This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
Vote received! Would you like to let the author know their guide helped you and leave them a message?
Pros and Cons
Pros: | Cons: |
Dash has CC immunity Branching Bola adds to crit damage Poison Darts has high area early-game damage Good late game |
Horrible early clear Needs lifesteal early game Can only work as an ADC No CC Squishy, but what hunter isn't? |
![]() |
Again, a relatively uncomplicated ability that you're able to sneak in some extra value out of it. Basically, this increases the damage of your auto attacks. This should be your first priority to level after you have completed ![]() ![]() |
![]() |
![]() ![]() |
![]() |
Now this ability is nice. ![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
The ability that you are playing ![]() ![]() |
![]() |
The only reason I get this first is that it builds into ![]() ![]() |
![]() |
Used by a skilled ![]() ![]() |
![]() |
If you are to keep one item and ![]() |
![]() |
This item is debatable. You could in theory get ![]() ![]() ![]() |
![]() |
![]() ![]() |
![]() |
As I said above, this is a situational item if enemy protections are too high for you to deal with, and it provides somewhat similar stats as ![]() |
Wind Demon | Currently, this is the de facto best crit item in the current meta, and while it's no longer cheap, it's just way too strong not to buy it in a crit build. It has attack speed, crit chance and power. There is nothing to lose. The passive is most useful in taking fire giant or gold fury, but it will give you a slight edge in teamfights. |
![]() |
The most damaging item in the game, especially on crit builds. This will turn your crits from dealing say, 300 damage per hit to dealing 800. It is insane, always get this item on ![]() |
![]() |
This item is thought highly of in the current meta, but I'm not so sure. The only reason I would get this over ![]() ![]() |
![]() |
Basically, ![]() ![]() ![]() ![]() |
![]() |
Status = A bad friend, a worse enemy While ![]() ![]() ![]() ![]() ![]() ![]() As for when you are against the god of war, his shackles will lock down your ![]() ![]() |
![]() |
Status = A good friend and enemy (#goodFrenemy)![]() ![]() ![]() Fighting against ![]() |
![]() |
Status = An okay friend, a horrible enemy![]() ![]() ![]() ![]() As an enemy, it's completely different. Bacchus is capable of easily killing you with his high base damage. From early to mid game, he can solo you if you are caught far enough away from your tower, so don't aggress without your support. |
![]() |
Status = Could be a good friend, but a worse enemy Good ![]() Now you're into some deep waters. A ![]() |
![]() |
Status = An excellent friend, a bad enemy. As I said in my previous guide (on ![]() ![]() ![]() On the other hand, he can also clear, weaken and peel against you. |
![]() |
Status = A good friend,an average enemy Geb]s' main contribution to [[Xbalanques' laning phase is his wave clear, which is decent for a guardian. Also, his two will poke the enemy duo, making it less likely that they'll aggress, making things easier on you. Also, his shield will probably save your life a few times, if your support is good with it and you don't aggress without him. ![]() ![]() ![]() ![]() |
![]() |
Status = BFF, pushover opponent![]() ![]() ![]() Against you, ![]() ![]() ![]() |
![]() |
Status = Good friend, worst nightmare enemy.![]() Against Khumba, pray for help, cus you'll need it. His high early damage will definitely poke you under your tower, and if you aren't careful, he'll go for the kill with his ult. And he will succeed. Just remember, caution above all else. |
![]() |
Status = Great friend, easy enemy![]() Sobek's only ability that is a threat to you is his dash/pull, and if you get good with ![]() |
![]() |
Status = A decent friend, a bad enemy Terra can heel you, and peel with her root. Enough said. She adds nothing else to Xbalanqeues' laning phase. Against her, is a different story. Her root, which is nigh impossible to miss will force you to use your ![]() ![]() |
![]() |
Status = A bad friend, a good enemy ![]() ![]() However, all this is still true against you. His CC is predictable, and therefore dodgeable. Also, if you see him aiming to blink in with ![]() |
![]() |
Status = A great friend, a average enemy![]() ![]() |
![]() |
Status = Good friend, bad enemy He has early game pressure, and an excellent kit for preventing you being chased down. Overall, a very good partner. Also, he has a 2.5 second stun with ![]() Bad news my friend. Ymir is easily capable of killing you at all stages of the game, with his ![]() ![]() ![]() |
![]() |
Status = bad friend, bad enemy Kuzembo has no waveclear, no damage and his ult knocks enemies away from you. Bad choice. Against him, your ![]() |
In summary of this guide: YOU are Xbalanque. You will strike your enemies under the dark of night, and they will never feel a thing. Afterwards, you roar triumphantly at the moon and begin to feast on the bodies of your opponents. Then you will snap back into reality and realize that it's 3 AM and you will substitute some hot pockets for your dead enemies after that penta kill you just got.
If you don't know what I mean, then you haven't played Xbalanque enough.
Authors Note:
SMITEFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new god, or fine tune your favorite SMITE gods’s build and strategy.
Copyright © 2019 SMITEFire | All Rights Reserved
Leave a Comment
You need to log in before commenting.
Collapse All Comments