Items will make or break your Xbal game. Of course, the build above is a suggested build - you should always change which item to buy first depending on your enemy team lineup and their tactics.
This item list will go in order of suggested unlock order.
Core Build
Starter
We start off the arena with a 25% increase in attack spped already, with
Ancient Blade which will lead to
Hastened Fatalis and
Short Bow which will be
Odysseus' Bow later on in the game. You'll have something extra, so get started on
Ninja Tabi by buying some
Boots.
Item 1
Hastened Fatalis
Especially later on in the game,
Hastened Fatalis will make it easier for you to just hold down your Fire button. The passive on this removes the movement speed debuff when attacking - which is very useful especially when you're always auto-attacking. Maxing this out early in the game will provide a significant advantage especially when your enemies haven't finished their build yet.
Item 2
Ninja Tabi
Let's get some boots going. When fully unlocked,
Ninja Tabi will also provide you with an increase in attack speed. Because we want to be lightning-fast with our auto atacks, we always take an opportunity for attack speed whenever possible.
Item 3
Odysseus' Bow
More attack speed! This one comes with a hefty +40% to your attack speed, which you will notice right when you unlock it. If your enemy team tends to stick together, go ahead and unlock
Charged Bow first before you max out your
Ninja Tabi. The passive from
Charged Bow means that you'll be more likely to poke a god hiding behind minions every four basic attacks.
Item 4
Qin's Sais
Boom. If the enemy gods still haven't run away from you and your crazy-fast auto attacks, this will make them avoid you at all costs - or be a Loki magnet. It's expensive, but unlocking this is where it usually turns the tide of the game to your favour. The passive from
Qin's Sais will add an additional 4% of their max health as damage - for basic attacks. Given that you're already spamming your auto attack at this point, that 4% stacks up and will really hurt your enemy.
Item 5
Titan's Bane
Now that your four core items are complete, this is the part where everything is just icing on your bola-throwing, darkness-casting cake.
Titan's Bane allows you to cut through gods who know what they're doing - if they have items that give protections, this will make your physical attacks penetrate more. Unlocking this will allow you to bruise or even kill initiators and guardians who are pretty tanky. However, if your team is losing a bit or you need more survivability, unlock
Asi first before
Titan's Bane so you get some lifesteal.
ALTERNATIVE: The Executioner
When you're leading by a lot, or if the enemy is composed entirely of squishy mages,
The Executioner will ramp up your attack speed to the maximum number possible - 2.5. With this, you'll also get a nice medal for maxing attack speed. Compared to
Titan's Bane,
The Executioner strips your enemies' protections instead of buffing your attacks with penetration, so it's actually dependent on the situation.
Item 6
Asi
Your only lifesteal item comes at the very end of the build - at this point you're probably level 18 and is making the final push to victory, or desperately trying to turn the tide when you're behind. This just makes your attacks way faster and penetrate more. The lifesteal means that at the end of the match, you won't be needing frequent trips to the fountain anymore.
Actives
Your actives are gonna be for survival instead of using for offense, being that you already have a deadly kit available. Meditation and sprint can be cast in an area, so use it when there are allies nearby as well.
Item Progression
Start off with your starter items of course, and pick up meditation to help with your health this early in the game. Save up enough to unlock
Hastened Fatalis to get rid of the movement speed debuff when auto-attacking, then max out
Ninja Tabi or unlock
Charged Bow if gods tend to stay behind minions, so you have an additional poke.
Finish building your core items: you will start seeing a significant change in attack speed from unlocking
Odysseus' Bow, and you just cackle in delight when you get
Qin's Sais. Add some trouble to your kit by unlocking
Titan's Bane and
Asi, but these are just cherry on your cake - at this point, feel free to explore the other options available to you.
Disclaimer: The additional items on Damage and efensive are just relics of an old build that was long gone. I might remove them, but nostalgia stops me.
@aicxe: The biggest thing I'd suggest is to take out The Executioner as an option. Whenever I compare damage in builds, I use http://eliteownage.com/smitebuilder.html. I create 3 other example gods (squishy mage, bruiser w/ some protections, and full tank) to see how damage does across different types of builds.
Thing is, even with all 4 stacks, it looks like The Executioner does less DPS across all enemies. Just use Titan's Bane and don't look back, as you'll get immediately higher penetration/damage, and your abilities will also do more damage. I also checked the DPS difference between Ninja and Warrior in this build, and it's negligible...so I'd say you're fine as is.
Now, this is a possible error in explanation, but you should confirm...with The Executioner 5th, it looks like you don't quite max your attack speed out at 2.5. The number I'm getting is 2.33. Getting Asi 6th after that would blow you past the 2.5 max, though, which is another reason to get Titan's Bane, as you want to avoid going past max for any stat, as it brings in unnecessary inefficiencies.
In the build list, you have Ninja Tabi first. However, in item explanations, you have Hastened Fatalis first. Not sure if you meant to put Tabi first. Personally, I'd start with a full Ninja Tabi, farm a bit and play it pretty safe, and then go back for part of Fatalis. I wouldn't start targeting Fatalis first, but that's just me. Also, as Bullfrog suggested, you might consider Asi a bit earlier. Depending on how things are going, you might switch it to 4th, and put Titan's Bane last, or even switch it to 3rd to help with sustain.
Finally, if possible, you need to find a way to get rid of Meditation in Arena. The reason you provide is for health...and it only restores 15% of that. At level 3, he's only got 680 health, so that's only 102 health...at level 5, it's 830 health/124.5 health restored. Horribly inefficient, and you'd be better off, again, playing it a bit safe until you have both Ninja Tabi and Hastened Fatalis up. If you really feel the need for health, don't buy a full item, and get one or two Healing Potions. Those provide 250 health each (over time, of course), so it's automatically better than Meditation, whose space you should be using for a Purification, Sanctuary, or maybe Shell if you want to be defensive.
All in all, though, this is an interesting and pretty newbie friendly take on Xbal...high attack speed to compensate for any misses to help keep Hastened Fatalis' passive up, and DPS isn't bad with Qin's Sais later in the build. Only sad thing is you won't get to use your abilities very often.
However, since it's for Arena, you don't really need Lifesteal, especially if you pick it up only at the end of the game.
You could change Asi for Ichaival to get more damage and attack speed.
I also would get this item before in the build, since they are cheap and provide you with a good attack speed bonus early in the game.