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Hey guys before you read my build this little section will serve as a small feed of what I have been trying to do to enhance The Morrigan's damage potential and/or for all the ideas ideas of new builds I'v gathered ^~^.
So far I'v been concern by a new playstyle for The Morrigan, something more like Ao Kuang, to sum up a magical assassin ! I met few players on smite and chatted with some other experienced players on TeamSpeak, a majority plays The Morrigan with a build that looks something like this :
Welcome to my guide, this build is recommended for Patch 4.2. As of this patch I have been playing mostly Joust (and some Arena/Clash but still more Joust) and most of the games ended with the enemy team surrendering earlyor winning in less than 20 min. So without further ado here's the guide for the first Celtic goddess.
Since no one plays her because they think she's not fixed yet, I could pick her every game. She's a real team fight changer god with her unique kit, the poke she gets from her Dark Omen combined to either Deadly Aspects or most of the time a second Dark Omen is truly devastating ! Then there's Confusion, oh this escape... How many times have they used their attacks/ability on the decoy... And finally that ultimate, enjoying everyone's ultimate ally or enemy for her own.
So here's a build I suggest and is open to improvements (all you got to do is leave a comment with your recommendations I will check regularly ^~^).
Before you dive in the guide enjoy my Top 3 fan-art of The Morrigan :
By Ena Lorenzo
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By Ptimm
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By McDobo
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With this build you will be focusing on early poke, spamming that ultimate, being as much as possible in teamfights to make use of those passives, burst down tanks with your penetration, enjoy huge damage (wait isn't that evil enough ?) and add in there some sustain so you will never die :).
Items Description
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Sands of Time : The best starter item for The Morrigan, it comes with a little magical power and a useful mana passive but the best perk of this item is the nice and cheap 10% CDR ! |
Shoes of the Magi : Every burst mage first item (some go with Shoes of Focus but here we will need these), the best shoes due to the magical power and flat penetration that provides a nice burst damage potential early on ! |
Obsidian Shard : Best magical penetration for objectives and burst mages ! Magical power and penetration with that sweet passive. You will be bursting down objectives and gods ! |
Rod of Tahuti : This item, oh well, when you get this item ... You will enjoy bursting down anything. 125 magical power!!! And that passive that will raise your damage to 731.5 total ! |
Spirit Robe : Now for the 6th item if you are the kind to jump headlong into teamfights, the magical and physical protection this item gives should help you survive a bit longer and in case you need to escape, the CC reduction and the passive damage mitigation will surely save you. And guess what, 10% more CDR ! Now we still get a total of 40% CDR even when selling Sands of Time. |
Mail of Renewal : But Sometimes you will want a little more health because few gods are hitting a bit too hard for such a frail queen The Morrigan is :P. And the passive that gives you health regen for any kill or assist on enemy gods and objectives feels so good right ? And guess what, 10% more CDR ! Now we still get a total of 40% CDR even when selling Sands of Time. |
Pythagorem's Piece : Still the best lifesteal item there is currently, here's a sustain item, again more magical power for a maximum of damage and 24% lifesteal that will let you regen your health on minions or gods ! (12% magical lifesteal or 10 physical lifesteal is applied to allies within 70 units !). And guess what, 10% more CDR ! Now we still get a total of 40% CDR even when selling Sands of Time. |
Here's why y'all are here for !
Skills Presentation
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The 3rd hit of The Morrigan's hit chain will explode, dealing damage to all enemies within range and Dooming all enemies hit. Doomed enemies will take additional Basic Attack damage over time.
Doomsayer
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When activated, The Morrigan begins combining the power from all three of her forms. When activated again, they simultaneously damage and stun enemies in front of them.
Deadly Aspects
Max this second as it is our main damage output
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The Morrigan launches a wave of dark magic at her enemies that deals damage, deals bonus damage to minions, and applies an Omen to enemy gods for 8 seconds. Gods with an Omen will take bonus damage the next time they are hit by any damaging ability.
Dark Omen
Max this first since you will be spamming it
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The Morrigan creates a phantom of herself while becoming stealthed and increasing her Movement Speed. The phantom runs to the targeted area, deals no damage, and will die if it takes any damage. If the Morrigan attacks or takes damage, she will be revealed and lose her increased Movement Speed.
Confusion
Max this last
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The Morrigan selects a God from the current match and becomes a copy of them. She copies all of their current stats and may use all of their abilities for the duration. She retains her own Relics and cannot use Consumables.
The Rank of her abilities will transfer to the skills of the god she copies. This ability's cooldown will be increased to match the target God's ultimate if she uses it while transformed. Changeling
Level it whenever it can be
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So wanna learn how to play The Morrigan !? Easy ! Or not exactly easy but after reading this you will at least know what you are doing.
This was a fast made guide and my first as well *dramatic sound*, I really wanted to be the first to make it since The Morrigan is a goddess I've been waiting to play for a long time (to be honest my girlfriend was more excited than me for The Morrigan since she is the real Celtic mythology fan) and I had fun imagining other Smite players reading the guide so I made it easy to read as well (hopefully xD, I'm not a native speaker so I'm ready to get bashed by grammar nazis), I'm also aware I made a lot of parenthesis, hope it wasn't too much ^~^.
Thanks you for reading my guide ! If you find this guide useful let me know with an upvote :3 !
Will be waiting for your comments <3 !
- Add few pictures and some banners (soon)
- Make a comparison between base stats and build stats (soon)
- A Joust/Arena/Clash Gameplay section (later)
- A Changelog (later)
- Improve the guide with bb coding using xZeroStrike and nanoyam guides (on-going)
- Improve the build with the huge help of Bullfrog323 and Branmuffin17's item choice guide (on-going)
- Credit everyone that helped me (Papa Murmz; xZeroStrike; Bullfrog323; Branmuffin17)
If anyone wants to discuss or play with me just add me ,TheMrRay06, I will be updating regularly as well with personal experience playing The Morrigan or, using comments on the build or, if they ever happen to nerf her in the future patches ...
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I'll write that the build is outdated somewhere else than the title :P.
So like I said, I'm totally not familiar with a proper build for The Morrigan. I'm probably not going to comment on that aspect at all.
So, corrections, coding, organization, and additional things you can add to your guide...this is going to be long, so I'm putting it in spoiler form.
+ 75 Magical Power
+ 300 Mana
+ 10% Magical Lifesteal
+ Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 3 seconds.
+ 90 Magical Power
+ +30% Magical Lifesteal
+ +10% Cooldown Reduction
+ 30 Magical Power and 15% Magical Lifesteal to all allies within 70 units.
So let me start with this, this build primary concern is to reach max CDR and have at least some sustain since The Morrigan is extremely squishy.
First of we lose 10% CDR (for some people it's not that important but there's more) then for sustain we go from 30% lifesteal to a mere 10% :/ again The Morrigan is really squishy so that lifesteal can come really advantageous. Further more Pythagorem's Piece gives more flat damage plus this build's mindset it to be a maximum of use to the teamfights, 15% lifesteal and 30 Magical power is given to them with it's passive ^~^.
Now Polynomicon's passive is what let's you get that "huge burst" you said, but as The Morrigan playstyle is mostly poking from afar you won't hit that AA often which is pretty useless since the main perk of this item is the passive.
But here's a question I get asked regularly, why ranged ? Well she could be played as an assassin right ? Her kit has ganking possibilities ? But whats the difference between an assassins and The Morrigan :
- Assassins have gap closer to chase enemies while she has only movement speed (which is preferable to escape).
- Her burst isn't enough to kill someone 1v1, after using your main combo Dark Omen+ Deadly Aspects (plus going close range with The Morrigan is extremely dangerous and you will most likely die)...
- Her ultimate is situational and preferably used in teamfights ...
To sum up only 2 real damage abilities where only one of them is close ranged, playing safely and from afar while poking them will often create situations where going for "The Suprise" combo will secure you at least one kill.
It is maybe a bug (with all the bugs that she had, it would not be surprising), but it worths noting :
Dark Omen's debuff does not apply to minion. In fact, it only applies to gods.
Therefore, casting Deadly Aspects, a second Dark Omen or your 3rd basic attack won't trigger the damage of Dark Omen a second time.
Dark Omen will apply the debuff only if the target does not have it.
If your target already has the debuff and you cast a second Dark Omen on them, the trigger will occur, but it will NOT apply a new debuff on the target.
Ex :
Let's say you cast 4 Dark Omen in a row on a god (thanks CDR)
- First one does damage x1 (cast) + apply debuff
- Second one does damage x2 (cast + trigger) + remove debuff
- Third one does damage x1 (cast) + apply debuff
- Fourth one does damage x2 (cast + trigger) + remove debuff
So, if it is intended and they don't fix it, you probably want to update your guide in that regard.
For the Dark Omen debuff it is confusing since I tested it myself before and it was applying on the second time you hit Dark Omen ? Maybe it was a bug and it got fixed or it is not applying anymore and that's bug ?
As you know i'm in an important exam week so I'm drowning with homework and studying but I will probably log in later tonight to buy the Celtic event :3. I will try then and if it's true I will change my description till it's fixed (and will probably add a disclaimer) ^~^.
Pythagorem's Piece
The Core build cost would be : 6300g
Spirit Robe
The Core build cost would be : 6360g
Obsidian Shard
You will be bursting down gods, right.
You won't be bursting down tower with The Morrigan, no matter what item you buy.
So that you can throw 2 basics and don't hit anything and still benefit from the 3rd hit AoE effect for your 3rd basic.
Of course, you still need to connect with your 3rd auto, since it remains a basic attack.
It does not acts like Sol Stellar Burst for example.
this is a pretty good guide, and I'm pleased to see that you are willing to improve it according to the feedbacks you received. For that reason, I'll try my best to contribute to its success.
The build
By itself, this build is good, we can't deny it.
I see you focus on 3 main points :
1 - Full 40% CDR (which is mostly for her ult)
2 - Lifesteal
3 - Penetration (Because it's mandatory if you want to deal damage)
However, I think it could be improved a bit
CDR options
Papa Murmz already covered that point, so I'll skip it.
Rod of Tahuti
Rod of Tahuti is just so strong that it should not be taken out of your build.
However, to include it, you need to replace one item.
First option : remove lifesteal from your build and replace Bancroft's Talon with the rod.
You will deal more damage but would rely mostly on your Mail of Renewal for your sustain.
Second option : combine your lifesteal and CDR by picking Pythagorem's Piece instead of Mail of Renewal (like you already suggested) and replace Bancroft's Talon with the rod.
This would make you completely squishy though.
Third option : keep only 30% CDR and replace Mail of Renewal for the rod.
Again, this would make you squishy.
Item cost
I understand the reason why you want to pick Spear of Desolation 4th item.
By its stats, it is an amazing item, however it cost you an arm and a leg to buy it.
Plus, its Tier 2 Enchanted Spear is pretty weak compared to its final tier.
Which means that as long as your item is not completed, your abilties are still weak.
When you will have completed it, other players would mostly have 1 more item than you.
For that reason, I would suggest you to pick Spear of Desolation as your 6th item.
Skill order
I would have thought that your 2nd ability Dark Omen would be leveled up first.
It's your main wave clear, your main poke ability, and it safer to use than Deadly Aspects.
If you prefer to level Deadly Aspects first, it's fine, but maybe you should explain why in the description the abilities.
Corrections
This is to correct false/misleading information in your guide.
Perhaps you didn't know, perhaps it's just a mistake or sort of unclear wording.
Ultimate on a 40s CD
This is totally misleading, because Morrigan's ultimate, Changeling, cooldown starts at 160s and decreases down to 80s at level 20.
So, the 40s CD is only if all these points are true :
1 - You are level 20
2 - You have full CDR
3 - You have Spear of Desolation
3 - You ult, but didn't use the ultimate of the god you picked (or if you did, his or her CD was lower than 80s)
4 - You get a killing blow during AFTER the ultimate is finished while the passive of Spear of Desolation is still up. (Which means if SoD passive is up and you get a killing blow while in your ult, the passive will be used uselessly)
As you can see, it's pretty much only a late game scenario.
Mid-game, you may have full CDR, but your ult will probably be still at 140s or 120s, which means anywhere between 72s and 98s
That means you should NOT "waste" your ult only to get a Chang'e heal (unless that's the only way you could survive).
It means that your ultimate will mostly be used for something that will be very effective for the situation (most likely involving CC).
Bancroft's Talon
First, 12% magical lifesteal is not very high, since AoE abilties reduces lifesteal by 66% and you only have AoE abilties.
Therefore, it's not enough to make you feel as sustainable as Hercules, but it's better than nothing.
However, the "can be doubled in case you lose 25% of your health" is incorrectly worded.
It should be either
"can be doubled in case you lose 75% of your health"
or
"can be doubled in case you are at 25% of your health"
Which makes Bancroft's Talon less powerful that you might think.
If you are at 25% of your heath, which is around 550hp at level 20 with your build, you should not stay in the fight, as anyone can 1 shot you at that point.
Improvements
Finally, here are some suggestions you could include in your guide to improve it, aside from what is already in your To-do list.
Ultimate tips
Sure, you can't even think about listing all the possibilities you can do with her ult.
However, there are some tips that are nice to know about the use of her ultimate that maybe not every player has figured yet.
Since it's a guide on how to use Morrigan it would only make sense to include those tips here.
If you need help for your guide, don't hesitate to ask here, we are all willing to help.
Hope this will help you with your guide.
P.S. Je peux aussi t'aider en français si tu préfères, c'est également ma langue.
Tout d'abord je tiens à te remercier d'avoir écrit autant de conseille marque une analyse poussée de mon build en un premier tant mais aussi de te remercier d'avoir écrit tout cela en anglais pour nos amis anglophones ! Ainsi la question se pose, est-ce qu'on devrait continuer en français pour faciliter la communication et arriver à un build améliorer efficacement ou continuer en anglais pour que les lecteurs puissent suivre la progression et être témoins de l'évolution du guide ^~^ ?
Par sécurité je continue en anglais car c'est une langue qu'on parle ***ez correctement (sauf quelque maladresse que tu as pu lire) et donc par rapport à la majorité anglophone voila ma réponse :
I'm going to answer chronologically so I won't make it more confusing xD.
The Build :
As you said, I focus mainly on sustain (so not lifesteal only but it can also be from protection or more health regen/recuperation after a teamfight) and since it's an "over-all" build penetration was the best option as the a tank per composition meta in Smite is pretty much the only viable composition :'(. Of course CDR was one of the principal objectif of the build as sooner have your abilities availible higher the potential of being useful to either yourself (escapes or chasing kills) or team (active during teamfights adding to the damage output of the team) will be. So far you got me all right which implies again that you analysed my guide thoroughly, so let me thank you again :3 !
You are right about Rod of Tahuti but as I failed to mention in the build I tried this build only in Clash where gold is easier to get than conquest (and I mainly play Joust as well) I still didn't have time to test it on the long term (je fais une petite parenthèse en français pour te faire part d'un petit detail que peu de personnes pourront comprendre, toute la semaine prochaine j'ai bac blanc x) donc les jours à venir je risque d'être quelque peut moins actif sur le site :/) so I should suggest this build only to either Arena and Joust or Clash since they are gamemodes where gold isn't the main concern.
Always with Rod of Tahuti, from the different option you gave me we have :
- Remove lifesteal and go for the Rod of Tahuti (while Spear of Desolation is still the 4th item, but I believe it is a problem gold-wise)
- Using Pythagorem's Piece as 3th item that gets us the 40% CDR and more Magical Power and lifesteal (with the aura for the team that should not be neglected !) but being more squishy making The Morrigan a glass canon
- Just replacing the Mail of Renewal with the Rod of Tahuti, we will lose the 40% CDR.
I think that the second option is the best option as it doesn't really change from any mage playstyle (who are mainly glass canons) but who knows maybe there's an even better option or build than this one where having at the same time 40% CDR while being of use to the team and having as well some good sustain on The Morrigan is plausible ^~^ !
The gold problem persist tho, so far it's :
Shoes of Focus/ Chronos' Pendant/ Pythagorem's Piece/
Spear of Desolation/ Obsidian Shard/ Rod of Tahuti
Here the 4th item and 6th item are expensive but buying a expensive item end game isn't really a problem while in midgame it is. So maybe put Spear of Desolation as 6th like you suggested and Rod of Tahuti as 4th but here the penetration will be of use only end game (now the question, is it bad to be have penetration late game since tanks aren't really priority kills mid game but later ?). I doubt having Rod of Tahuti 4th item would be too heavy gold-wise.
Skill Order
Yes. My fault (;_;). It is in fact better now that I think of it in a laning phase point of view. I should divide the guide in two, Conquest and Arena/Joust/Clash, I would appreciate your Conquest knowledge to help me if possible :) ?
Corrections
So here's the real problem xD (j'ai quelque peu exagéré, tout en restant dans le véridique, les possibilités du build afin de le "vendre" un peu au lecteur pour qu'il soit impressionné, c'est surement mal mais je reste dans les limites :P et pour ma défense j'allai en effet changer tout ça après une certaine période où le besoin d'embellir le build n'est plus) The description of Changeling needs to be updated.
Regarding Bancroft's Talon, as seen before this item is going to be replaced by Pythagorem's Piece so the item description shall be removed completely and replaced, sorry.
Improvements
It was supposed to be in the To-do List I'm ashamed :'( I did say that there are too many possibilities but of course some are more profitable than others (for example the enemy team have a Thanatos and a Nu Wa and their ADC, support and bruiser are really low and escaping the team fight, here it's either Thanatos to chase down their carry or using Nu Wa's ult to potentially secure those kills (Sanctuary timed right is a powerful relic trust me) of course those two possibilities aren't on the same level and one is obviously better than another :P. Or another example, few god ultimate that can change the tides of a teamfight drastically when you aren't supposed to have it in your team, best example is Ares or Xian Tian ultimate where your team had to buy Purification first relic and the enemies not necessarily, so using their ultimate as The Morrigan guarantees you a fruitful ultimate with kills and assists.
P.S. Voila voila x) un call sur n'importe quelle plate-forme de communication vocale m'aurait permis de te transmettre tout ça plus facilement :P Il est toujours possible que pour le reste de nos échanges, qui ont pour but d'améliorer ce build pour la communauté, sois faite dans la simplicité d'un call (Skype/Curse/Teamspeak/Discord) pour cela et seulement si tu l'accepte nous pourrons en discuter en PM ^~^ Merci encore !
Cordialement, Best regards, Ray.
Again, I'm glad you receiving our feedback with such a positive mind.
Of course, we'll continue this thread in english, so that everyone can profit from it.
I just told you I spoke French too if you wanted to continue in PM, since it could potentionally become a huge thread, of which only the final result could be useful.
I'll try to keep this response short, maybe not in chronologically order.
So, as I guessed, your build was not aimed toward Conquest.
I guessed Arena, but with Clash, I wasn't really far.
If you really want your guide to be top notch, you should have a division for the different modes, but that's probably not the next point on your To-do list.
Also, you asked help with my Conquest knowledge ... lol, that was funny.
I never play Conquest (but this might change with Season 4, who knows), so I'm not the best placed to help.
About the Rod of Tahuti at 4th item, the same reasoning than with Spear of Desolation remains.
It would be better to pick Obsidian Shard
About the Rod of Tahuti point, all your suggestions are good, but would mostly depend of the game mode and the playstyle of the player.
So, because of that I would personally suggest the build you came with, with 1 or 2 switch possibilities and the reason behind them.
For example
Shoes of Focus
Chronos' Pendant
Pythagorem's Piece
Obsidian Shard
Rod of Tahuti
Spear of Desolation
This makes a glass canon build.
Then, if you want, you can replace Pythagorem's Piece or Spear of Desolation at the cost of damage.
And then list some items that can be used, why and when.
For example
Replace Pythagorem's Piece with
Spirit Robe : Keep your CDR, lose your lifesteal, get more tanky.
Mail of Renewal : Keep your CDR, lose your lifesteal, get more health, get both sustain.
Replace Spear of Desolation with
Warlock's Sash : Get more health, lose a bit or power and penetration, it is long to stack though.
Finally, about the tips on ultimate, that is not what I had in mind.
Yes, you could probably show a list of "priorities" that would likely be a kind of tier list about which god to copy "in general".
But if you plan to do so, you would probably have to test all the "what if" implications, and that could take alot of time.
What I meant was more general tips like (but not limited to)
- You can press your ult button to show the god selection, but can still continue to move (and throw basic attacks ? I'm not sure), even while in stealth.
- Once shifted, you cannot come back to your origial form until the end (10s). Therefore, if you picked a god without an escape, you are stuck with it and Confusion cannot help you.
- As soon as your ult ends, every ability you have cast will stop as well. If you throw Ra's Solar Blessing at the 9th second, hoping to get healed back in your original form, the pool will have disappeared.
- If you pick Kali (late game because she's an hyper carry or before to get her Oh**** button), remember than you need to select her passive target too. Therefore, your ultimate will require to select 2 gods in a row, which can be confusing.
- When you select the god, have in mind that you will copy the stats of the god. If you picked the enemy Ares that is feeding and is 1-8-2, you probably won't be as tanky as you'd think. The same goes if you pick Poseidon that is running a full attack speed troll build, your ultimate won't do that much damage.
- When you select the god, have in mind that your 3rd ability will have only 1 point until level 15. So if you plan to go for the kill with a full combo of an assassin, picking Loki, Fenrir or Bakasura is not very effective.
- Probably other points that I have in mind, but haven't tested yet (I played her only once against bots to get the feeling).
Bullfrog323 and I have been continuing our discussion in PM to make it simple for everyone, I will be changing the build according to what we both agree on as the best for the current meta and for the idea behind the build (maximum CDR and sustain with lots of damage that comes with the mandatory penetration obviously).
I will probably make a Changelog (as seen in my To-Do List) to see how the build has been improving to a state where the build will be viable in any kind of situation ^~^ !
But yeah, this is some really nice feedback
I don't comment often on guides, and when I do, I can't only do so in a few words.
Of course you can use my guide as a reference in your video I will be much pleased ! The guide in the first place is here publicly for everyone to use :) Only one condition ! Link me the video so I can add it in my credit parts of the guide as an appreciation for being thoughtful about crediting my guide (which to be honest gives both of us advertisement that is most welcomed ^~^)
Thank you again, Ray.