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Terra - Annoying heal to split (conquest support S5)

0 1 23,949
by Saubaer1986 updated June 23, 2018

Smite God: Terra

Build Guide Discussion 14 More Guides
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Terra Build

Start

Build Item Guardian's Blessing Guardian's Blessing
Build Item Breastplate Breastplate
Build Item Healing Potion Healing Potion
2
Build Item Mana Potion Mana Potion
2

Build Item Guardian's Blessing Guardian's Blessing
Build Item Breastplate of Valor Breastplate of Valor
Build Item Shoes of Focus Shoes of Focus
Build Item Gauntlet of Thebes Gauntlet of Thebes
Build Item Sovereignty Sovereignty
Build Item Mantle of Discord Mantle of Discord
Build Item Lotus Sickle Lotus Sickle

Optional

Notes Need more physical or magical defense?

Notes

Need more physical or magical defense?

Build Item Sovereignty Sovereignty
Build Item Heartward Amulet Heartward Amulet
Build Item Genji's Guard Genji's Guard

Replacement

Build Item Guardian's Blessing Guardian's Blessing
Build Item Lotus Sickle Lotus Sickle
Build Item Mantle of Discord Mantle of Discord

Antiheal

Notes Maybe it's whise to swap the defense aura for antiheal depending on opponent god choice.

Notes

Maybe it's whise to swap the defense aura for antiheal depending on opponent god choice.

Build Item Pestilence Pestilence

More agressive options

Notes Less defense, more offense? Pick one of these

Notes

Less defense, more offense? Pick one of these

Build Item Void Stone Void Stone
Build Item Stone of Binding Stone of Binding
Build Item Pythagorem's Piece Pythagorem's Piece

Antistealth

Notes Loki creeping around?!

Notes

Loki creeping around?!

Build Item Mystical Mail Mystical Mail

Relics

Build Item Cloak of Meditation Cloak of Meditation
Build Item Heavenly Wings Heavenly Wings
Build Item Belt of Frenzy Belt of Frenzy
Build Item Magic Shell Magic Shell
Build Item Shield of Thorns Shield of Thorns

ALternative (Comments)

Notes Thx for your advice, might be better like this. Less cd at beginning but more effective hpfor me and the adc.

Notes

Thx for your advice, might be better like this. Less cd at beginning but more effective hpfor me and the adc.

Build Item Guardian's Blessing Guardian's Blessing
2
Build Item Gauntlet of Thebes Gauntlet of Thebes
Build Item Shoes of Focus Shoes of Focus
Build Item Sovereignty Sovereignty
Build Item Breastplate of Valor Breastplate of Valor
Build Item Mantle of Discord Mantle of Discord
Build Item Lotus Sickle Lotus Sickle

Terra's Skill Order

Force of Nature

1 X Y
Force of Nature
3 8 11 12 14

Crushing Earth

2 A B
Crushing Earth
1 15 16 18 19

Monolith

3 B A
Monolith
2 4 6 7 10

Earthen Fury

4 Y X
Earthen Fury
5 9 13 17 20
Force of Nature
3 8 11 12 14

Force of Nature

1 X
Terra gains momentum, causing her to dash forward and deal damage to enemies she passes through.

Terra may dash through her own Standing Stones to Shatter them. If she does she may dash one more time within the next 3s. Terra may use this ability without putting a point into it, but it deals no damage and has a 20s cooldown.

Ability Type: Dash, Damage
Damage: 60 / 110 / 160 / 210 / 260 (+30% of your Magical Power)
Range: 35
Cost: 50
Cooldown: 11s
Crushing Earth
1 15 16 18 19

Crushing Earth

2 A
Terra raises up two Standing Stone walls on either side of a target location. As long as both stones stand, Terra may activate this ability again to slam the stones together, damaging and Stunning enemies in between for 1.5s.

These stones can be Shattered into a cone of shrapnel with Force of Nature, damaging enemies in the area.

Ability Type: Area, Stun, Damage
Wall Duration: 5s
Damage per Wall: 50 / 85 / 120 / 155 / 190 (+35% of your Magical Power)
Shatter Damage: 60 / 110 / 160 / 210 / 260 (+35% of your Magical Power)
Range: 55
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 15 / 14.5 / 14 / 13.5 / 13s
Monolith
2 4 6 7 10

Monolith

3 B
Terra summons a Standing Stone monolith that persists for up to 10s. The monolith heals nearby allied gods every .5s for the duration but can be destroyed early if hit by 5 enemy basic attacks.

Terra can Shatter this stone with Force of Nature to Root enemies in the area for 1s and create a damaging area that lasts 5s.

Ability Type: Circle, Heal, Damage
Heal per Tick: 4 / 8 / 12 / 16 / 20
Protections: 10 / 15 / 20 / 25 / 30
Shatter Damage: 90 / 120 / 150 / 180 / 210 (+50% of your Magical Power)
Root Duration: 1 / 1.1 / 1.2 / 1.3 / 1.4s
Damage per Tick: 12 / 14 / 16 / 18 / 20 (+5% of your Magical Power)
Radius: 30
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 16s
Earthen Fury
5 9 13 17 20

Earthen Fury

4 Y
Terra channels the strength into the world around her, buffing her allies and debuffing enemies for 10s.

Allies gain 5% damage mitigation and protective stones that heal the ally if all 4 are activated as well as a Heal over Time.

Enemies receive 5% more damage from all sources and harmful stones that damage the enemy if all 4 are activated.

Stones are activated when an ally or enemy receives damage.

Ability Type: Ground Target
Heal: 100 / 150 / 200 / 250 / 300 (+30% of your Magical Power)
Damage: 200 / 250 / 300 / 350 / 400 (+60% of your Magical Power)
Heal Over Time: 5 / 8 / 11 / 14 / 17 (+2% of your Magical Power) every 0.5s for 10s
Radius: 55
Cost: 100
Cooldown: 90 / 85 / 80 / 75 / 70s

Introduction

The following guide or build is based on maximum cooldown for continous use of Terras Monolith combined with Force of Nature while spamming Earthen Fury as often as possible.
Doing this you'll supply your nearby teammates with physical and magical protection heal them and stun enemies all the time. Sounds like a good support, doesn't it?
Furthermore the damage of Terra is not to be underrated, especially if it comes to killing minions. A well placed Monolith with two burst of Force of Nature is pretty nice for a full tank support, believe it!

Items

Due to theadvice in comments, i came up with another alternative which might be better for start. Just posted it above. I'll test it later and than update the whole guide as well. Thx foryour advice! (Less cooldown but more effectiv healthpoints for yourself and your allies)

In the beginning you start as usually with a support God with it's typical starter, Guardian's Blessing. If you want to deal more damage and need cooldown sooner, Mage's Blessing is an option too but the given gold by Guardian's is more valuable.
Don't forget your Breastplate and some potions!

Afterwards a Breastplate of Valor and Shoes of Focus for cooldown and mana(regeneration).
(In some special situations it might be more reasonable to buy Genji's Guard instead of Breastplate of Valor.) Less movement speed from start is negligible because your stun and dash combo of Monolith and Force of Nature allows chases as well as escapes and don't forget the stun of Crushing Earth ;).

In addition we add some protection for our teammates. Gauntlet ot Thebes and optional Sovereignity for physical or Heartward Amulet for magical protection.

At this point I can't decide so I leave it up to yo. Lotus Crown provides another protective support to your allies but Mantle of Discord finishes the cooldown for permanent Monoliths.
I prefer the Mantle first, test it for yourself!

There are more optional good items for Terra e.g. Void Stone or Stone of Binding or as antistealth a Mystical Mail or the known anti-ADC or anti-crit items but I drop them here because of loss of cooldown. Don't forget, it's just one was to play Mother Earth...

Skills

Passive - Standing Stones
Crushing Earth as well as Monolith creates a stone which stands on the ground and as long one of these is on the map Terra's basic attack gains 7 damage plus 10% of her magical power and a slow of 30%. In addition knockups don't effect her.
After crushing the stone this buff lasts 3 more seconds.

Force of Nature
Use it wisely as it is weak without a combo with one of Terra other skills.
She dashes forward once dealing damage to all hit enemies but if you dash through one of her Standing Stones these burst, dealing area damage and more and she get's another dash, if necessary in another direction. Best combo is dashing throuth a Monolith as it roots enemies in it's area, and leaving a field of damage on the ground as well.

Crushing Earth
Terra creates two walls which can be crushed together by activating this skill again or they clash after 5 seconds automatically.
If used like this, enemies between take damage and get stunned for 1.5 seconds.
These walls can be crushed as well with Force of Nature dealing area damage and providing another dash.

Monolith
Monolith is one the part of Terras' best combo. If placed this stone heals all allies nearby but if chrushed by Force of Nature it bursts, rooting all enemies withing its radius and leaving a field of damage on the ground as well as another dash for the Force.
Using this build in final form, you can place one Monolith after another in an endless circle while crushing them with Force of Nature as it has less cooldown. That means you deal one stun after the other to your opponents or you can heal your allies all the time.
Finally Monolith got one weak spot. It can be destroyed with basic attacks. If your opponent does this while you want to heal your allies, it could be useful to protect it.

Earthen Fury
As if this wasn't enough, here comes the ultimate.
Terra uses the power of nature to support her allies as well as harm her enemies for 10 seconds within a radius of 55. Allies take 5% less damage and are healed over time and enemies take 5% more damage. In additon each god in range gets 4 stones, harmful for opponents, healing ones for allies. If all 4 are activated (stones get activated if the god takes damage), allies get healed and enemies take damage.

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3
DV-8 (35) | June 23, 2018 12:07pm
Hey, Saubaer. Just wanted to comment a few thoughts I had on the build.

In your build, you rush Breastplate of Valor before Shoes of Focus. Although you do provide an alternative build, I wanted to talk more about this. With the recent buffs to Shoes of the Magi and Shoes of Focus, I feel that rushing shoes is a stronger move than rushing Breastplate.

I realize that you are building for cooldown reduction, but in my opinion, this seems a little selfish in terms of a support build. For example, the Mantle of Discord. Where it stands in your build, you have no dedicated magical defense items, and Mantle can be a costly selfish investment. If you really want that 10% cooldown, I would consider something like Shogun's Kusari. This will give you well-rounded stats and provide a beneficial passive to your allies.

Another cooldown option I think you may be overlooking is Witchblade. This can help you counter auto-attack based enemies, and can contribute to your passive, as well as provide you with other beneficial stats.

Lastly, I don't like the idea of Mystical Mail on a support. I feel it is too costly and doesn't really do a whole lot for your team. I know the pulse effect can spot an invisible enemy, but as a tanky support, the invisible enemy is most likely going to be going for one of your squishy allies, not you.

If you're really set on Breastplate, my idea of a typical build path would be something along the lines of:

1
Branmuffin17 (400) | June 23, 2018 2:24pm
Definitely solid build. Very good points throughout, DV-8.
1
boogiebass (46) | June 23, 2018 2:06pm
I like that build DV!

I like the BoV CDR because tera's ult is a huge team fight booster. You wanna be able to spam that ult
1
DV-8 (35) | June 23, 2018 5:59pm
Thanks, guys ^-^
1
Kriega1 (143) | June 19, 2018 9:43am
Why do you have Hunter's Blessing as a listed item? Are you trying to troll?
1
Branmuffin17 (400) | June 19, 2018 10:18am
Believe Saubaer meant Mage's Blessing. He talked about that in his writeup as an alt option for Guardian's Blessing.
1
Kriega1 (143) | June 14, 2018 3:34am
You really do not need to rush Breastplate of Valor as a support. Get Gauntlet of Thebes first and then Breastplate of Valor later. Pythagorem's Piece is for mage supports not guardian supports.
1
DV-8 (35) | June 23, 2018 12:09pm
Pythagorem's Piece is absolutely viable on Guardian supports, especially those like Ares or Bacchus.
1
Saubaer1986 (1) | June 14, 2018 11:24am
Thx for advice. I'll check that out. I never played Pythagorems asguardian, was just thinking of differenet possibilities theoretical.
I'll be testing it later and then update the guide s well ...
1
Kriega1 (143) | June 14, 2018 11:47am
You don't need to test it. It's common sense - Gauntlet of Thebes is a STACKING Item which means you want to get the stacks on it as early as possible to get the aura soon, especially as it relies on assists (most of which will come from minions). That is why you get it after boots.
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1
boogiebass (46) | June 14, 2018 9:37am
Dukesloth actually made a video on rushing BoV. Have you seen it? I think he agrees with what you're saying.
1
Saubaer1986 (1) | June 14, 2018 11:25am
Just watched it and now I know what u mean. I'm pretty new to smite in that kind of depth and learning more and more from day to day. As said to Kriega, i'll test it later and update the guide as well ...
Thx
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League of Legends Build Guide Author Saubaer1986
Terra - Annoying heal to split (conquest support S5)
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