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pros
How do you play Vulcan, agressive or passive? You will find the answer here.
I usually play Vulcan mid because he can clear waves so fast and can get all the last hits very easy. When you go mid, carefull for other gods that can clear lanes very fast. You know, minions hurt very badly in the beginning. I try to put my turret behind my minions but at the wall. And i still hit all the minions, make sure the minions won't focus your turret but it can happen. I place my Thumper at my melee minions but this depends on you. You can also play it very agressive and put it between the enemy melee and ranged minions. At the early levels, try to harass the enemy as much as possible with your turret and stomper, but this isn't very easy. It doesn't take much to take it down in the beginning.
Always take a small jungle camp at the beginning. Do it with your left or right lane, but this provides a lot of extra gold and experience, the advantage is very handy. When you spawn, inmediatly go to the small camp and place your turret. Recall, buy your items and then you can go clear the camp. Why? To save mana and take the camp without getting damage.
Note: This is a pretty important note. If you are standing in tower range with your little turret and the turret attacks an enemy god, the tower will target you! Watch out for this.
In team fights you basicly put your Inferno Cannon down and your thumper xvi and inmediatly use your ultimate! Because it will focus gods and will shoot in a range of 360°.
Endgame you do a lot of damage with Backfire so you can use this to finish people. (325 damage + 70% of your magical damage so if you calculate everything with a full build this is 325 + 468,75 = 793 flat magical damage!) So you can tell this can easily take out a loki trying to escape because he is low health. The utility you get from it isn't that great but you can do some great moves.
You can engage very well, you just put your Inferno Cannon and thumper xvi down and get out again. You are tanky so you can afford some damage. But your cannons will destroy them. You keep distance and try to adjust your turret and thomper and fininsh people off with Backfire. If you don't have a specific tank in your team, stay in the middle of the action but your whole team has to come with you. This is a bit harder though.
note: I still like engaging with another strong engager like Ymir or Thor better.
reinforced bootsreinforced boots: this is i think the most logical and simple item you can get on Vulcan, it gets you early hp5 and very good physical and magical armor. This gives you this earlygame sustain.
Void Stone: This gives you the advantage against another god in mid. These are mostly magical. But if he isn't, still pick this item because of it's debuff and that's great for your turrets.
Book of Thoth: This gives you the mana regen and extra mana so you can spam your Inferno Cannon and thumper xvi. This is handy if you placed it wrong or you want to place it in a jungle camp. It also gives you this nice magical power and mana stacks.
warlock's sashwarlock's sash: This item is basicly perfect for Vulcan, it gives health so it increases your passive forge. This also has this stacks for magical damage and health that's very awesome because you get stacks very fast with Vulcan.
Gauntlet of Thebes: This item improves your stacks to the amount where it's crazy. This item is basicly health, hp5 and health stacks wich again, you get very fast with Vulcan.
Rod of Tahuti: This item gives you the monster damage at the end, it increases your magical power with a huge amount.
Wall of Absolution: This is also a great item choice, it's very good on Vulcan when there is a bigger force of physical damage. This gives you also a bit of magical protection. This is when you are playing for example against an anhur mid. If you have this, take this item a bit more early.
Hide of Leviathan: This is a great item agains a well balanced team and gives you amazing sustain and armor. Recommended to take.
mystical markMystical mark: This item is great for more armor and health, this is again good for your passive forge.
Breastplate of Valor: This item is great against physical power. This item gives you the most physical protection you can get on 1 item.
Bulwark of Hope: This gives you good magical armor and a fairly amount of health. This makes your kiting even better because you get a shield and mostly, you will kite people that over-extend.
winged wandWinged wand: This is a great item to increase kiting technique and when the enemy team is full of slows. Only pick this in an occasion when they have a bunch of slows that are dangerous for you.
Bancroft's Talon: Good item when you are much ahead in kills and farm. If you do, this is great for the lifesteal and health.
Obsidian Shard: I don't pick this item very much but when i do, theres a lot of magical damage gods in the enemy team.
You can take anything with your Inferno Cannon and thumper xvi. You can leave it on a jungle camp, but i don't recommend this because you need it to clear minions. What you can do is putting it down and run away, your turret will clear it and you don't have to worry and waste time auto attacking it.
Odin: if he uses his ultimate you can shoot through and hit everyone in the ultimate. You can also place the thumper xvi in. Also, odin's shouts buff the turret attack speed.
Odin: If he catches you in his ultimate and you are alone this a pretty bad situation. You have trouble with placing your Inferno Cannon in the good position and your thumper xvi hasn't got much effect.
When the Gods of Rome ride chariots across the sky, it is Vulcan that made them. When they reach for weapons to wield in battle, it is Vulcan that forged them. When the very earth rumbles and mountains erupt in searing flame, it is Vulcans rage that burns. Smith of the Gods, Vulcan crafts with fire and forge as an artist would with paint and brush.
As an infant, so hideous was Vulcan that his disgusted mother, Juno, cast him into the sea from the heights of Mount Olympus. So great was the fall, it smashed one of Vulcans legs, a wound from which he would never recover. Beneath the waves, a sea nymph, Thetis, rescued the child-god and raised him as her own. As Vulcan grew, he ventured to the surface and discovered fire and the art of smithing. His natural talents emerged and he forged wondrous jewels for his adopted mother.
Summoned to a gala on Mount Olympus, Thetis wore Vulcans glittering gifts, but when Juno discovered Vulcan had made them, she jealously demanded he return to Mount Olympus. Angrily, Vulcan refused. In his stead, he sent a magnificent throne of gold and gems that imprisoned Juno when she sat upon it.
For three days Juno was so entombed, and would have remained so had not Jupiter, Vulcans father, interjected. To Vulcan he offered an exchange, Junos freedom for the hand of Venus, the most beautiful Goddess of Love. Vulcan agreed.
Though his vengeance was served cold, the fire of spite still burns in Vulcans chest. Unable to truly forgive, he loses himself at the forge. None of the wondrous chariots, jewelry or weapons he crafts can ever fill the hurt in his heart, but each one is worthy of a God.
free |
400 gems or 11000 favor |
Good luck, i hoped this helped. If it did please rate +1 and show some love. Please tell about what god my next guide should be, i'll consider it. Next guide will be Zeus. I worked pretty hard and long on this guide. I hope you like it. But most importantly,
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I see people having trouble with that, just placing it randomly hoping for good results.
No need for me to rewrite my old Vulcan build at all (made it when focus was in the game and archived it because I didn't have the time to fix it when they removed it). But I might just do it if I got nothing else to do.
I think the turrets go with Minion AI, as they are counted as Minions.
1 thing though, how on gods earth do you keep ppl in your zone, i found that turret dmg is actually not as high as i thought it was even with full dps build, and there are a few issues, like turrets dont target gods when you drop them and a god is in range, i found it sometimes mostly attacked creeps and also the slow from thumper is so small especially early game. personally i would like to see them add cripple to the thumper to compensate its low dps and turret ai be a bit better.
why is thebes under end game dmg? passive works with protections not hp right
I think it goes on your current health at your health bar not at your items.
EDIT: And Banish which prevents Vulcan from placing turrets?
endgame (more dps)
why not ethereals staff instead of rod? XD
indeed a better choice thanks man
why not ethereals staff instead of rod? XD
Dragonblaze. Just, "Don't let the fire die..."
You mean by not making guides anymore :p
or not posting that many things anymore?