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Hello and welcome to my Guide for Thanatos Hand of Death.
Thanatos is a magnificent Jungler with high damage potential and a constant threat to every lane. He may also be played in Solo/Mid but competitively you only see him in the jungle.
I occasionaly play Thanatos in the Jungle but mainly I created this guide because a friend of mine asked me to do one so this one's for you Necidia. Still I have an overall solid knowledge of the game and can provide you with info's you may not have had and help you in being a better Thanatos player.
Be aware: This is no Guide for Jungling, but for a Jungler! If you are looking for an In-Depth Guide for Jungling you will find enough of those here on Smitefire.com.
"Mine will be the last Guide, you'll ever see!" - Thanatos
Items
I have created two possibilities for Jungling with Thanatos which differ in damage output and tankiness. The first is focusing on damage and requires patience and care to be successful. The Standard Jungler keeps a balance between damage and protection and you will be able to stay in fights longer but do significantly less damage.
In the following I will explain the Items; but not twice for each build.
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I know usually Jungler's start with ![]() ![]() ![]() ![]() ![]() |
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I would reccommend to get the ![]() ![]() ![]() ![]() |
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The Cooldowns this item provides you with are precious for the same reason why I reccommended the ![]() ![]() |
Magi's Blessing |
You may have noticed that ![]() ![]() |
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Now you will need Penetration to keep up the high damage you do against the protections your enemies will have most likely bought against you. To do that ![]() |
Witch Stone |
For last item you will need some protections yourself, since ![]() ![]() |
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If you are looking for some more Basic Attack damage you will want to buy ![]() |
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Mandatory for every Jungler to keep up the early Camp clear and for the additional Stun. Get this every game you are Jungling. |
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If your enemies have a high burst damage focused team. |
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If the enemy team has high CC output and you can't dogde it easily. Very viable option for Thanatos since he is really weak if it gets to getting focused. |
Sprint |
If you think the Magi's Blessing Passive is enough to shield you from most of the stuns but you are getting slowed a lot by ![]() |
Ability Description
Passive: Your Passive ![]() Ability 1: Your first ability with ![]() ![]() Ability 2: The ![]() Ability 3: The ![]() ![]() Ultimate: ![]() |
Pros
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+ High Burst Damage + High Sustain through Passive + Natural Lifesteal in Abilites + Good Escape/Chasing through Ultimate |
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Cons
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+ Very Squishy + Prone to Crowd Control + Damages himself by using Abilities + Reliant on a succesful hit from ![]() ![]() |
The Problems while playing ![]() |
Early Game
Always start with your Solo Laner.
When the Solo Lane is on the left side of the map you will start at your Speed Buff use your [Hand of the Gods] and take that Buff, then help him take the Blue Buff and proceed by going into the lane with him and maybe contest the enemies after you have cleared the first wave of minions at their Blue Buff.
When the Solo Lane is on the right side of the map you will start by taking the Damage Buff on your own (using your Hand of the Gods while the Mid and Solo Laner are taking the right mid camp. Then you help the Solo Laner take his Mana Buff, but be careful since the enemy Jungler and Solo Laner might contest you there. Afterwards you'll go to lane with your Solo Laner.
You will then stay in Lane with your Solo Laner until the 1:30 - 1:40 Mark. Go then to your own defensive XP camp and then you will contest the Mid camp nearest to the solo lane and you will want your Hand of the Gods to be ready then because these Mid Camps are the most important XP-Camps you will want to obtain to get.
From now on I won't explain the Jungle Meta anymore!
Laning/Jungling Phase
Thanatos is not very different from usual Junglers in this state of the game but as soon as you hit Level 5 you will want to look out for kills. Also with your ultimate it is easy to gank in the Mid lane and Burst the enemy Mid Laner down if you're assisted by your allies Mid laner. The Ability usage then is either
Hovering Death to stun him, then
Soul Reap to slow and silence the enemies then get a few basic attack off, as soon as he's out of your basic attack range use your
Death Scythe to deal high burst damage and then your Death Scent to chase him down. If you haven't used your ult by then you may activate it only if you can kill him too, otherwise you don't have your escape if you get attacked afterwards.
Rest of the time you will be taking your jungle and looking for kills to get fed, since a fed Thanatos is a threat to everyone in the enemy team.
Late Game/Teamfights
Your late Game differs only little from the earlier stage of the game. You don't want to be on the frontlines if a teamfight emerges, rather try to sit back try not to get focused and look for easy picks. Easy picks are enemies running around alone. If you get caught out in a teamfight against more than 1 enemy try to silence them with Soul Reapto get away or if you can't kill them try to fly away with your ult.
But you don't want to get caught out because your Utlimate Hovering Death is extremely useful to execute any unlucky survivors and may change the fate of battle and get a win out of a teamfight that seemed lost. Or you may also use your Ultimate for initiation to stun as many enemies as possible allowing your team to engage with the advantage of the first strike.
But in the End you are the face of Death and everyone facing you alone will most likely die apart from Gods like Arachne that you cannot face 1v1 Enemy Hunters/Mids/Solos are the ones you want to target. As mentioned before you should keep an eye out for CC and Stuns from enemies because these can be your own ironic death and can shut you down easily.
Your own burst damage is brutal tho and can finish off enemies really fast if you're not hopelessly underfed.
Thank you for taking the time in reading my Guide for The Hand of Death Thanatos
You May also want to check out the other Builds I made:
Solo Lane Ra
Support Sobek
Solo Lane Tyr
Have Fun and Smite on, greetings
Porz21
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You also might want to add that in lategame teamfights damage on both sides is so high , that using your ult to chain-cc a group of enemies with some other mass-cc like
Also I'll include the Devourer's Gloves as optional.
Thanks for the Feedback
That is only my preference, but 99% of the time I get devourer's gloves instead of
Secondly, and least important, just an annoying note, a glass cannon build shouldn't feature not a single defensive item. It's glass cannon. Pure damage. So I don't think that calling a build with magi's blessing and witch stone a glass cannon one.
As you can see these are all petty little tiny notes, this is a great guide.
An upvote from me.