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Initiator Tank Serqet (Arena)

15 1 78,860
9.5
by andreyz5z updated July 19, 2021

Smite God: Serqet

Build Guide Discussion 7 More Guides
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Serqet Build

standard initiator

Build Item The Sledge The Sledge
Build Item Pestilence Pestilence
Build Item Jotunn's Wrath Jotunn's Wrath
Build Item Void Shield Void Shield
Build Item Rage Rage
Build Item Heartseeker Heartseeker
Build Item Purification Beads Purification Beads

situational items

Build Item Transcendence Transcendence
Build Item Gauntlet of Thebes Gauntlet of Thebes
Build Item Shifter's Shield Shifter's Shield
Build Item Ancile Ancile
Build Item Arondight Arondight
Build Item Contagion Contagion
Build Item Spectral Armor Spectral Armor
Build Item Deathbringer Deathbringer

Example build vs. phys enemy's

Build Item The Sledge The Sledge
Build Item Breastplate of Valor Breastplate of Valor
Build Item Rage Rage
Build Item Jotunn's Wrath Jotunn's Wrath
Build Item Deathbringer Deathbringer
Build Item Heartseeker Heartseeker
Build Item Purification Beads Purification Beads

full def

Build Item Benevolence Benevolence
Build Item The Sledge The Sledge
Build Item Breastplate of Valor Breastplate of Valor
Build Item Ancile Ancile
Build Item Void Shield Void Shield
Build Item Oni Hunter's Garb Oni Hunter's Garb
Build Item Heartseeker Heartseeker

Serqet's Skill Order

Deathbane

1 X Y
Deathbane
1 4 6 7 10

Cobra's Kiss

2 A B
Cobra's Kiss
2 8 11 12 14

Ambush

3 B A
Ambush
3 15 16 18 19

Last Breath

4 Y X
Last Breath
5 9 13 17 20
Deathbane
1 4 6 7 10

Deathbane

1 X
Serqet dashes three times from side to side, dealing damage and applying Deathbane Poison to each enemy hit. This ability can Critical Hit, and Serqet is immune to Knockup while dashing.

Deathbane Poison reduces a target's Physical Protection for a short time, and remains in a lingering dormant state for 20s.

Ability Type: Dash, Debuff, Damage
Damage per Hit: 50 / 70 / 90 / 110 / 130 (+50% of your Physical Power)
Protection Reduction: 5% for 3s
Range: 50
Cost: 60
Cooldown: 13s
Cobra's Kiss
2 8 11 12 14

Cobra's Kiss

2 A
Serqet launches her two blades forward, dealing damage and applying the Cobra's Kiss Poison. Cobra's Kiss Poison drives gods to madness, forcing them to attack nearby allies dealing this damage again, or walk harmlessly towards Serqet. Cobra's Kiss remains in a lingering dormant state for 20s.

Ability Type: Line, Crowd Control, Damage
Damage: 40 / 55 / 70 / 85 / 100 (+75% of your Physical Power)
Madness Duration: 1.2s
Range: 40
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 12s
Ambush
3 15 16 18 19

Ambush

3 B
Serqet vanishes, Rooting herself in place. She may leap once, revealing herself and dealing damage to enemies. She will stay hidden until she leaps or cancels this ability. Enemy gods within range 12.5 will also reveal her.

Ability Type: Circle, Leap, Damage
Damage: 80 / 125 / 170 / 215 / 260 (+100% of your Physical Power)
Range/Radius: 65 / 15
Cost: 70
Cooldown: 16s
Last Breath
5 9 13 17 20

Last Breath

4 Y
Passive: Serqet gains increased Critical Strike Chance.
Active: Serqet leaps to an enemy, Stunning them and gaining 50% damage mitigation. She then applies the Last Breath poison and pushes them 30 units away. The poison deals true damage to the target over the next 5s, and prevents them from healing. If an enemy dies while infected with Last Breath, they will explode, applying the poison to all enemies within 20 units.

Ability Type: Target, Debuff, Damage
Damage: 102 / 150 / 198 / 252 / 300 (+130% of your Physical Power as True Damage)
Stun Duration: 1s
Healing Reduction: All Healing
Critical Strike Chance: 0 / 5 / 10 / 15 / 20%
Radius: 10
Cost: 100
Cooldown: 90s

Items

If enemy team have real strong heroes (aoe mage, solo target phys) need buy Breastplate of Valor or Pestilence 2-nd. Try buy through one dmg item with next defense item. If in battle you receive too much damage - 3rd item also buy defense. You need items with CDR, as fast as possible. Last item you can buy with according to your desire. If you buy 3-4 armor no need buy last item for damage.

Team Work

Serqet need to be on left/right side in front. Enemies must always see you and be afraid of a blow from the side. When enemies attack the main group, you must attack the enemy's main enemy damager (like Zeus) and not let him deal damage. Provoke an enemy to hit you ultimate ability. No need attack solo. Attack the group together with the allies, and try to throw (ultimate) to them enemy that must be killed. You have much control with escape and you can't be killed.

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1
Kriega1 (143) | July 10, 2018 1:23am
1
andreyz5z | July 10, 2018 8:54am
In what cases should they be used? and what you want replace? I think can replace Hide of the Urchin or Spirit Robe...
1
Kriega1 (143) | July 10, 2018 9:35am
Replace Hide of the Urchin with Ancile. Void Shield is a bit more situational.

Im not 100% sure though about tank Serqet though you can follow what he EmilZy builds in this video for her: https://www.youtube.com/watch?v=xYiwM2us7gQ (The 2nd to last item would have been Ancile).
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League of Legends Build Guide Author andreyz5z
Initiator Tank Serqet (Arena)
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