: 3
Range: 35
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14s
Soul Expulsion
3 8 12 18 19

Soul Expulsion

3 B
Cerberus leaps a short distance forward, dealing damage on impact and severing the souls of Enemies. These souls will not block Cerberus's attacks, and killing the souls heals Cerberus, and for each god soul killed, the cooldown of Soul Expulsion is reduced by 2s.

Ability Type: Circle, Leap, Damage
Damage: 80 / 120 / 160 / 200 / 240 (+60% of your Magical Power)
Soul Health: 50 / 75 / 100 / 125 / 150
Heal Per Minion: 12 / 19 / 26 / 33 / 40
Heal Per God: 20 / 40 / 60 / 80 / 100
Radius: 15
Cost: 55
Cooldown: 16s
Stygian Torment
5 9 15 17 20

Stygian Torment

4 Y
Cerberus's haunting wail summons below him the souls of the damned, which then knockup all Enemy Gods into the air while stretching the link between their bodies and souls, Damaging them. This knockup can be cleansed. A short time later, Cerberus uses this link to pull the Enemies to him. This attack immediately put all three of Cerberus's heads on Alert for Paralyzing Spit.

Ability Type: Circle, Crowd Control, Damage
Damage: 180 / 255 / 330 / 405 / 480 (+55% of your Magical Power)
Radius: 30
Cost: 90 / 95 / 100 / 105 / 110
Cooldown: 100s

Cerberus Threats

Tap each threat level to view Cerberus’s threats

Max
0
Major
1
Even
2
Minor
0
Tiny
0

Intro

Hi, my name is Thirstenium. I'm an 18 year old from the mid west. I recently got into smite, and love solo lane. I also play other team centered games such as rainbow six and rocket league. Hopefully my guide is a little helpful, and let me know if there's changes you'd make!

General Guide

Cerberus is the perfect solo lane god for late game tanking and controlling team fights. His early game is not bad, but he struggles against high pressure solos who don't rely on healing. Cerberus' passive allows him to steal healing from enemies within a certain radius, and allows him to sustain well in lane against gods who use life steal or healing. He also gains sustain from his 3, which separates the bodies and souls, which allows him to consume health. These sustain options allow him to box with high damage gods, and also allows him to counter life steal builds.

Your goal with Cerberus is to play smart, and control the flow of battle. With this build, Cerberus can have 240+ of both magical and physical protection, as well as around 3,000 health. This results in a very bulky build, where damage does not have to be built. Cerberus has natural penetration, and has no problem dealing damage, regardless of how far into the game you are. Combining his 2, which strips protections, with thorns and his ult, Cerberus can severely dent the back line, as well as box with junglers such as Baka and Loki.

In lane, level your 1 and 2 to clear wave, and save your 3 for escaping, or healing off of minions. keep your ult for when you need crowd control immunity, or to pull enemies into the tower, which is the perfect way to get early kills or to finish enemies who are bulky. There is no problem sitting under tower as Cerberus, as the tower is a key in getting kills you aren't expected to get.

Cerberus struggles against early lane bullies such as Arthur or Nike. but can catch up mid game, and is one of the strongest team fighters late game. save your 3 to escape ganks, and avoid being trapped between tower and your opponent. if you remain calm and in control, Cerberus should never get washed or bullied. If you're struggling, play more passive until around level 12, when you get your thorns.

Overall, just play smart. Cerberus is not about kills or bullying. Late game, stay close to your Jungler and ADC. Their damage combined with your sustain is ideal for cleaning up gods who get separated from their team. In team fights, stay towards the front, and wait until your team is ready, then initiate the fight by jumping with your 3, and then using Cerberus' ult to pull gods away from safety/ their team.

Conclusion

Control. Cerberus is about control. play safe, get your core online, and then watch as no one can do damage to you. Your focus should be tanking for your Mid and Carry, and diving back line with your jungle. Stay calm, and be prepared to adapt. Cerberus can 1v2 a lot of god combos, and his ability to pull damage out of his a** is what makes him a sleeper solo lane.

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1
jinx666 | January 17, 2021 12:17pm
Im curious , does Rod of Asclepius increase the amount of stolen healing?
1
Big Damage (37) | January 17, 2021 8:41pm
I'm pretty certain it should because of how healing works now but I can't say for certain as I haven't tested.

I wouldn't build it on Cerb though, you don't really get enough out of it for it to be worth it compared to items like Divine Ruin, Ethereal Staff, Soul Reaver or maybe Gem of Isolation.

It could be useful if you have a healer on your team to buff their heals up as well as yours though but it's very niche.
1
Gulfwulf (81) | July 22, 2020 1:52pm
Does Pestilence reduce the amount of healing that he's able to steal?
1
Kriega1 (143) | July 22, 2020 1:55pm
No. It steals before it applies. Enemy antiheal will still apply as normal, reducing Cerb passive.
1
Gulfwulf (81) | July 22, 2020 1:59pm
Ah. Thanks.
2
Kriega1 (143) | July 22, 2020 12:25pm
Please, Please do not build soul gem on Cerberus. And not Doom Orb either (better damage options that are cheaper). You're not building the power to really benefit from Soul Gem passive. I recommend either Magus, Ethereal Staff, Soul Reaver or Divine as damage options instead.

Also mystical is kinda meh lategame, no point picking it up that late.

Blink is also a good alternative to Thorns.

Edit: Pythags also isn't terrible, but better for Support Cerb IMO.
1
thirstenium | July 22, 2020 12:49pm
I like the idea of soul reaver, i havent tried it. I build Mystical just to be annoying and when no crits are being buult, which is really rare. What would you reccomend instead of mystical?
1
Kriega1 (143) | July 22, 2020 12:52pm
I'd probably swap mystical for ethereal staff.

Also add spirit robe as a situational.
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League of Legends Build Guide Author thirstenium
Good Doggy (Cerberus Solo Lane)
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