Morana by ZiziNplay
Morana is the goddess of death,rebirth and winter.
Morana sleeps during the seasons change, but as the winter draws closer so does she slowly awaken, watching over the cold winter. People fear the cold - running out of food, freezing to death. Those who worship her however don't fear the coming of winter, as it is Morana who will warm you as death draws near, because after death there is life. With her end, also comes the end of winter and the rebirth of nature.
With the arrival of Cliodhna and the coming of early winter,so has Morana awoken earlier then she should. Enraged that she has been awaken early, she has decided to take part in the battleground of the gods.
Notes: I tried my best for all the arts. Most of them are just photoshoped abilities of other SMITE characters. The main image is made using artbreeder and then i added in a few things in myself (like the horns, background and snow) Also English is not my first language so sorry for any mistakes. Comments and suggestions are greatly appreciated!
Passive Ability
Winter bloom
For every 15% of Morana's missing health she receives a stack of winter flowers. Every stack provides a buff to her and her allies in a 70 units radius that increases healing by 4%. Stacks up to 6 times.
Primary Abilities
1
Watery grave
Morana casts a bubble of water that lasts 2 seconds. Enemies caught in the initial cast of the ability are rooted and crippled into place and are also drowned (taking tick damage overtime). Enemies that enter after the initial cast are only slowed and do not take any damage.
Damage: 10/14/18/22/26 (+10% of your Magical Power) every 0.5 seconds.
Slow: 30%
Radius: 20
Ability Type: Ground Target
Cooldown: 12 seconds
Cost: 70/75/80/85/90 mana
Note: Has a range of 55 units.
2
Frost shield
Morana targets herself or an ally and creates a shield of ice around them. The shield prevents a certain amount of damage or until the duration expires. Half of the damage dealt to the shield is returned to the ally as health and enemies that basic attack the shield have their attack speed reduced.
Shield Health: 60/120/180/240/300 (+20 per winter flowers stack)
Shield Duration: 2.5/3/3.5/4/4.5
Attack Speed Debuff: 5/10/15/20/25% (stacks with similar effects)
Debuff Lifetime: 4 seconds
Ability Type: Shield
Cooldown: 17 seconds
Cost: 50/55/60/65/70 Mana
3
Morana's sacrifice
Morana sacrifices a part of her very own soul to dissolve into a small puddle of water and then reappear in a desired location, knocking back nearby enemies and dealing damage.
Damage: 80/130/180/230/280(+40% of your magical power)
Radius: 20
Ability type: Leap
Cooldown: 17/16.5/16/15.6/15 seconds
Cost:70 mana
Notes: Has a Range of 80 units and Morana takes 0.2% of her current health as damage for every unit.
Although Morana herself is not visible during the dash, the small puddle that she turns into IS, making it predictable where she will dash.
Even though Morana turns into a puddle, the ability is considered a leap and she can still be pulled by Awilixs ult ( Gravity Surge).
Ultimate Abilities
4
Effigy of rebirth
Morana channels her strength and creates clones of herself that attach to nearby allies (including herself) and enemies. The clones provide healing over time based on the allies missing health and reduces the enemies magical and physical protections.
Clones Duration: 6 seconds
Clones Missing Health Heal: 2/6/8/10/12% every second
Protections Debuff: 20%
Radius: 35
Ability type: Ground Target
Cooldown: 95 seconds
Cost: 100 mana
builds, upgrades and playstyle
Support
For starters Benevolence or Sentinel's Gift with Glowing Emerald with a few pots and definitely Hand of the Gods as her early clear is quite slow. You want to upgrade that Glowing Emerald into Gauntlet of Thebes as quickly as possible to get those stacks going. After that it really depends on what you and your team needs. caduceus shield is a really good pick in my opinion as it will be really fun with her passive. You can never go wrong with Pridwen on a god with a normal ult. Things like Sovereignty Shogun's Kusari Oni Hunter's Garb Talisman of Energy Bulwark of Hope and Heartward Amulet are all great early defense options and if you need anti-heal Pestilence or Contagion would fit nicely or if you need some crit defense the obvious choice is Spectral Armor. Spirit Robe is also an option if you are getting stunned a lot, of course there is also Magi's Cloak but i don't recommend it on a tank. Late game you probably want to buy Mantle of Discord and upgrade your starter item ( Sentinel's Embrace , Compassion ). Winged Blade and Relic Dagger are also both good options. Ethereal Staff and Void Stone are also really good items as usually you would want to play Morana more aggressively. Even items like Spear of the Magus and Bancroft's Talon are fun items, especially with Bancroft, with your passive you can heal a lot if you are in a pinch.
Solo
Morana does have a bit of healing from her 2 and her ult, combined with her passive she might be viable in Solo.
Similar to the support, however you would want to start with either Vampiric Shroud or Warrior's Axe or even Tainted Steel if you are going against something like Anubis or Hades. Instead of the gauntlet you 100% want to go with Bancroft's Talon, replace items like oni with Genji's Guard and Sovereignty with Breastplate of Valor. Celestial Legion Helm Hide of the Urchin and Stone of Gaia would be more appealing items this time around. Witchblade against AA gods and Divine Ruin for anti-heal. Even items like Rod of Tahuti or Soul Reaver become options in my opinion in addition to the previously mentioned aggressive items.
Relics
If you are going support I recommend Heavenly Wings as a first relic or Horrific Emblem, if you are going solo Blink Rune Sundering Spear and Horrific Emblem are all good options, maybe even Purification Beads or teleport glyph. For your second relic Belt of Frenzy would be the best option. Other than that there is of course the more conditional relics: Cursed Ankh and Phantom Veil
Upgrades
You probably want to start with watery grave as your first ability, as it gives you a nice amount of crowd control and damage, starting with frost shield is also an option if you want to start of more defensively, which ever one you start with, your second ability should be the other one, and lastly as your third ability you should get Morana's sacrifice as you don't really need the dash that early on and the fact that it deals damage to you can be quite a pain in the early game. Afterwards if you are support, both watery grave and frost shield work fine, for solo I would go watery grave for the damage. Also upgrade the ult every chance you get, probably even skip level 8. For support the two most important abilities to upgrade first are watery grave and frost shield but as a solo laner I could see watery grave and Morana's sacrifice instead, for that extra damage and mobility.
Morana's play style is based on the idea of playing on the edge. Her passive (Winter bloom) frost shield and effigy of rebirth play very well with the idea of having yourself on low HP and healing your low HP teammates making her really good for turning around the flow of battle, turning a loss into a win. With her, you definitely want to be in the front and taking all the damage - allowing you to stack your passive. She has a really good engage in the form of ghastly sacrifice, of course that does come with the downside of dealing damage to yourself.
Her early is probably stronger as she can more easily stack her passive and give herself and allies massive shields.
Other than the support role, I can definitely see her being played as a solo laner and even as a jungler, with her very long ranged dash followed by the knockback there are definitely plays u can try and do with her.
Items like caduceus shield might be really fun to build, stacking over with her passive. Bancroft's Talon also seems like a good option for a more damage focused build.
Morana's sacrifice is also really good mobility for when you see your back-line under attack, you can easily swoop in for the save.
Pros:
Very strong early
High Mobility
Great in team fights
Can easily turn around a game.
Good for tower diving
Cons:
Requires a lot of risks
Her mobility ability chips away at her health
Frost shield becomes weaker late game
Other than her leap, she has very little range
Things like Odin, Ah Punch and other gods that have in build anti-heal are really good options to go against her, but also relics like Cursed Ankh and even Sundering Spear are really good options if you don't have a good god counter.
Gods like Anubis and Nemesis might be really fun to play with.
Appearence
Morana appears as a beautiful young lady.She has a long and dark, blueish gray hair. She has a beauty mark in the form of a small mole on her chin.
She uses a form of a farm sickle but the handle is a bit longer then normal sickles. She wears a big white dress with different red belts and garments. She doesn't wear any shoes (I imagine hearing the skin of her feet touching the floor as she walks). I also imagine her having some sort of crown or horns made of sticks.
When it comes to her personality, shes like a child that tries to act scary but is too nice to do so. She has a kind of playful demeanor.
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