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GameGeekFan's Blog
Blog Posts: 14     Views: 30743     Comments: 148
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September 20, 2015

Duslica: Lady of the Skies [CTR1]

Views: 3999 GameGeekFan
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blueee  |  lightning
Character Name: Duslica

Female with the power of air, but more specifically lightning strikes and cloud formations.
I would like to think of her as an angel with light blue wings. Of course she would be in the air, flying.
Im thinking of her to be basic attack heavy, but her basic attacks can CC. She can be mid but can do well as a support.
She is ranged and her attacks are electrified air.


Passive: Lightning Strike

Her basic attacks give enemies a chance to be hit by lightning, paralyzing them and applying a DoT that increases their chance to be hit by lightning.

5% chance each stack (4 stacks)
DoT: 3% of maximum health every 0.5 sec for 4 secs
DoT chance increase: 10%
Stun (Paralyze) for 0.5 seconds


Ability 1: Dark Clouds

She sends storm clouds to her target area, slowing all enemies and making them wet, making them more likely to get hit by lightning.

Slow: 10/15/20/25/30%
Lightning Strike chance: 3/6/9/12/15%

Im thinking of the target area to be a bit smaller then Whirlp
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September 17, 2015

Penetration

Views: 1713 GameGeekFan
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for  |  help  |  idk  |  penetration  |  put  |  stats  |  stuff  |  tags  |  to  |  what  |  yay
I want a general explanation with flat penetration (reduces) to percent penetration (goes through a certain amount of defenses).

Which is more effective? And can it go together?

I heard from another member that they dont (I think Zilby) but it doesnt make sense to me.

Basic math (mistakes incoming), I am not counting auras or health.

Random god with 100 physical defense.

You have an item that reduces physical defense by 10. Another item that goes through 10% of physical defenses.

100/10 is 10

Reduced amount is obvious at 90.

With both items it would be-

100-10=90

90/10 is 9.

With 200..

200/10=20

200-10=190

190/10 is 19.

Even though its only 1 point down, its still more effective. Isnt it?

God i hate Math. If anyone could do this with items from the game feel free to.

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September 03, 2015

God Idea. Arclight: Embodiment of Power

Views: 2661 GameGeekFan
This might be messy. Also no picture cause that picture is me. I have no idea for base stats you can decide that. Just imagine some dramatic guy with a hoodie.

Screw the passive, he will just be a melee mage attacking with a glass sword.



Passive:Glass World

Arclight learns from his mistakes and adapts to it through his glass world. After an enemy god kills him, he gains protections and power against that enemy according to level. After Arclight kills the enemy god, some of the power and protection are permanently given to him.

Power: 30(+5 according to level)
Protection: 10(+2 according to level.

Power and Protection taken: 10
Max Stacks: 5


Ability 1: Glitch/Hack

Arclight glitches to his target area, dealing damage. If an enemy god is in the target area, they get stunned and take damage. If your ally is in the radius Arclight glitches into them and the ally takes a certain amount of Arclight's defenses for 4 seconds.

If effected by Final Ending, after enemies get stunned the…
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August 07, 2015

Fucking Bugs

Views: 1571 GameGeekFan
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The freaking Khepri bug of 2015.

So apparently Khepri had a game-breaking bug (how ironic).

Anyone who got revived by Khepri (including Khepri himself), stacked their items twice (as if they bought them again) and their buffs they had twice (as if they got it again). It is good and all that they are working on it and even went as far as disabling him, for good reason, why didnt they notice it sooner? They should have done bug tests and paid attention. Unless the bug just somehow randomly happened in a game and BOOM, everyone abused it.

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