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Golden Blade is not worth it because Golden Shard is free.
Highest possible dps build, you will have the most success with this build.
Rage will give more dps in comparison to Bladed Boomerang or Demon Blade, despite not having attack speed.
Gives you stronger survival when taking damage from multiple enemies. Better build for hard-diving in a teamfight.
Bloodforge can replace Mantle of Discord in the non-crit build if you want higher sustain / snowball.
Hydra's Lament could replace Arondight if you want a little extra damage, at the cost of movement speed.
Tap each threat level to view Nemesis’s threats
Passive - Scales of Fate
Nemesis steals power each time she hits an enemy, up to 3 times. While it might not sound like much, this is one of the best 1v1 passives in the game. Scales of Fate is the reason why Nemesis feels dangerous in late game 1v1s. |
Ability 1 - Swift Vengeance
Nemesis dashes a short distance forward, dealing damage. She can dash once more within the next 2 seconds. Swift Vengeance is how you engage/disengage from fights. You can use attack between the dashes. |
Ability 2 - Slice and Dice
Nemesis swings her sword, dealing damage in a cone. Enemies towards the center of the cone take 2x damage and are slowed. Slice and Dice is your main damaging ability, which is used on cooldown to clear jungle camps and hit enemy gods. |
Ability 3 - Retribution
Nemesis summons a shield, protecting her from damage. She heals based on the damage received. The shield can be removed by Hard Crowd Control effects Retribution is a powerful 1v1 ability, used to absorb and heal damage. It also works as a auto attack reset - using it directly after auto attacking causes a fast, almost instant auto attack to follow. |
Ultimate - Divine Judgement
Nemesis deals damage to a single god within range, dealing damage based on current HP %, while also stealing protections and movement speed from them. This ability cannot miss. Divine Judgement is used to catch up to an enemy, usually right away. You could use it on your current target to buff yourself and reduce their protections/speed, or on a nearby tank to get a larger protection buff. |
Nemesis is a very fun character to play, boasting an independent playstyle. Her only drawback is the lack of CC immunity, but if it ever feels oppressive Magi's Revenge is always an option. Putting her abilities on "Instant Cast" or "Quick Cast" may help with auto attack fluency. She was the first gods I ever played, and I hope you have fun playing her. Go wild!
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Maybe cdr would be a better pick for other gamemodes, going Jotunn's Wrath first it's the best option along with Hydra's Lament + Arondight + Serrated Edge/ The Crusher, etc..
The starter can be Warrior's Axe for the early which it's moslty replaced by any other item in lategame e.g., Bloodforge
Other thoughts:
Axe -> Jotun (Vigor) -> Exe(Venom) -> Hydra -> Serrated -> Arondite
I later sold Axe for Bloodforge, but didn't get to use it since we won the game before I respawned lol. They had a Morgan and an Anubis so I felt the anti-heal was needed. They also had a Herc and Tyr, so a pretty nasty front line that all counter my shield.