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Tap each synergy level to view Hun Batz’s synergies
Additional slowdown and good burst
Array ( [god] => Array ( [god_id] => 5 [display_name] => Anhur [url] => anhur ) [scoreVal] => 2 [notes] => Additional slowdown and good burst ) 1
In team u can bind enemy for a long time
Array ( [god] => Array ( [god_id] => 37 [display_name] => Athena [url] => athena ) [scoreVal] => 2 [notes] => In team u can bind enemy for a long time ) 1
Great matching for solo in your team
Array ( [god] => Array ( [god_id] => 11 [display_name] => Odin [url] => odin ) [scoreVal] => 2 [notes] => Great matching for solo in your team ) 1
Additional crowd control
Array ( [god] => Array ( [god_id] => 1 [display_name] => Artemis [url] => artemis ) [scoreVal] => 1 [notes] => Additional crowd control ) 1
The god of control
Array ( [god] => Array ( [god_id] => 57 [display_name] => Cabrakan [url] => cabrakan ) [scoreVal] => 1 [notes] => The god of control ) 1
Really good merged CC.
Array ( [god] => Array ( [god_id] => 112 [display_name] => Danzaburou [url] => danzaburou ) [scoreVal] => 1 [notes] => Really good merged CC. ) 1
Actually, every additional crowd control, with hades u must keep your foes helpless
Array ( [god] => Array ( [god_id] => 3 [display_name] => Hades [url] => hades ) [scoreVal] => 1 [notes] => Actually, every additional crowd control, with hades u must keep your foes helpless ) 1
This build focused on passive advantage of Hun Batz - base attacks after abilities doing more damage, and try to boost that.
Basic gameplay is simple - you just alternately use your skills and base attacks: ability get buffs by Bumba's Hammer and Heartseeker, charging your next base attack by Bumba's Hammer and Hydra's Lament, next skill and e.t.c.
Something like:
BA
BA
BA
BA - Base attack.
That's mean you nead to good CDR too. Bubma's hammer perfectly fit for that again, but you can focus on more CDR with variance of build with critical strike chance.
It's obviosly item was created especially for Hun Batz. It fits him perfectly. Our core item.
Not the best parameters, it seems that it has lost its relevance back in the 7th season, but it perfectly complements the main build as a core item. Pretty weak by itself, in my opinion, that's why I decide to change it in crit build.
Someone could see my reflections about this item and and the more he will be surprised seen that I give it to Hun Batz... Actually, it is first replacement candidate XD
Alternatives. Gives you more penetration and vitality.
Alternatives for core build instead of Hydra's Lament.
Alternatives. Replace The Crusher.
Replace Wind Demon to fet more pen in Crit Build.
Also to replace Wind Demon and get more antiheal.
Standard first relic for most of junglers.
Second safety relic. One from CC's and one from high burst, of course.
Cause Hun Batz don't have a real stun, you have to rely on mates and ulti, so, it would be a good addition to ulti, and useful in teamfight to catching up enemies, or retreating.
Anti-heal is obviously important, moreover now, when heal was upped , i think the optimal decision would be a relic, to have additional antiheal to gank specific gods.
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This may not be the most optimal build but it's far from troll. It shouldn't rush Trans (that's a major build delay in Jungle), but rather start with Mace. There are some other things that should be adjusted perhaps (Warrior, not Ninja), but these are all functional items for him (probably wouldn't go Qin's though).