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Hello and welcome to my guide for the God of the Nile Sobek.
I play Sobek only as a tank/support character in the game, because I don't think he's good for any other roles. Nonetheless he is one of the strongest Tanks in the game and is not to be underestimated.
I love playing Sobek simply because you can support almost every carry with him and gives you a rather safe possibility to lane. He is also the best character to peel an enemy for your team and every dash you hit can be a kill for your team. His kit also provides everything a Tank needs which is why I love playing him that much.
"Shut up bird, you're ruining it!" - Sobek
12.02.14 - Update on the Items section
Items
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You may also get ![]() |
Midas Boots |
Midas' Boots are a must-have item for tanks because you will not fall behind that much in comparison to your teammates who are dealing damage and getting kills (which you won't. Going tank boots is a waste of money because as soon as you finish your ![]() |
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To get ahead in both of your protection types, more health and mana the ![]() |
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If you need protections against mages you want ![]() |
Witch Stone |
Witch Stone is the perfect item if you are looking for some more physical protection and also because of it's aura which will slow down enemies movement and attack speed. Effective against basic attack based Gods like for example ![]() |
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Getting the ![]() |
Mystical Mark | To not be completely irrelevant damagewise the Mystical Mark will do some Aura Damage and also gives you an enormous physical protection boost. So if you're looking for more physical protection I can also recommend this, because it also gives you a nice boost for clearing minion waves. |
Magi's Cowl |
Like the ![]() |
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Again a must-have item for every tank in the game. The usage of ![]() |
Eye of Providence | If you keep forgetting to buy wards or need to learn to regularly place wards in general. Knowledge is power, I'm not sure if you noticed yet how strong and important wards are in the game but I will give you a short advice on warding later on too. |
Ability Description
Passive: Your Passive ![]() Ability 1: Your first ability with ![]() ![]() Ability 2: The ![]() ![]() Ability 3: The ![]() Ultimate: ![]() |
Pros
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+ Very tanky + Best Peel in the game + High CC on 3 of his 4 Abilities + Easy Zoning |
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Cons
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+ Low Damage + Easily evaded Ultimate + Useless without teammates + Reliant on a succesful ![]() |
The Problems while playing ![]() ![]() ![]() |
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After learning the basics in warding it is an easy thing to do but still something you should never forget if you play support. Even if you're playing any other role, if you notice your team doesn't have wards buy some and ward the most important areas. I've coloured a few spots different and I want to explain why. Wards to be safe from Ganks These wards should be placed down even in the early game phase and from that point on throughout the game. The white ones at the mid camps aren't necessary for the tank to place but feel free to also ward those spots. Now your duo lane (I placed the circles only at the long lane, because it will be the lane you will be in, by playing the duo lane) sees whenever the enemy jungler or mid tries to gank your lane and you will be prepared to either kill all of them or to back out as fast as you can. This will cause the enemy jungler to have wasted much valuable time and if you leave the lane for a while your Carry know whenever he gets ganked and can push safely. Objectives Starting from the mid game (approximately at level 10-14) you will have to keep an eye on the objectives like the Gold Fury and the Fire Giant. You Do Not want your enemy to get one of these free and uncontested, or your team will suffer a bit loss of control over the game. Also these Red Wards should be Sentry Wards so you can erase enemy wards in this area to maintain the vision for your team alone. Additional Wards These Yellow wards are not necessary to place but will help your jungler a lot because he will know what the enemy jungler does and if he can invade his jungle or not. I would recommend putting the defensive yellow one down if the enemy jungler has a huge advantage over your jungler and is constantly invading your jungle. |
Duo Lane Meta
If the long/duo lane is placed on the left side of the map you will start at your own mana buff with your lane partner and leave the buff for him. After that you want to clear your wave as quickly as possible and then wait for the enemies to arrive in the lane from their mana buff. If you feel lucky you can pull one of them (it doesn't really matter who but the carry is always a better trade) with your Charge Prey and force them to take damage from your minion wave and your own carry. These early pulls often result in a kill if the enemy doesn't pay attention.
If the long/duo lane is on the right side of the map you should start at the right mid camps with your lane partner and the mid player. After that you will take your mana buff which, once again, you will leave to your lane partner. Now be careful on how you approach your lane because you could also become a victim of the earlier described scenario.
Laning Phase
Now you will start placing wards down and also try to outfarm your lane opponents. Also this is Sobeks strongest phase of the game, where you can get easy kills. But don't try to Charge Prey all the time, you will need to use this ability wisely. Here are some things to always keep in mind before charging in:
To get playing as a tank interesting you should keep in mind that it's the tank/support who decides when to engage and when to stay back. You have a big influence on the pace of the game and especially with Sobek you have the possibility to quickly get an enemy killed and the aim for the objectives (Towers, Gold Fury and Fire Giant).
Again: don't use your Charge Prey headless and always be aware of your surroundings when to engage and when not to is a thin line to cross and often depends on small things such as the current mana or number of minions in the lane.
Nonetheless Sobek is a god everyone should learn to play so you also know how to counter him best.
Thank you for taking the time in reading my Guide for the God of the Nile Sobek!
You may also want to check out the other guides I made:
Solo Lane Ra
Solo Lane Tyr
Jungle Thanatos
Have fun and Smite on, greetings
Porz21
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I don't think that Etheral Staff is worth in on Sobek because your damage from your ultimate is easily denied, rather go with Witch Stone then.