ADC Jungler Crit Variant
before I explain anything. This by far is the most consistent build. It works in most situations and has the best early game to lategame spike. There is a reason this is one of the go to ADC builds right now.
This is the outright best jungle starter item for Medusa.
Manikin Scepter is useable but the mana sustain from
Eye Of The Jungle is too good to give up. combine this with the late game stats from
Protector Of The Jungle attack speed working with
Silverbranch Bow with
Viper Shot The attack speed to power conversion is huge.
The first staple item of the build. Medusa can apply the
The Crusher passive four times in each combo and that definitely plays a part in Medusa's high burst. This item first is generally better than other options such as
Transcendence due to power spike and the penetration
The Crusher provides.
Asi is mainly used to help out trade. It can help a lot against other junglers as they will not have lifesteal in their builds. Atleast not at this stage. The flat pen on the item stacked with
The Crusher and the combined attack speed of your first 3 items and your
Viper Shot Really makes Medusa a Menace to deal with at this stage in the game.
Wind Demon
Wind demon has proved to be the strongest singular crit item for seasons on seasons. Having pen attack speed and it also gets crit rolling is the reason we buy the item at this stage. It is a slow item on it's own but after the cheaper spiking items it is a powerful transition.
The second core item of the build. This item is one of the best items you could buy on Medusa. I think even if the item gets nerfed and loses some penetration Medusa will still run this item.
Viper Shot boosts attack speed by 80% giving massive value to
Silverbranch Bow. The passive and while having penetration on the item it makes it perfect for this stage of the game. 30% Physical penetration and 30% flat penetration is allowing Medusa to hit incredibly hard.
Final Item being
Envenomed Deathbringer. The reason for this glyph is that this style of medusa is about our trading. The passive assists in doing so making it the smartest upgrade for this variation of build.
Deathbringer is also also core in any build that has crit being built in my opinion.
QIN'S SAIS VARIANT
For this version of the build you are replacing Wind demon with
Qin's Saisand
Envenomed Deathbringer with
The Executioner. This build overall will be less DPS to squishies than the crit variation but generally this is the better build path when there is a lot of frontline and you are expecting
Spectral Armor Which generally there will be especially when there are two hunters running crit.
The reason for
Qin's Sais in this slot is because at this point in the game the majority of defences will be health. You have flat pen to help you out early in the build and now you will have
Qin's Sais to melt Gods who buy items like
Sovereignty,
Gauntlet of Thebes and
Runeforged Hammer.
While this item may not be on everyone's list of items to buy right now. The reason you are running the
Qin's Sais variant is because frontline and tanky Gods are causing problems.
The Executioner Will not only help you but also will help the other hunter on your team and your jungler and sometime even your solo laner so as a last item it is not a bad pickup. It also has synergy with
Silverbranch Bow
Burst Crit Build
while the Burst Crit Build does not differ too much the lategame version of the build has new items and also a different version of
Deathbringer This time we are going for
Malicious Deathbringer
The reason we are going for
Malicious Deathbringer is because we are planning on getting atleast one other crit item in this build and maybe a second if we get late enough.
Malicious Deathbringer reduces the cooldown of skills when you crit so you want as much chance as you possibly can. Understanding this will help see why the next two items are alternatives for lategame.
This item is nothing to laugh at. 40 power 20% crit chance and 20% attack speed works really well at this stage in the game where flat pen does not have as much of an effect. Crit in general will do more to squishy targets at this stage so critting more will help. The passive of
Shadowsteel Shuriken also synergises with
Acid Spray as you now have 90% antiheal. you have 70% crit at this stage so you have a good chance to get those crits in applying antiheal and reducing the cooldowns of your abilities with
Malicious Deathbringer.
Finally
Fail-Not. Probably one of the most underbought items in my opinion but it is a bit of an awkward one to build. The item provides decent power, penetration, crit chance and cooldown. Ulting an enemy god will give you 100% crit chance in this build allowing you to quite freely dash in and get that cooldown back. Not only that the Cooldown on the item itself is pretty good for Medusa as she plays a lot around
Petrify and
Viper Shot
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