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Ymir | Contest | Casual | gameplay | videos | iSux | Educational | Arena | Clash | Conquest 


So for the 2016 SmiteFire Ymir Guide Contest, I've made some gameplay videos, playing one match with select guides. I originally planned to try to record a video for EACH guide, but 2 things stopped me...1) that's a lot of recording...more

I will preface this by saying that in no way do the outcomes of the matches affect my end opinion of the guides. I'm not going to blame a guide for my poor play. However, I WILL provide my feedback and thoughts on the match, the items used for the build, etc. Agree or not, hope the videos and my writeups are interesting, and maybe helpful for the original guide makers. Another detail: I based my games on the guides as they were at the time I recorded...so they weren't necessarily in their final submission form.
I'll go in the order that I recorded.

The build upon which this match was played is from the following guide by ThePerfectPrism: https://www.smitefire.com/smite/guide/there-no-love-in-your-violence-ymir-support-guide-s3-14910
The match details can be found here: http://smite.guru/censor/match/hr/38355
Support build as suggested in the guide (as of 2016/11/05):






Build as used (modified at the time of match by Prism, and screwed up on the last item by me):







Thoughts:
I'm very comfortable with this build overall. It's a fairly standard support build, though I usually never get

I was quickly consulting his guide after a death and looking at his "recommended final items." I was going to go in order after Bulwark, but instead of getting Urchin, I wanted more damage, so got

And of course,

The other thing I didn't follow was the suggested build order. Instead of prioritizing



What would I do differently?
Hmmm...I'd want to try out

Also, if I get



My tweaked build, at least in hindsight of this game:







The build upon which this match was played is from the following guide by IceColdPappsi: https://www.smitefire.com/smite/guide/frosty-the-snowman-ymir-for-dummies-14765
The match details can be found here: http://smite.guru/censor/match/hr/38371
Played this match with the guide-maker, along with SF clanmates. Upon his decision, used his "Christmas Eve" CDR build (as of 2016/11/05) as follows:






Granted, I didn't follow the guide, per se, because I used the "Fed" build, instead of the "Feeding" build...and hoooooo boy, was I feeding like crazy. Reason I chose this early in the match was because my team overall was doing okay, and I wanted to try the high-power build. Not sure using the Feeding build would have made much difference in this match.
Thoughts: A lot of them, have I.
1. I'm mostly just not fit to play a Guardian building like a mage...even when I'm aware of it, I continue playing as if I'm tanky. The closest I can come (and do well) is playing




2. The enemy composition was a difficult one for a slow, no-escape god like



3. I was definitely too aggressive, which resulted in way too many situations I couldn't get out of...but if I can't even get close, I'm still worthless to my team. Best case I stay under the tower, clear when possible, and wait for very specific, opportune moments when the enemies are already occupied...should have mostly followed Taco (

What would I do differently?
My tweaked version of this specific build based on Thoth and CDR, at least in hindsight of this game:






However, my preferred Pappsi build would have been his Abominable Snowman build, using Warlock's Sash instead of



The build upon which this match was played is from the following guide by ChaoticUdders: https://www.smitefire.com/smite/guide/quot-slayer-quot-of-the-all-father-its-a-ymir-acle-14946
The match details can be found here: http://smite.guru/censor/match/hr/38458
Played this one solo-queued in Arena. Used the first build, "Damage (Yet Tanky)", as he/she said it was their favorite build. Also, I definitely didn't want to go glass-cannon (and didn't queue in a group so didn't feel comfortable doing that to teammates), and the 3rd build is tanky but a bit boring (not saying it's not effective!).
The only adjustment I made to the build was to switch the build order a bit...there were more magical gods, so I switched


Build as played:






Thoughts:
Overall a very comfortable build for me. Mostly tanky, at least to start, which just really helps my survivability. Would prefer to see a bit of flexibility in the way this build is presented...Pestilence isn't always the best magical defense choice, and giving other options depending on circumstance would be nice. Granted, not saying it's not a fit here...it's a decent counter to


I don't think Udders says anything about which mode it's for, but when not providing gameplay info, or showing the build with starting items, I assume it's perfectly suitable for Arena and other non-Conquest modes.
That said, for Arena, I really missed having at least one good CDR item. Having my freeze up a bit quicker would have been helpful...there were a few times during the match where I was just mashing the button hoping it would come up (too distracted to actually look down, lol). That said, his main damage from

Also...I know people like

It's good that there's at least one pen-effect item in the build...



And yes, I missed a few

What would I do differently?
I'd probably switch out


Void 4th is okay, but I'd also consider changing it out for

My tweaked version of this specific build:







The build upon which this match was played is from the following guide by masterricu: https://www.smitefire.com/smite/guide/unexpected-power-ymir-support-10281
The match details can be found here: http://smite.guru/censor/match/hr/38551
Solo-queued this one, and chose to go bruiser using ricu's Damage build. As he lists it, it's:






However, I screwed it up...see, I use a similar progression when I play





I chose this build over his standard Conquest Support build, as I consider his Support build somewhat standard (not a bad thing). Just felt this one would be the more entertaining one.
Thoughts:
Now, my score (0/2/22) seems a bit unfair...I felt this was a pretty solid game overall, and I think I had a couple of kills taken from under my nose (or maybe I was just too slow, hahaha). I didn't utilize Blink as much as I probably could have either...I often forget it's there.
It's another relatively comfortable build for me. Yes, definitely more offensive than I usually go, and I can definitely feel his lack of mobility sometimes (which is why I'm more comfortable with more D/health earlier), but that damage is nice...my in-game damage was low, but camp clear and individual god damage was very good, especially when Frostbite is applied.
In the end...I actually think I like the idea of

What would I do differently?
Well, I'd build correctly for one. Second...if the game lasts longer...I'd want to see how

Also, depending on the mode in which this is played, sometimes there are 4 magical or 4 physical gods, or maybe it's Joust and there are 2 physical damagers and a tank guardian...in those cases, I would like to see his guide suggest alternatives to


The build upon which this match was played is from the following guide by Pellie: https://www.smitefire.com/smite/guide/father-of-the-frost-giants-ymir-guide-for-s3-jungling-14948
The match details can be found here: http://smite.guru/censor/match/hr/38596
Almost a full team...played with GGF (




I've played some other builds that could have worked for Conquest in Arena and Clash matches previously, because those builds generally translate well. With this being a Jungle build, though, felt I couldn't get away with not playing Conquest.
Pellie's guide lists the following as his core items:



I came into the game generally knowing how I wanted to build (as long as it made sense against the enemy team's comp.
I did plan to alter things just a bit...I was going to go

The build as I played it:







Thoughts:
I get Junglemir. I really like his





Did well in the match...4/0/4, with 2nd highest player damage on my team to Taco, who always seems to do a ton of damage. But here's the thing...in the Jungle, it seems like I did well, but I have no clue how well I was actually doing. I get sidetracked easily, forget to look at the map sometimes, forget to drop wards, etc.
But I DID have some confidence. Almost died a couple of times, but the


What would I do differently?
For Jungle, I think I'd probably prefer to start with


OR...I'd go



All of these are options Pellie provides in a way in his guide, so...well, I think it's a strong base, while not holding your hand too much and allowing you to choose what you feel is best. Not bad.

The build upon which this match was played is from the following guide by Bernardozomer: https://www.smitefire.com/smite/guide/ymir-3-21-in-depth-conquest-guide-15150
The match details can be found here: http://smite.guru/censor/match/hr/38814
I forced poor Zilby to play this one with me...didn't want to solo queue, and he was up. He complained that it was so late, but in the end he agreed...though he called me a poop.
I feel really bad about posting this match, which Bernard requested. But I'm getting a little tired of

This was a somewhat standard defensive build, but with a focus on maximizing CDR before anything else. Thus, he lists the following as his core items:




The build as I played it:













Of course, there were further deviations from his build...I should have gotten

Thoughts:
Welp. One of those matches where I turned stupid with my walls (see Bernard's "Cons" section, lol). Not only that, but I was just not thinking well...been really tired the past few days for I don't know what reason, and I didn't even warm up with a match before. Not that that is an excuse...very likely would have sucked anyway.
So yeah, did really poorly...1/7/12. Our


Then mid/late game hit, and I started spacing majorly. I have this bad habit of wandering in the Jungle because I can't make up my mind where I want to be. I think I have less of an issue on this when playing

Also, I'm not used to really fearing Mid-laners as much as I feared

What would I do differently?
Hmmm...other than play better and drop more wards, I don't think I'd prioritize full CDR as quickly. I have no problem with


However, I personally almost never get


My preference there? If I specifically wanted magical protections, probably




In hindsight, and keeping the general theme of early CDR, I probably would have built







Bernard covered a decent amount of the gameplay considerations, though I wasn't thinking well enough to actually utilize them (I should know better anyway, with or without the guide, but hey). Wish I could have given him a better game. Maybe next time.
Anyway, hope you liked my writeup and experiment, and I apologize for my poor play. I wish everyone who created

~Bran
For example, you were against a support Chang'e, so choosing Curse as first relic made more sense, and i didn't talk about this possibility...
I'm thinking about lots of additions i'm going to make to the guide when the contest ends (Including a new build!).
(I just don't know why you bought BoV as 2nd item instead of Genji's, as there was 3 Magical Gods...)
But man, not a good match, so I apologize.
Meta slave intensifies, must resist the urge to flip over Bran not playing
well at least you did jungle
(people pls play
*edit* my bad, Estidien's is for Support (reading it right now)...fine, I'll run with your Solo, that cool?
But either way, my argument for
Just how my preference is changing...nothing wrong with yours.
"It's not you, Papps...it's me." LOL...you're plenty young that there's a good chance you'll hear that sometime from someone, and if it does, it's going to suck, but life goes on.
Anyway...would the build be good for clash or another game mode? Yes...situationally. Every game, every match is different, so will it work sometimes? Sure. Here's the thing.
So...situational. I definitely didn't pick my battles well, and also having dangerous ranged enemies like
Full damage