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Heavy Shot |
Your passive. Let's say that the passive is really bad. Vulcan is not auto-attack based god, so the passive is worthless, and it is hard to benefit from it. |
Backfire is your main damage/clear skill that is on low cooldown. Because of that we max it first.
Inferno Cannon - We mostly put a skill point into this skill at first level. We do this because the turret will help you clear the jungle camp, and it will take the damage ( tank it), although we will max it last, because it is easily destroyed and we need damage from our 1 and 3 first.
Magma Bomb We max it 2nd. It has good damage, and combined with your Backfire it does pretty good damage.Also it is great for initiations and combos.
Earthshaker Out ultimate. It has great damage and we level it up whenever it is possible (level 5,9,13,17,20).
So now lets get into items and their explanation. We need magical power, magical penetration and cooldown reduction.
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Starter item for every mage. It gives us magical power, health and mp 5. We will need those during our early game. Also the passive that gives us 10 health and mana is pretty useful. |
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Useful item that will give you 20 magical power and 4% lifesteal early on, and then we will build/update this item to Bancroft's Talon |
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A must on any god. It gives you magical power and mana, but most importantly it gives you movement speed. Vulcan has no escapes except a small dash on his Backfire, so movement speed is very especially important on Vulcan. |
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Talon is a great item for mages. It gives you good amount of magical power, but most importantly it gives you passive 12% lifesteal and additional magical power for your missing health. |
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I love this item. It is great item on every mage because of it's magical power and cooldown reduction. And cooldown reduction is pretty important not only for Vulcan but for every other mage. |
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In my opinion it is a very efficient item. It gives you 131 magical power just without any other items, so if you want max. damage - then get book of thoth. |
Magi's Blessing |
I buy this item rarely, but sometimes you really need it. When you are behind and enemy has much CC. Coupled with beads it will really help out. |
Warlock's Sash |
Another stacking item. It gives you big amount of health, mana and some magical power. Although the biggest downside of this item is that you need 100 stacks to use this item on it's max. And 100 stacks is a big amount. |
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I am not the biggest fan of this item and I use it rarely, but it can work on Vulcan. It has good magical power and it's passive is useful with Earthshaker or Magma Bomb |
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You need them. Every time you go to base try to get 2 wards with you, so you can ward mid lane, it will keep you safer, but even with wards don't overextend for too much. |
Backfire is great to reposition yourself and can be used as a small dash.
Magma Bomb is good escape skill if enemy is close-ranged. Imagine that Mercury is attacking you, you keep running and throw Magma Bomb at your feet. It will knock up Merc and coupled with backfire will help you escape.
Earthshaker is great for stealing Gold Fury/Fire Giant and unexpectedly ganking enemy lane from jungle.
So here the guide ends. I tried something new for me (writing a guide about mid lane) and i tried my best to provide information but don't make the guide too long and like a wall of text. I hope you liked the guide and most important - got some new information here.
If you have any advice, criticism, or you found a mistake feel free to post in the comments and I will fix it.
Thanks for reading.
Here I want to thank everybody who helped me make this guide.
Jordenito and TormentedTurnip for their Code Blue: BBCoding for Beginners . I used BB codes from there cause so check it out if you want to create your guide.
Subzero I used his template for pros. and cons.
And big thanks and shotout for people who are on SmiteFire and who make this community good ;) Love ya guys <3
11/11/2014
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10/10 you should add
One thing on your combos. Now I don't play Vulcan that much but I understand his general kit. You generally want to Inferno Cannon -> Backfire due to your turret prioritizing the god and dealing more damage. It's a very annoying combo and I hate dealing with it.
I would just add in a bit more gameplay. It usually is the lacking chapters of the guide. Instead of just writing mindless paragraphs talk about starting in either the mid lane/solo lane, zoning, stealing/invading for buffs, fights at mid camps, team fights, etc.
For the most part, this guide is well done and looks nice!
Very detailed guide, and looks really appealing, just a question since I play Vulcan alot could you do a match up section
+1
Heya, thanks for the feedback. I might do that in future.
+1