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Bluestone Pendant is an essential item for skill based damage ADCs, provides you power, mana sustain and hp sustain.
Morningstar will evolve into Transcendence.
Golden Shard it is always the best choice because will provide you of Golden Gooseberries passive so you will have a really good early push!
Bluestone Brooch gives you a lot of power and stacks damage with your main push and damage skill Suppress The Insolent.
Transcendence always build this item with skill based ADCs, it gives you power, CD and infinite mana sustain.
Jotunn's Vigor provides you of 20% CD that fits perfectly in a skill based build like this one and also of a good ammount of power and mana sustain for not much gold and the passive will provide you of physical lifesteal that will help you a lot during late game fights!
The Crusher is essential because when you are using any of your skills, the passive will give you an extra 30% damage to enemies/minions.
Heartseeker gives you penetration, good power, mana that will increase your power thanks to the Transcendence passive.
Fail-Not provides you with CD, crit chance, power and penetration, the perfect item for any ADC.
Temporal Beads provides you with immunity to cc and cooldown reduction.
Aegis of Acceleration provides you with immunity to damage that will help you peeling yourself and avoid enemies' ultimate skills or big damages.
Mantle of Discord is a defensive item with cc immunity, and a really good choice against full engage set ups. You should build it instead of Fail-Not if you go for it.
Titan's Bane If you are losing hardly the game and you don't have enough gold, go for this item instead of Heartseeker. Will give you much penetration for a low cost compared to Heartseeker.
Phantom Shell is a strong option when the enemy team has an auto attack jungler like Mercury, Kali or Bakasura... instead of buying Aegis as second active (mitigations will save your life while you can use autos).
Brawler's Beat Stick in case they have bought lifesteal or have much healing gods you should always look to buy this item, ideal for power and antiheal instead of buying Jotunn's Wrath.
Soul Eater fits perfectly with skill damage gods because you will lifesteal when using skills.
Blackthorn Hammer in case you want to play passive during early game it can be the best choice for the first item instead of building Transcendence. It provides you of good power, hp and mana sustain stats!
Tap each threat level to view Skadi’s threats
Tap each synergy level to view Skadi’s synergies
Hey, this guide is brought to you by TottiGR! I started playing Smite on PC in February 2014. I have been playing competitive since 2016 and I have been a professional Smite player between March 2020 to July 2023. I have played in different teams like JustF6, Gilded Gladiators or Tartarus Titans this last year in the Smite Pro League (You can always check the SmiteVod Youtube Channel where there's my proffesional games recorded). I have peaked 3500 MMR GrandMaster/Masters in Ranked Conquest on PC plataform every season since 2017 (SEASON 4). I also made Smite Masters (LAN) 4 times in 2022 so I really think I have the knowledge in guiding about the ADC role in SMITEGAME. I hope you find this guide as a useful learning resource for playing Skadi as an ADC.
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Passive - Kaldr, The Winter Wolf
Skadi, much like Rama doesn't have a true passive. Instead she gets an extension of her second ability, Rune of the hunt. Kaldr works as an auto attack sponge and extra scaling for Skadi to create favorable trades. |
Ability 1 - Piercing Cold
This is Skadi's main clear abilities, the hardest hitting ability and best wave clear option. This also enables Kaldr's often underwhelming damage to be more impactful. Should be noted that leveling this ability increases the strength of its slow by a good amount. |
Ability 2 - Rune Of The Hunt
Rune Of The Hunt is linked to Skadi's Kaldr, the winter wolf. Kaldr's damage is very limited on it's own, but when amplified by either Piercing cold or Winter's Wrath it stacks up nicely. At max level the 10% movement speed stim provides Skadi a little more safety and chasing potential. |
Ability 3 - Permafrost
Movement speed is the strongest stat in Smite. Permafrost is what brings Skadi much needed safety to make up for the crippling lack of escape tools. Enemy gods that slide into terrain/other gods/player-made walls bounce back in the opposite direction. This gives Permafrost a really high ceiling when it comes to crowd control duration as it is not affected by diminishing returns. Use this ability to dance around backline divers. |
Ultimate - Winter's Grasp
Skadi's ultimate skill, definitely is a ranged root that throws Kaldr at the location and applies damage over time on both Skadi's and Kaldr's location. The tick damage from both circles does stack, so this ability gets the most damage in close range. At max distance the damage does tick while Kaldr is leaping at a target, missing around 2 ticks of damage. However, in practice a ranged two second root is a very useful tool even when missing out on damage. |
Piercing Cold > Permafrost > Rune Of The Hunt > Winter's Grasp > Repeat the combo again
Rune Of The Hunt > Permafrost > Piercing Cold > Winter's Grasp
Rune Of The Hunt > Winter's Grasp > Piercing Cold > Permafrost > Basic Attacks.
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