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Eye Of The Jungle upgrades to the strongest jungle starter item in the game, but it's early-game drawback is low mana regeneration. We don't have any mana regeneration items in our build, so we build the Golden Gooseberries recipe to use only a single ability (or less) per camp.
If you need antiheal, swap Bloodforge or Jotun's Vigor for Brawler's Beat Stick
Spectral Armor is a good replacement for Mantle of Discord if two or more enemies have crit.
Magi's Revenge is another good replacement for Mantle of Discord if you find yourself having to relic before doing any damage (Against a Serqet, Fenrir, any CC heavy team comps)
Fortifying Shell is a niche Aegis Amulet replacement if the enemy team has two hunters.
Tap each threat level to view Set’s threats
Tap each synergy level to view Set’s synergies
Passive - Relentless
Set gains a stack of 2.5% Attack Speed each time he hits an enemy, Relentless stacks up to 10 times for a total of 25% Attack Speed. If Set's ultimate Kingslayer is activated, Relentless will have temporarily no cap on stacks, causing a spike in Attack Speed. |
Ability 1 - Skewer
Set throws out a line-based projectile Skewer, which will damage and slow enemies for 3 seconds. If Set's Spawn of Set is activated, it will fire towards a location Set chooses. This is Set's main damage ability, used for clearing jungle camps and minions, as well as damaging enemies from afar. Enemies hit by Skewer will give stacks of Set's passive Relentless. |
Ability 2 - Spawn of Set
Set spawns a deployable at his target location, which will remain stationary but attack any nearby enemies, while also giving vision similar to a Ward to Set and his team. Set has 2 charges of Spawn of Set. Set can use his Skewer to cause the Spawn of Set to dash aggressively, and he can also use his Sandstorm to teleport himself on top of the Spawn of Set's location. It is recommended to use one charge of Spawn of Set aggressively, while holding on to the second charge for defensive use such as an escape with Sandstorm. |
Ability 3 - Sandstorm
Set summons a small Sandstorm around himself for 6 seconds, which reduces his damage taken by 15% and causes him to be immune to Slows. Enemies inside Sandstorm will take continuous damage. During the 6 seconds of Sandstorm, Set is capable of a single teleport to any of his Spawn of Set within range. Sandstorm can be used as a defensive or aggressive tool, either to teleport into our out of combat. Sandstorm should almost always be used with Set's ultimate Kingslayer, as it's rapid damage will quickly heal Set, damage enemies, and give many stacks of Relentless. |
Ultimate - Kingslayer
Set gains a berserker buff for 12 seconds, generating a large amount of movement speed. Enemies hit by Set will gain a Mark of Set. At 4 Marks, a Spawn of Set will be granted to Set. If Set already has the maximum of 2 charges, the Spawn of Set will automatically deploy at a nearby location. Additionally, Set will deal instantaneous damage to the enemies and heals himself. Set's passive Relentless will overcap, allowing an indefinite amount of Relentless stacks to be achieved during the 12 second Kingslayer window. His Attack Speed will still cap at 2.5. Set should look to combine Sandstorm and Kingslayer together, as the fast damage of Sandstorm will quickly power up his Kingslayer and Relentless buffs, which maximizes Set's damage and sustain. |
I understand that Conquest is a difficult game mode, and Jungle is a difficult role. However, do not feel discouraged. If you feel that you are struggling with Set or the role as a whole, I encourage you to continue playing the god/role, as that is the fastest way to learn. Guides like this can be difficult to follow completely, don't worry about the specifics and instead try to come back after a few experiences to understand at a greater detail.
You got this! <3
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