Sorry, if this is more of a low-elo/low-level player question, but my point is try to make more people aware of this concept.
Okay, so this has been on mind for a while now, Every time I play a game against healers, our ADC gets his 3rd item brawlers, then makes a build that absolutely makes no sense at all after that, and furthermore, he becomes practically useless against tanks, whether it
Brawler's Beat Stick or
Toxic Blade. I don't watch that many SPLs ; however, I don't recall or remember an ADC building an Anti-Heal item at all, even if the enemy has multiple healers. My personal opinion is that an ADC should NOT build anti-heal, an ADC should be able to carry late game and able to kill no matter what the target opposing him/her , though they should go for their ADC build that will let them do so, furthermore late game even if the enemy has healing an ADC with right build will be able to kill that god no matter what, for teamfights, I personally think that mages, and guardian…
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