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Pros:+ High Burst Damage + Stealth + Effective at shutting down opponent carries early game + Great mobility + Good damage scaling endgame |
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Cons:- Squishy! Squishy! And did I say Squishy? - Predictable if played incorrectly - Lacks escapes from CC - Poor in group fights - Useless without a good team |
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Decoy
![]() This is your bread and butter skill for jungling and pushing lanes heavily. I will max this skill first as I feel the first 1-6 levels don't really focus on pvp unless the enemy is playing out of position. Use your decoy after the enemy creep mobs have stopped moving and make sure you target it with the rangers in the circle. This will pull the enemy melee creeps backwards with the rangers, damage them, and allow you to further push their lane. It is also very effective when defending towers since it forces the creeps on the decoy instead of your tower / you. |
Aimed Strike
![]() This skill will add to your massive burst dps when using your BnB combo or after a ![]() |
![]() Last but not least, your ultimate!! This skill is what makes enemies cringe and whenever it is up, you should be using it to your advantage. If you have the opportunity to Aimed Strike -> ![]() ![]() ![]() ![]() ![]() |
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This item provides physical power, attack speed, critical hit chance, physical penetration, and movement speed. Need I say more? |
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I choose this next because it adds more physical power and 20% attack speed to assist with quicker jungle and creep kills. When early-mid game, I prefer buying it before Devourer's Gloves because the gloves lack the attack speed that you need to get an edge on the opponent when farming and ganking. The 3 stacks of physical protection reduction totaling 21% and an additional 15 points on the enemy are easily obtained after an Aimed Strike -> ![]() |
Devourer's Gloves |
The extra physical power and life steal that you gain from this item are great for jungling and easy farming of your lanes. Not only will you be self sufficient, but with all the stacks you get 50 physical power and 20% life steal. Since the stacks are permanent, you don't need to worry about death like you would with ![]() ![]() |
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At this point, you will be mid game and will be able to effectively crush their mages/squishies. If you haven't already shut down their carry, it may be too late to do so but the ![]() |
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This is when your ![]() ![]() |
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If you make it this far in the game, ![]() ![]() ![]() ![]() ![]() |
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Your most effective skill for pushing creep waves and jungling is Decoy which I max slightly after or before Aimed Strike depending what lane I'm in. I usually attempt to take right lane as I am most comfortable with this side plus the speed / CD buffs are helpful for ganking and the further pushing of waves, but mid is a great lane for ![]() ![]() ![]() |
Team work is rather difficult for Loki in the sense that he is not the best in group fights. To use him effectively in a group setting / fight, try to flank the enemy team through the forest and wait for your team to initiate a CC or catch a fleeing enemy. For the group fights, focus on the squishy mages and those that haven't a bit purchased in defensive items. After initiating, you will either cause the enemy to flee or they will CC you. If they flee then chase if applicable. If they CC, now would be the time to use
Purification Beads and retreat with
Vanish if overwhelmed. Staying in the lane and full on rushing the enemy is asking for a death sentence since
Loki is so squishy throughout most of the game unless you have been fed. If you are playing mid, be aware of the side lanes and the health of the enemies in them. If both are lower than 50% or too over extended, feel free to gank that lane and pick up an easy double / kills for your team. In side lanes after pushing the creep mobs to their tower, I like to gank mid if possible and continue to jungle buff and push waves.
Endgame: Even though Loki does crazy high burst, he can easily be focused by 3 gods and taken down pretty quickly. Unless there are very low health gods pushing your towers/phoenix you should try to avoid the initiation phase of big 4v4 / 5v5 group battles. What you can do is distract the enemy team and force them to return to base. Pushing a lane by yourself may be risky but you have your
Vanish and
Assassinate to escape. Once you start destroying their towers (usually left or right lane), they will be forced to focus on you because your pushing ability allows you to easily burn right through their towers and phoenix at mid/late game. Once again, you are being a nuisance and distraction while giving your team another chance to push or grab Fire Giant. Only use this strategy if the enemies are grouping up as a 4 or 5 man team and pushing one of your lanes because it may backfire if you do it at the wrong time.
Not yet 30, but I feel most of this would apply to any ranked game.
All in all, Loki is one of the best gods for disrupting the enemy team and causing havoc. The ease to which he can pull off his skills and his pushing ability make for one of the top assassins in-game. If you play smart, you force the enemy to always be on their toes as you can come in and strike at any minute. If anyone has played against a
Loki and heard
Vanish or Aimed Strike pop when a bit over extended, you know the fear you will be putting into your opponents. Play smart and utilize mind games and you may find yourself with a nasty streak of wins. Feel free to up vote the guide and leave Rep+ if you feel its warranted. Thanks and enjoy!
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I went to see this guide one more time and now it has been one of the best Loki guides. I also change my mind of using rage and instead use the executioner.
Thanks man! I put a bunch of time into it just recently. When I get a new PC I'm planning on recording some of my gameplay and will try to put in on youtube then here. Will be useful for anyone still a little confused on how to play Loki. The guide is pretty straightforward but I know a lot of people are visual learners including myself. Glad you enjoyed the guide :)
Please at least write SOMETHING about actual gameplay :3, thanks
Sorry about that, I plan on finishing out the guide sometime soon but just wanted to get the item and skill build down for those that have somewhat of an inkling on how to play Loki.
This guide is pretty good. I personally like rage better that the executioner. I upvote this guide.
Yeah it's difficult to choose between Rage and Executioner for the fact of the physical protection reduction stacks. For the nature of this build, do you think it is unnecessary to build the executioner as after those 3-4 initial hits it wouldn't be effective since most likely you arent chasing unless 1v1? Or would 30% crit chance and slightly lower attack speed and phys power weigh more over those stacks in the increased damage that you get?