Smitefire logo

Join the leading SMITE community.
Create and share God Guides and Builds.

Create an MFN Account






Or

Ah Muzen Cab thoughts.

Please review our General Rules & Guidelines before posting or commenting anywhere on SmiteFire.

Forum » General Discussion » Ah Muzen Cab thoughts. 46 posts - page 3 of 5
Permalink | Quote | +Rep by UnknownPandr » November 7, 2013 4:19pm | Report
Haven't played him yet :|

Anything thing I should know or gimme a quick build? xD

UnknownPandr


Prominent (35)
Posts: 1244
View My Blog
Permalink | Quote | +Rep by Zerosaviour » November 7, 2013 4:28pm | Report
He probably will get a nerf. His damage output is way too much.

Zerosaviour


Notable (1)
Posts: 193
Permalink | Quote | +Rep by Piederman » November 7, 2013 4:33pm | Report
Raventhor wrote:

Eh Piederman, I think his lack of escape makes him Artemis 3.0. If get gets combat blink he's fine, which he should. Once he gets that he's set. His damage, sustain, CC, damage, positional CC, speed, and damage are very nasty.

115% + 500, 10.8 second ult...jeebus.

I disagree. I haven't seen any Ah Muzen Cab plays so far that I've been amazed with really. Comparing him with Artemis is wrong in my opinion, as they work better and worse depending on the situation that they are in.

Artemis is actually not bad when it comes to dealing damage, it's just that she specializes in team fights more than killing enemies in 1v1. For example her kit provides map awareness and area of effect stun to multiple targets, while Ah Muzen Cab seems to be specializing in quickly taking out one opponent and kiting the enemies.

I think the CDR% from picking up his stinger might be a little high, but I don't find it to be overpowered at all since most of the team fights in Conquest are over after roughly 10-20 seconds. He also doesn't have any Crowd Control immunity, nor does he have a leap or a dash ability which all the other Hunters have, so he's weaker when it comes to survival.

Sure he can grab one Combat Blink and a Purification Beads to avoid Crowd Control, but that still doesn't make him better at surviving than the other Hunters since they still have Crowd Control immunity and/or a escape ability in their kits.

I don't know what you guys think but I personally sees him as an Assasin/Hunter type. I think he NEEDS the upper hand in damage to have a chance of winning, because he has a downside when it comes to surviving in team fights compared to the other Hunters.


rough look at Artemis and Ah Muzen Cab early, mid and late game damage

Piederman


Prominent (39)
Posts: 243
Permalink | Quote | +Rep by Sasquatch180 » November 7, 2013 6:13pm | Report
Right now I feel he is fairly balanced save for the Hives. What I hate about them is that: A) he gets 8, and B) They can't be killed using abilities.

What they need to do is make the effects not stack (assuming they do), nerf the amount he is allowed based on level of ability, and make them killable with everything.

Sasquatch180


Memorable (12)
Posts: 404
Permalink | Quote | +Rep by Sirsir94 » November 7, 2013 6:31pm | Report
It is kind of odd that they take literally one hit from an auto, but an ult can't touch it.
PENTAS: Loki
Quadras: Cupid, Artemis, Loki, Ah Muzen Cab

Sirsir94


Remarkable (6)
Posts: 609
Permalink | Quote | +Rep by Sasquatch180 » November 7, 2013 7:30pm | Report
Sirsir94 wrote:

It is kind of odd that they take literally one hit from an auto, but an ult can't touch it.


I bet its either a bug or they'll change it so that's not the case.

Sasquatch180


Memorable (12)
Posts: 404
Permalink | Quote | +Rep by Raventhor » November 7, 2013 7:34pm | Report
Sasquatch180 wrote:



I bet its either a bug or they'll change it so that's not the case.

It's not a bug, it's designed to only break on auto attacks so it isn't immediately easy to clear all of his hives immediately, especially with large AoE abilities. I think they only take 1 auto attack though. I think Golden Bow pops them if they're nearby someone hit, however.
-Demolibium

Raventhor
<Moderator>

Awards Showcase
Show more awards

Eminent (158)
Posts: 2975
View My Blog
Permalink | Quote | +Rep by Swampmist1142 » November 7, 2013 7:38pm | Report
does that mean that he's hard-countered by merc, or is it just me that sees that connection?

Swampmist1142


Remarkable (8)
Posts: 360
Permalink | Quote | +Rep by Sirsir94 » November 7, 2013 7:47pm | Report
Hmmm, Mercs 1 does proc a lot... need to see about that
PENTAS: Loki
Quadras: Cupid, Artemis, Loki, Ah Muzen Cab

Sirsir94


Remarkable (6)
Posts: 609
Permalink | Quote | +Rep by Phil725 » November 7, 2013 8:00pm | Report
I really wish HiRez would get over this speed fetish. People pretend like he has no escape... but max movement speed is a pretty damn good escape. He'll have hives everywhere to outrun you, or he can just drop them in front of him as he goes with the tiny cooldown.

Offensively he can dance around and attack you like Chronos, only he can do it infinitely since you can't exactly run around breaking hives while you have someone hitting you for ~700 damage a tick.

Others have summed it up already; he has too much utility for the damage he outputs. He needs some kind of weakness. The fact that you can kill him like every other hunter or assassin in the game if you focus/burst him isn't a weakness. He needs to lose the healing, and Honey needs completely reworked.

I'm getting concerned about the future of balance of the game, because the power creep is getting worse. I like playing the game for fun, and for the most part, you're not limited to which god you have to choose to have a chance to win. That seems to be changing.

Phil725


Remarkable (5)
Posts: 198

Quick Reply

Please log in or sign up to post!

SMITEFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new god, or fine tune your favorite SMITE gods’s build and strategy.

Copyright © 2019 SMITEFire | All Rights Reserved

} } } } }