For instance, one of my teammates tried out one of the builds I build in a previous game, now this build was by no means perfect, but it did win us the game with offensive use of Emporers armor. The enemy team was just pummeling us with their tankyness and inability to be killed so I bought void stone to counteract it. Usually, when i post a build on here, it has at least something for every game. Like my classic faf or my regular sun build.
But, if you really want to be good at the game, don't listen to builds, make your own. In the pro scene, they don't listen to builds because they have the knowledge to know that when you buy a specific item it will have a specific affect on the game and will give them a specific advance get, such as my void stone example.
Vvgl
Vvgg
Uber
Just build nothing. also lanes are stupid. avoid lanes, towers are your safe zone, especially enemy towers.
or just build lifesteal Sun Wukong. basically the same thing
Hmmm...I think by "builds" you're referring to a very specific build. 6 items, no variation. I'm going to paraphrase your situation as you described it. In your example, you had a build, and it worked for that game. But in another game, your teammates tried that exact build, and it didn't work.
Is that because a good build is subjective, as you state? Yes. Any individual match is always going to be different; there's no way around it. Different players with different skills, different god choices and potential synergies, not only for the enemy team, but yours as well...it all really changes up each match, and that's one of the great things MOBAs provide: variety.
But if you're trying to implant that idea onto the builds and guides that sites like SmiteFire present, I have to strongly disagree with your conclusion. Yes, some builds are just straight up 6 items with a quick write-up. But good guides not only present best "standard" options, but also alternative suggestions for replacements in different situations. The best guides educate the reader as to WHY you might choose different items, and how to recognize those situations.
In other words...good guides are flexible. Even hunters, who have some of the lowest variety in their standard builds, need to be able to adjust sometimes, and people generally understand that there are strengths and weaknesses to the various options.
If you take the time to delve into some guides, you'll realize that they don't direct you down one narrow path, with sudden drops into an abyss on either side. And taking that time to read...if you're open to learning, you are ABSOLUTELY going to experiment and try to recognize situations where one item should work better than another (e.g. Pestilence vs. Bulwark of Hope).
In the end, guides where people have put in the effort, well, they can actually be paths to exactly the end result you propose. They're educational tools that help players familiarize themselves with gods with whom they may or may not have much practice. That familiarity will eventually lead to confidence in their growing knowledge, and allow them to build to the situation.
In the end though, most of the builds on this site are really meant to be just that, general builds. You shouldn't pick the same items for every context, most of our guide writers know that and offer alternatives for different situations. (Albeit, a lot of ADCs are an exception to this, that class usually just has an optimal build for 99% of contexts for each god). If you're still learning the game though, sticking with one build consistently can help you get better at the character since you don't have to focus on as many variables at once, your god will perform consistently the same every game so you can turn your attention to how to use them best. This is of course not the most optimal way to play, but no one on here is a pro player for obvious reasons, we're all looking to improve.
Finally, as a community, you can't say that a dis to builds is a dis to the community. This site is about guide writing, and as much as builds are often a core feature of guides, they're not the whole.
@overld1, idk how you got that out of what he said, I think you should reread it, you seemed to get the opposite message.
@zero, I agree that you shouldn't look blindly only at what the pros do to determine what's best, but it can help just a note.
But(t)...
This does not mean that these builds are useless. Some of these builds, unfortunately not all of them, have a lot of research and knowledge behind them, and are created by some people who know a ton about this game.
These builds are made for those who want to try something new, those that only have limited knowledge about the game to create their own, and those that just want a challenge or laughs & giggles.
On top of that, comparing to the "proscene" is one of the most **** things to do. I'm sorry, but comparing anything to a "proscene" just makes you deserve an absolute slap in the face.
It's called a "proscene" for a reason. These people usually spend hours on a game that others can only dream of due to work/school and whatnot, and are people that have incredible amounts of knowledge about something compared to the more casual audience. If everybody would just do what happens on this "proscene", everything would be the same. Builds, skill orders, play styles, everything. The game would become stale and boring, and it'd lose every sense of diversity.
And last but not least. This site is all about those "useless builds". If you are telling us not to follow them, I take it that you don't follow them either in the first place, so what in God's name are you doing here, mate?
This blogpost is entirely useless, and instead of not listening to these builds, you shouldn't listen to whatever ranting you've thrown up there, aight? Good. Bye.
Edit, well, seems like you just did. *Claps*
:/