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Pros:- High damage output - Can be played mid and duo lane - Easily makes a difference when ganking or counter-ganking with stuns (Armillary Shash and Wind Fire Wheels) -Clears minion waves with ease by mid-game with Universe Ring Toss and Righteous Spirit |
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Cons:-Mostly line abilities with the exception being Flaming Spear -Can easily be overrun by minion waves when chasing an enemy down lane |
Devourer's Gloves
For your first purchase, regardless of which lane you're in, you should buy Death's Toll and the first tier of Warrior Tabi. Death's Toll gives you decent stats (+15 Physical Power, 3% Attack Speed, and some physical "lifesteal" and "manasteal") needed to sustain yourself for a decent amount of time in any lane. Warrior Tabi gives you the same types of stats the Death's Toll does while giving you more movement speed. Next, you should focus on your lifesteal as it is the key to success when fighting large groups of minions or going toe-to-toe with another melee god. Devourer's Gloves* fits the bill perfectly as it gives decent physical power, 10% physical lifesteal, and for each minion kill that you get you gain 0.25% lifesteal and 0.5 physical power per stack stacking up to 40 times (the grand total is +50 physical power and 20% lifesteal). Following this, Fatalis makes a great addition to Ne Zha because of its attack speed increase and the passive that allows you to move backwards just as fast as you move forward. Now it is time to focus on his critical strikes. Rage and Deathbringer are the Yin and Yang of the critical strike world as they compliment each other and almost cannot exist without one another. Rage increase the critical strike chance per each attack that doesn't crit (stacking up to 10 times or 50% crit chance); this, coupled with Fatalis, means that you will be critting more often because of how quick and often you basic attack. Finally, Deathbringer increases the damage of your numerous critical strikes by a substantial amount thus making Ne Zha a damage dealing powerhouse. At this point, you may be asking "Well, what about Death's Toll? Where does it go?"; well, dear reader, it goes straight into the trash after you've built Deathbringer and can be replaced with any of the items below depending on what you feel is necessary:
* Soul Eater can also serve as your lifesteal item if you are not mid. Devourer's Gloves is a fantastic item when you are farming minions in the jungle or in mid lane or even if you have a nice enough lane mate to let you land the last hit on all the minions. Soul Eater on the other hand is slightly more beneficial in a duo lane as it is an aura item that grants lifesteal to you and allies in its radius while taking away from the focus on minion kills.
At level one, Ne Zha, along with allies or Hand of the Gods, can certainly take on a jungle camp because of his Universe Ring Toss and/or Flaming Spear. The buffs that Ne Zha should focus on obtaining in early game are the Attack Speed buff and/or Cooldown Reduction buff as both are excellent to have in the early game. If Ne Zha is midding, the Attack Power buff wouldn't be a bad idea to grab as well as it allows Ne Zha to have a higher damage output in the early game. Throughout the course of the game, as lifesteal is obtain, Ne Zha will easily be able to solo larger and larger jungle camps. This will be useful for not only Ne Zha but his teammate (should he be duo laning) as it gives Ne Zha the buffs, gold, and experience while his teammate farms the minions in the lane which will give them the advantage over their opposition. |
Hopefully, at this point you should have some basic idea of how to play Ne Zha according to this build (even with some improvisation by you). Because Ne Zha has such a high damage capability, he can be played in either the side lane or in mid. Because of his passive, I would strongly recommend playing with one of the gods listed below:
Ne Zha is a physical damage dealing power house by late game when following this build (feel free to deviate as much as you'd like as this is just the ground work for Ne Zha). Just remember these following tips:
-Play it safe and tower dive only when -absolutely- necessary.
-Have fun; nobody likes a grumpy player.
- Flaming Spear followed by Armillary Sash makes a devastating combo against enemy gods.
-If you don't like the lane your up against, ask other players to switch in a polite manner.
-Watch the jungle exits; you cannot rely on other players to call out so be ever vigilant as it can be the difference between living and dying as Ne Zha.
Here's some proof that this build works in live games:
Build: Basic Build
Lane: Right. Game was 4v5 from the early as my lane partner disconnected and was unable to return; spent most of my time roaming. With Neith off and on. Against Thor, Arachne, and Artemis.
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There should be a comma before which. Also create more spacing in the sections like basic build items. When it is really close together with no spacing, it becomes slightly hard to read.
Cheers!
I like playing him with my friend (as Ao mostly) who holds a solo lane while I myself go jungling and ganking.
Have to do some games so that I can put up some results and sweet looking pictures on my guide as well :p
Lately Iv been out of focus when Iv played him, and it takes a lot of concentration to play really good with him.
How is your playstyle with him, laning or roaming etc?