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Chronos pendant/zoom orb rush for hyper farming mid game and ensuring your ult is up more frequently for securing/stealing objectives and farm. Doom orb is just a fantastic item currently. Always beads unless your pos/tsukuyomi experience is poor.
Book of thoth rush, super expensive and much later power curve , delaying boots is also a little risky and your 3v3 mid game is noticably weaker with the lack of flat pen at that point but this build will scale better into late.
Divine ruin rush if you think you'll benefit from early anti-heal. Think hel, anubis, set, hades, baron, yemoja. Great for those mid game 3 v 3s once the supports have rotated.
General purpose "hyper-farm" && Utility build. Lotus crown just gives so much value for very little gold and can swing a lot of mid-game skirmishes at the gold fury/pyro or just your 3 v 3s in mid. If you're playing at lower levels/elo or your team is just not co-ordinating at all you might not get the value out of it and can instead be replaced by a Divine Ruin or
Spear of Desolation.
If you do not require the slow immunity for extra safety from the level 2-3 jungle skirmish in mid(arachne, nem, set, bastet etc) skip putting a point into your 2 at level 3 and put an extra point in your 1 for better clear. At level 8 don't put a point into anything so at level 9 you can put a point into your ult and max your 1.
Ra has received quite a few buffs recently, he's seen more play towards the end of the SPL season and being one of the first mages many new players pick up I've decided to share some insights into certain build paths and the utility Ra can offer to your team. He may be a very linear god to play but many new players are not aware of the things he can accomplish throughout a game other than trying to get those snipe kills.
Out of all the "immobile" mages in smite(mages not possessing a dash or an escape) Ra offers the most utility and almost uncontested objective secure, granting his team power, protections and healing. The range and damage on
Celestial Beam allows him to "hyper farm" in relative safety which is something the other immobile mages like
Zeus and
Anubis can't do without taking much greater risk.
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No, magical gods cannot build items that are meant for physical gods. If you're talking about attack speed, there are magical items that do that, including
That said, building attack speed on