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Hunter Killer Kuzenbo

0 1 17,138
by GodoftheNile updated June 15, 2018

Smite God: Kuzenbo

Build Guide Discussion 1 More Guides
Tap Mouse over an item or ability icon for detailed info

Kuzenbo Build

STARTER

Build Item Guardian's Blessing Guardian's Blessing
Build Item Defender's Blessing Defender's Blessing
Build Item Shoes of the Magi Shoes of the Magi
Build Item Gauntlet of Thebes Gauntlet of Thebes

CORE

Build Item Hide of the Nemean Lion Hide of the Nemean Lion
Build Item Void Stone Void Stone
Build Item Mystical Mail Mystical Mail
Build Item Genji's Guard Genji's Guard

DMG

Build Item Gem of Isolation Gem of Isolation
Build Item Ethereal Staff Ethereal Staff
Build Item Book of the Dead Book of the Dead
Build Item Divine Ruin Divine Ruin

DEF

Build Item Winged Blade Winged Blade
Build Item Sovereignty Sovereignty
Build Item Heartward Amulet Heartward Amulet
Build Item Pestilence Pestilence

RELIC

Build Item Cloak of Meditation Cloak of Meditation
Build Item Magic Shell Magic Shell
Build Item Purification Beads Purification Beads
Build Item Shield of Thorns Shield of Thorns

CONSUMABLE

Build Item Multi Potion Multi Potion
Build Item Potion of Magical Might Potion of Magical Might
Build Item Sentry Ward Sentry Ward
Build Item Chalice of the Oracle Chalice of the Oracle

MAIN Build

Build Item Shoes of the Magi Shoes of the Magi
Build Item Gauntlet of Thebes Gauntlet of Thebes
Build Item Hide of the Nemean Lion Hide of the Nemean Lion
Build Item Void Stone Void Stone
Build Item Mystical Mail Mystical Mail
Build Item Genji's Guard Genji's Guard

Kuzenbo's Skill Order

NeNe Kappa

1 X Y
NeNe Kappa
1 4 6 7 10 14

Shell Spikes

2 A B
Shell Spikes
2 8 11 12

Sumo Slam

3 B A
Sumo Slam
3 15 16 18 19

Watery Grave

4 Y X
Watery Grave
5 9 13 17 20
NeNe Kappa
1 4 6 7 10 14

NeNe Kappa

1 X
Kuzenbo summons and throws the powerful NeNe Kappa, who can ricochet off of walls. After firing, if the NeNe Kappa bounces off of a wall it will travel 70 units from that point up to a maximum of 2 bounces. After reaching maximum range, or if an Enemy God is hit by the NeNe Kappa, it will burst forth from its shell, slowing and attacking them for 6s. Kuzenbo transfers 20% of his Health and Protections to the NeNe Kappa.

Ability Type: Line, Pet, Damage
Damage: 80 / 120 / 160 / 200 / 240 (+55% of your Magical Power)
Kappa Damage Per Hit: 35 / 45 / 55 / 65 / 75
Kappa Health: 25 / 30 / 35 / 40 / 45 (+20% of your Maximum Health)
Slow: 20 / 22.5 / 25 / 27.5 / 30%
Slow Duration: 3s
Range: 70
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 14 / 13.5 / 13 / 12.5 / 12s
Shell Spikes
2 8 11 12

Shell Spikes

2 A
The spikes on Kuzenbo's back extend out, damaging enemies who attack Kuzenbo. While active, each time Kuzenbo takes damage, the cooldown on NeNe Kappa and Sumo Slam is reduced. Kuzenbo may activate this ability even while under the effects of Crowd Control.

Ability Type: Buff, Damage
% of Damage Taken: 15 / 20 / 25 / 30 / 35%
Cooldown Per Hit: .5 / .7 / .9 / 1.1 / 1.3s
Duration: 3s
Cost: 50
Cooldown: 14 / 13.5 / 13 / 12.5 / 12s
Sumo Slam
3 15 16 18 19

Sumo Slam

3 B
Kuzenbo charges forward, immune to slows and roots, damaging Enemy minions and silencing using his immense strength to push the first Enemy God he hits along with him. Each subsequent Enemy he hits deals damage to both that Enemy and the god Kuzenbo is pushing. Colliding with a wall will also deal damage to the pushed god. Pushed targets can be hit a maximum of 3 times.

Ability Type: Dash, Crowd Control, Damage
Damage Per Hit: 60 / 95 / 130 / 165 / 200 (+40% of your Magical Power)
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 12s
Watery Grave
5 9 13 17 20

Watery Grave

4 Y
Kuzenbo pulls himself inwards under his shell and spins, summoning fierce currents that knock enemies back, increase his Movement Speed, grant him 20% Damage Mitigation, render him immune to Crowd Control, and allow him to move freely in all directions for 2.1s. Each hit after the first on an enemy deals 40% reduced damage.

Ability Type: Circle, Knockup, Damage
Damage First Hit: 80 / 130 / 180 / 230 / 280 (+40% of your Magical Power)
Damage Per Hit: 40 / 65 / 90 / 110 / 140 (+20% of your Magical Power)
Movement Speed: 45%
Damage Mitigation: 20%
Radius: 22.5
Cost: 100
Cooldown: 75s

Chapter Title

My hunter Killing guardian enjoy!

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1
Gulfwulf (81) | August 6, 2018 7:17pm
Book of the Dead and Divine Ruin? You're not a mage, you don't need either of those. I would also swap out Shoes of the Magi for either Shoes of Focus or Reinforced Shoes. Lastly, you didn't mention Breastplate of Valor as an option and you have six points in NeNe Kappa while Shell Spikes only has 4.

You don't really need either Gem of Isolation and Ethereal Staff because your nene has the former built in and the later is more for utility mages. You're a guardian, your job is to soak up damage and disrupt the enemy team. By the way, I have proof that you can do a whole lot of damage with only Void Stone and focus as your main power items (I sold void for Shogun's Kusari because I wanted more magical protection). That probably wouldn't have happened if the other team had a tank, but Kuzenbo can bring the pain.
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League of Legends Build Guide Author GodoftheNile
Hunter Killer Kuzenbo
Table of Contents

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