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Bacchus' fun level=0

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Forum » General Discussion » Bacchus' fun level=0 41 posts - page 3 of 5
Permalink | Quote | +Rep by HiFromBuddha » June 10, 2013 4:50am | Report
Sunfall wrote:



The change to his leap made him no worse off than plenty of other gods with leaps. All it did was put him on equal footing. And by the way, Odin still spends much more time in the air than Bacchus does, yet I have seen plenty of people land his jump on enemies. You just need to learn how to read your enemies movemenets instead of expecting them to just stand there like a tree.

For the record, Bacchus hadn't been nerfed in a long time. This one was overdue.

Remember when Sobek's dash got nerfed so it would be stopped by minions? People stopped playing him for a while, but eventually he was picked up again and it was quickly realized that he was still a very effective tank. He was never buffed during that time, people just learned to adapt and showed us that he could still do everything that made him amazing in the first place. And I predict people will come back to Bacchus and realize that he's nowhere near as bad as people like you would make him out to be, and go right back to trolling the opposition with him once more.

Since you insist on comparing Bacchus to other tanks... know that they have their flaws. Ymir has no gap closers outside of picking up Blink. And if you're insisting on laning against a CC lane without beads, aegis, or even an escape move, you deserve to die from that Ymir ult, which has such a long charge up time that you have to be making a mistake or being chain-CCed to get caught in it.
Sobek... well, it depends on what actives he takes. If he's missing Meditation, then his small mana pool will restrict his skill usage. If he's missing Hand of the Gods, he will have no farming potential or any way to clear minions to charge you. If he has both, then he doesn't have anything like Sprint or Aegis Amulet to save his *** if he makes a bad play. All you really need to know is to not get pulled by him and if you drag the game on, his damage becomes a nonissue. He's only good at disruption, and relies on his team to do the actual killing.
I won't deny that Sobek is very powerful, if not OP at the moment, and has seen a lot of bans even before the Bacchus nerf.

Oh, and one more thing before I finish up. I was reading up on the Character Feedback & Balance Discussions on the official SMITE forums, and came across
a post you made
on the Bacchus thread there... to which someone gave me a very amusing translation of your complaint. All the proof I need to label you as a troll whose opinion should not be taken seriously, ever.


Excuse my double post. I'm doing this on an iPad and it's too much of a hassle to try and add in the quote to my first post.

All your points are definitely valid. What I feel that weakened your rebuttal was the insult at the end. It was immature and uncalled for.
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Permalink | Quote | +Rep by JararoNatsu » June 10, 2013 11:36am | Report
Well HiFromBuddha, considering the fact that him and other well-known people on this site made a group that excels in insulting and demeaning ComicMan, I would think that he doesn't care what you have to say about his insults.

He knows his stuff, true. Sunfall is undeniably one of the most proficient in gaming information.

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Permalink | Quote | +Rep by TheAmazingComicBookGuy » June 10, 2013 12:22pm | Report
Sunfall wrote:



The change to his leap made him no worse off than plenty of other gods with leaps. All it did was put him on equal footing. And by the way, Odin still spends much more time in the air than Bacchus does, yet I have seen plenty of people land his jump on enemies. You just need to learn how to read your enemies movemenets instead of expecting them to just stand there like a tree.

For the record, Bacchus hadn't been nerfed in a long time. This one was overdue.

Remember when Sobek's dash got nerfed so it would be stopped by minions? People stopped playing him for a while, but eventually he was picked up again and it was quickly realized that he was still a very effective tank. He was never buffed during that time, people just learned to adapt and showed us that he could still do everything that made him amazing in the first place. And I predict people will come back to Bacchus and realize that he's nowhere near as bad as people like you would make him out to be, and go right back to trolling the opposition with him once more.

Since you insist on comparing Bacchus to other tanks... know that they have their flaws. Ymir has no gap closers outside of picking up Blink. And if you're insisting on laning against a CC lane without beads, aegis, or even an escape move, you deserve to die from that Ymir ult, which has such a long charge up time that you have to be making a mistake or being chain-CCed to get caught in it.
Sobek... well, it depends on what actives he takes. If he's missing Meditation, then his small mana pool will restrict his skill usage. If he's missing Hand of the Gods, he will have no farming potential or any way to clear minions to charge you. If he has both, then he doesn't have anything like Sprint or Aegis Amulet to save his *** if he makes a bad play. All you really need to know is to not get pulled by him and if you drag the game on, his damage becomes a nonissue. He's only good at disruption, and relies on his team to do the actual killing.
I won't deny that Sobek is very powerful, if not OP at the moment, and has seen a lot of bans even before the Bacchus nerf.

Oh, and one more thing before I finish up. I was reading up on the Character Feedback & Balance Discussions on the official SMITE forums, and came across
a post you made
on the Bacchus thread there... to which someone gave me a very amusing translation of your complaint. All the proof I need to label you as a troll whose opinion should not be taken seriously, ever.

Lemme totally destroy you Ed

1) Come at me with that Odin leap, his leap. For him it's way less important to hit his leap, because his leap isn't meant to be hit. His skillset isn't designed to be like that, but Bacchus needs it to get off his combo. Because you already started about the early game CC of Bacchus I will tell you that you aren't gonna get off your leap or it's less likely to, get your combo off and Bacchus has the most AWFUL early game, because of his mana struggles which are way more drastic than any other tank's

2) Sobek nerf really was needed, because he was the ultimate troll god, but Bacchus still didn't or doesn't have that power that Sobek had before or after his nerf

3) Ymir's wall and GREAT stun gives him a great inditation even without a real gap closer, because you can just bait all the abilities of the enemies and than just wall them off. Even if it has a long charge up time his ult is the HARDEST hitting ult in the game. He is still a tank ladies and gentleman and that damage output that he has either physical or magical is just insane.

4) This was my post and I do not get what the troll thing here is:
Please set his leap back to the fast leap, he is downright terrible, which is sad
I have mained him and it was a great time playing him, but now his only ability that is actually good is his ult. He was the god that I have played +12 levels long and I am sad that my favorite god is nerved to hell
explain me dear troll of the Nile. I think you are getting worse than Asmoday was by just picking a fight and not accepting my arguments.
have a nice day Ed

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Permalink | Quote | +Rep by TheAmazingComicBookGuy » June 10, 2013 1:06pm | Report
HiFromBuddha wrote:

I feel the nerfs are justified. He's a great tank, with decent damage output, a fantastic AoE cc, humongous team fight presence, incredibly versatile and a great escape. That's a lot of things to be good at. They weakened his escape just to stop him from being such a good all-round pick.

You found his jump fun because it was strong and incredibly easy and reliable. It's interesting that you now find an ability boring to use because there's now a more challenging aspect to it.

His 1 is mana hungry for a reason. When I played Bacchus for the first time, I felt like it was too easy to keep up the free stats that was provided. It was very strong, as it basically allowed a permanent 10% damage reduction and +15 physical power. It now forces you to make smarter decisions, and in my choice, makes it more fun, about using your 1 instead of just spamming the 1 key.

He was an easy god to use, as he had a lack of hard to land skill shots. It was little challenge for a high reward. Now it just makes him more challenging and much more fun to use. In my opinion, I find him more fun than he was before.

What I find amusing is how you find something so easy and simplistic as fun. I found no satisfaction in playing old Bacchus, as his abilities were essentially just guaranteed hits with little counter play. People playing against a Bacchus do not find these elements fun.

Finally, archiving your guide would be pointless. It just appears to me as a weak attempt to fish for sympathy. Possibly speaking for the majority, we do not care if you do it, as it will achieve nothing. He is still viable and people still want to play him. Instead, it comes off as selfish, as you are removing the guide for the fact you don't want to play him anymore, and you do not want anyone else playing Bacchus the way you do.

Sorry, but I don't feel like getting my stuff told by a level 15 who has taken a break for a LONG time.
I don't find it fun to use, because it is not effective anymore. Bacchus needs to chain his cc very hard and with this it isn't that good anymore.
You haven't played Bacchus for ****, and you try to tell me ^_^
His 1 is made way manahungry to even function properly, making decisions isn't possible, because it is a **** passive (it relies on a single very manahungry spell and without it you have no cc)
I know that the biggest skillshot for Bacchus is putting the wine in his mouth, but I wouldn't consider other gods (like neith) who do have some skillshots to be very imeffective.
I find it rather amusing that you think that Bacchus was some kind of pubstomper, but he wasn't. Wothout his team he couldn't even get a SINGLE pick, even on someone like Anubis.
If I was selfish I wouldn't have created the Bacchus guide in the first place, I would love if someone showed me how he can still do as well as Bacchus as before just by using my guide.
Cheers

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Permalink | Quote | +Rep by M4XiiMUS » June 10, 2013 3:14pm | Report
I'm only frustrated with Bacchus because of his 1's mana cost, and now his jump speed!!!! Y U SO SLOW?!?!?!?

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Permalink | Quote | +Rep by HiFromBuddha » June 12, 2013 4:56am | Report


Sorry, but I don't feel like getting my stuff told by a level 15 who has taken a break for a LONG time.
I don't find it fun to use, because it is not effective anymore. Bacchus needs to chain his cc very hard and with this it isn't that good anymore.
You haven't played Bacchus for ****, and you try to tell me ^_^
His 1 is made way manahungry to even function properly, making decisions isn't possible, because it is a **** passive (it relies on a single very manahungry spell and without it you have no cc)
I know that the biggest skillshot for Bacchus is putting the wine in his mouth, but I wouldn't consider other gods (like neith) who do have some skillshots to be very imeffective.
I find it rather amusing that you think that Bacchus was some kind of pubstomper, but he wasn't. Wothout his team he couldn't even get a SINGLE pick, even on someone like Anubis.
If I was selfish I wouldn't have created the Bacchus guide in the first place, I would love if someone showed me how he can still do as well as Bacchus as before just by using my guide.
Cheers


I'm level 15. So what? Level does not represent skill. It represents how much of the game you have played. You are unaware of my experience with other MOBAs. I can tell you that I have played enough Smite to know things well enough. The mechanics of Smite and LoL are almost identical, and I have played LoL for an incredibly long time, so I know almost everything there is to the game. And from my time on these forums, I believe that I already have demonstrated a good knowledge I the game.

Making it harder to hit only makes chaining cc more satisfying and rewarding, is it not? Satisfaction is what makes most games fun. Even then, It is still very much effective at escaping, it just isn't a guaranteed knock-up anymore if used offensively.

I will admit I haven't played as much Bacchus as you, but observing how other people play gives me enough information to understand the play styles of the god and the mechanics of his abilities.

There is decision making with his Chug. When I played Bacchus, a majority of my time was spamming Chug. Now, you need to conserve your mana and not spam your abilities so you can have enough mana sustain your Drunk-o-meter. That's decision making. You now need to think about your mana as opposed to tapping 1 as soon as it comes off cooldown. Have you also noticed that Chug also gives protections? I'm pretty sure instantly giving you protections involves some decision making as well.

This is a pointless sentence that does not strengthen your argument in anyway. I'm unaware of the intentions of this sentence.

I never stated he was a pub stomper. Heck, it's arguable that I never even stated that Bacchus was too strong even. I said his skill shots were on the easier side to land. I said he was more new-player friendly.

So why do you threaten to archive it? If you love it when someone does well using your guide, why do you want to archive it? To me, it was fishing for sympathy. Bacchus is not ruined. Your guide is still viable with him. The only logical reason for archiving it would be because you don't like Bacchus anymore and you don't want anyone else to.

I have lost respect for you after this incident. Good night.
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Permalink | Quote | +Rep by RazeMage » June 12, 2013 7:32am | Report
Wow, wow, calm down, don't start a debate/fight.

But, in my mind, Bacchus jump couldn't be escaped before but with his nerf, it doesn't seem to be important to nerf him actually. #justopinion

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Permalink | Quote | +Rep by redkiteftw » June 12, 2013 8:37am | Report
LISTEN TO RAZEMAGE! YOU'RE TEARING THIS FAMILY APART!
Define "Normal"

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Permalink | Quote | +Rep by RazeMage » June 12, 2013 8:51am | Report
Wahhhh, I'm gonna cry if this family teared apart :'(

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Permalink | Quote | +Rep by HiFromBuddha » June 13, 2013 2:23am | Report
A debate and an argument are two different things. I have not insulted him once, and I do not believe that he has insulted me, so this remains a on-topic debate as it currently is. He may continue it if he wishes. If he does, so will I.
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