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OP Gods need to be balanced!

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Forum » General Discussion » OP Gods need to be balanced! 32 posts - page 1 of 4
Permalink | Quote | +Rep by JararoNatsu » September 14, 2013 4:56am | Report
I am getting really pissed off at Hi-Rez because while they continue to make Gods they constantly fail to balance out their older Gods. There are some OP Gods that have been that way for MONTHS, and little to no changes have been made to them.


1. OP 3:

Neith: I don't need to explain this. Any God that has a wave clear with a root, a heal, a universal Ult, the easiest escape in the game, the utility of a support, the AP of a mage, and the AD of an ADC needs a ****ing nerf.

Hercules: Mitigate Wounds is easily the most stupid ****ing ability that Hi-Rez has ever made. Hercules takes no skill because all he needs to do is run in with that skill on and he can deal damage with low-risk. His Ultimate also does way too much damage. A bruiser should not have an Ultimate that does more damage than the Ults of most Mages. HE CAN DEAL INSANE DAMAGE WHILE BEING TANKY!

Freya: Once she became all magical, she became OP. When they nerfed her contributions, they balanced her out well but with her contributions reverted she is extremely difficult to contend against.

2. Simply needs a ****ing nerf:

Thor: He has been OP for MONTHS, and he has not been changed since they removed the damage from his Tectonic Rift. With Berserker Barrage he can deal half of a God's health at level 1. He needs a nerf big time.

Sobek: An OP tank. He has four damaging abilities, a dash, a heal, and an AoE Ult that lets him regain about as much or more mana than he spent to use it!

3. Completely Broken:

Hel: I don't need to explain what is wrong with her. I am so glad that she is getting a rework, because she is a disgusting God and has been ever since they broke her.

4. Broken:

Vamana: He went on the same path as Hel, but Hi-Rez stopped just in time to prevent him from being as broken as her. Nevertheless, for a tank his damage is insane, as well as his CC and his annoying-as-**** Ultimate. I wouldn't mind seeing him being removed from this game entirely.


I know many of you will disagree with me on some of these points but I know some of you find this to be true as well. Honestly, Hi-Rez needs to stop making Gods for awhile and focus on balancing what they already have. OP Gods make games not enjoyable because they are almost impossible to contend against at times.

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Permalink | Quote | +Rep by All4Games » September 14, 2013 5:31am | Report
i fully agree with herc, thor and neith needing a nerf.

without any cdr you have 4 seconds in which herc is not healing himself to the point where you can't kill him. if you build cdr on him its 1 second in which he is not healing. making him basicly immortal.

vamana's ult is not that scary because he is silinced during it and you can easily dash/leap out of it.
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Permalink | Quote | +Rep by MadDanny » September 14, 2013 6:17am | Report
I don't know why. I never really felt any OPness from any of those gods.
Sobek I think is in the same boat as bacchus. Both are made for team fights. His dash is a bit unfair. But his spin is the same as Bacchu's flop. Used to disrupt the enemy. And his ulti is also used to slow down enemy movement, as Bacchu's ulti is used to mess up their movement. Not sure about the others but that's what i think of sobek. Not really that op.
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Permalink | Quote | +Rep by Raventhor » September 14, 2013 7:23am | Report
He's 100% OP, Danny.
Let's compare:
Bacchus
>Knockup in very small area (takes a long time to fire, is his only escape)
>Cone Stun at end of ability (While gives him strategy, also means he can't immediately use it to save someone)
>Teamfight-Useless 1 (it only gives that stun, which should already be guaranteed)
>Ult that's simply annoying. Countered by beads or hel. Only gods that suffer from this are ones that have channel ults, like Anubis. Everyone else can deal with it.

Sobek
>Fling (Only major one in game, comparable to Hercules's though.). Grab a squishy/carry, win the teamfight. That's not a joke - 4 damage dealers on an isolated target is a dead target.
>Large AoE knockup/back. Oh they're going to save the flung target? Nope. All knocked back.
>Healing Reduction, Healing, Very good base damage Cone Attack. (Free Divine Ruin, gives Healing reduction so you can usefully dive a Ra or Hel. Heals you for a decent amount early game. Damage is nice.)
>Ultimate - 3rd highest tank damage in game, compared to easy to avoid Ymir and easy to avoid Athena. And this is a speed increasing, CC immune, Mana restoring, zoning, high damage ult. If you charge it up to max, after using your 1-2-3 combo, you will zone out the enemy team while hitting any squishies you still catch for literally 50% of their health. AMAZING to use while CD's are down.

Verdict: Sobek has utility on EVERY SPELL. No god has utility on EVERY SPELL as good as him. He's the tank that makes everyone else afraid of him. I literally just had like a 15-6 Sobek Assault match, with a triple kill from ult. He's vastly underestimated.


On topic.
Freya, is complicated. She's 100% based around damage, by popping 1+2 and hoping she bursts. Outside of that, she's useless. As such, the damage tuning must be PERFECT to not make her a free kill. Realize that if you avoid her Pulse until it runs out, you kill her. She also has insane problems with Loki and Fenrir, being as squishy as He Bo and Anubis.

Thor, I've never been able to fully take advantage of his overpoweredness, as I simply don't have the micromanagement down well, but he is overpowered. Tune down his Berserker Barrage base damage, maybe give it some better scaling damage (As Thor starts to fall off late game, actually), and it should be fine.

Hercules was never really an issue in competitive play, as everyone knows to avoid him, but the mitigate wounds IS ridiculous. I suggest capping it at 100% so he can't literally heal off of damage. And make the CD slightly longer.

Neith, as my favorite god, I don't want to mess with, but I know it's needed. Imo, just lower her damage on her Spirit Arrow a bit. Her utility is hard to mess with without a rework. I'd just force her to be more auto attack based.

Hel, glad for the rework. She is literally the ONLY god I have NEVER played, because of how she is.

Vamana shouldn't be removed. Long live Vishnu. But he does need some fine tuning. I love his unique dash, his decent base damage (2+3 can rot people!), and his zoning ultimate. It's funny watching people panic when they don't know how to avoid him. I don't know how to fix him though. I think he's underrated, but odd. I don't know what to do with him yet.
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Permalink | Quote | +Rep by ICEN » September 14, 2013 8:28am | Report
I never really seen sobek as OP? i just seen him as an annoying ***** to kill. I never really feared him, when I see sobek I don't run and say OP!!! Holy **** its a sobek in the jungle!
Its more like "its annoying *** sobek who never dies I'll just ignore him"

Hercules actually isn't OP unless your dumb.

You can say Hercules is OP but its PLAYERS THAT MAKE HIM GET HIS HEALTH BACK, its not his heal giving him 120% hp back.

I NEVER had a problem facing a hercules, why? Because I play hercules so its so easy to waste his minigate wounds.

Like I always say, there is no nerf to stupid, if you are stupid enough to attack hercules when he uses minigate wounds thats your own fault.

I never lost by a solo hercules yet.

#1 When Hercules uses minigate wounds JUST WAIT until its done.
#2 Attack him when hes not using it or burst him down.

Hercules is only strong against dumb people, I don't care if people take offense to it but thats the reality, hercules is only as strong as the idiot attacking him. Meaning IF YOU KNOW HE HEALS FOR 120% THEN WHY ARE YOU ATTACKING HIM FOR GODS SAKE WHEN HE HEALS!!!

Here is why Hercules is not OP against anybody with a brain.
- All of his moves are short range
- his 2 is short range and takes a decent amount of skill to use
- His 1 doesn't take much skill but its short range so if you get hit by it its your fault
- his ult comes out slow and can be dodged easy UNLESS he is in your face, but you can counter that with AEGIS.
- Hercules Heal is WEAK until you get start to get it to rank 3-5.
- When Hercules heal is at levels 1-3 you don't have to worry about not attacking him
- When Hercules heal is at level 4-5 its your own fault if you attack him while he heals.

Here is why hercules is OP to stupid people.
- You are not smart enough to stay out of his easy short range
- You are not smart enough to buy aegis for his ult even thought its mad easy to dodge
- You arn't smart enough to burst him down or attack him when his heal is at levels 1-3.
- You are dumb enough to attack him while his healing is maxed out

So what it comes down to is this
- if your smart theres not much he can do
- If your dumb he will wreck your face.

PLEASE TELL ME WHY YOU WOULD ATTACK A HERCULES WHEN HE IS HEALING???

I am being dead serious when I say I NEVER lost to a solo hercules yet.
- I rarely get pulled back by his 2
- I rarely get hit by his 1
- I might get hit by his ult but thats what aegis is for
- I never attack him while he heals at max levels.

PLEASE TELL ME WHY YOU WOULD ATTACK A HERCULES WHEN HE IS HEALING???

Hercules can do alot of damage, but the fact that its EASY to avoid that damage makes him not OP when I face him

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Permalink | Quote | +Rep by ICEN » September 14, 2013 8:36am | Report
Hebo is OP

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Permalink | Quote | +Rep by Raventhor » September 14, 2013 8:43am | Report
He Bo has OP damage, isn't op in himself. So short ranged. Free kill for most melee. Just be smart and actually stick on him, if you get kited you're playing rather stupidly and deserve to die.

And what's underestimated is the base heal from Mitigate Wounds. He still heals around 250 damage without any damage taken, and there is basically 0 chance you will immediately stop when he activates it. Additionally, a common tactic is to wait for Tornadoes, Grasping Hands, Solar Blessing, Whirlpool, etc, activate it, and purposefully run through it. Finally, not letting him heal is one thing, but that's basically 4 seconds of aegis, while he can do EVERYTHING still. You can ignore him, sure, but he sure as hell isn't ignoring you in the meantime. His base damages are INSANE.

And you seem to be the kind of guy who plays a lot of in-your-face gods, so I don't think you'd have a problem with a sobek. In teamfights, if you're a freya, or ra, or anubis, or such, getting flung is terrifying. Ignoring him only works for as long as he isn't going after you.

Still though, good points were made. I find Hercules overpowered, in the sense that his power is over the average. I don't find him broken. (My version of broken, contrary to Jararo's, is a god who is so over the top amazing, that there has to be something 'broken' with them to justify it. Comes from old terminology in these games.)
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Permalink | Quote | +Rep by All4Games » September 14, 2013 9:01am | Report
that is the point he is healing for so much that it is point less to attack him.

all you do is wast mana and abilities on him. he is only kill able for 4 seconds if his heal is maxed out. because then the he is not healing and it is on cool down. build cdr and he is imortal.
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Permalink | Quote | +Rep by JararoNatsu » September 14, 2013 9:53am | Report
ICEN wrote:

Hercules actually isn't OP unless your dumb.

Like I always say, there is no nerf to stupid, if you are stupid enough to attack hercules when he uses minigate wounds thats your own fault.

Here is why Hercules is not OP against anybody with a brain.

Here is why hercules is OP to stupid people.


This. You need to stop doing this. Arguing and insulting people sounds similarly to... what Asmoday did? And I don't think anyone here wants to deal with it. You are being extremely disrespectful and you need to stop being so ******* rude. This is not the place to take your frustrations out on other people.

As for Hercules, what Raventhor said basically.

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Permalink | Quote | +Rep by ICEN » September 14, 2013 9:56am | Report
Ummm do any of you notice that Hercules stats are not much different in terms of being strong? All the other bruisers are strong as **** as well. Just saying BRUISERS IN GENERAL are strong with their stats.

Hercules is only hard to kill LATE GAME.
Early game Hercules suffers from mana problems from his combo
Early game Hercules minigate wounds will not be leveled up at all.
Early game to mid game you should have NO THOUGHTS OF HIM BEING OP
If you want to claim he is OP then please point out the fact that its really only LATE GAME when he has mitigate wounds up and defensive items.

I have a good bit of gods near god rank 5 or even above.

Hercules I have at like god rank 7-8

You can burst him down even with his max heal, I have had it done to me many times and I have done it to many hercs.

You are forgetting the main point of what I am saying.

Early-mid game hercules should not be that much of a problem.

In order for Hercules to turn into a beast two things need to happen.
- He needs to start getting defensive items and second his heal NEEDS to be at least level 3 bare minimum for him to start getting scary but its not until his heal is at 4-5 that you have to worry about it.

Hercules is not unkillabale like some people like to make him out to be.

There are 3 ways to play Hercules.
#1 - you can play him full AD, if you play him like this HE WILL DIE WITH EASE. Like I said Hercules is not unkillable if you have no defensive items you will die pretty fast.

#2 - Full Tank, in this case he will be very hard to kill but his damage suffers and hes not as good IMO

#3 - Bruiser - Meaning you build both.


IMO the best way to play Herucles is to build him MORE AD while going bruiser.
He will and can die if you use your heal wrong. He WILL and CAN die if nobody attacks you when you heal.

Hercules suffers from his skills using MANA which people forgot to point out. When I solo with hercules early game is a pain in the *** because 2 skills that you are FORCED TO USE for your combo drain too much MANA and force you to return to base.

@Rav - You pointed out that if you choose to not attack hercules when he heals he is free to do what he wants in the next 4 seconds.

Yea that is true but you really don't have to wait the entire 4 seconds, even waiting 2 seconds lowers the heal he will get back.

Also Like I said before HOW CAN HERCULES HIT YOU IF YOU ARE NOT CLOSE TO HIM????
Even if he is chasing you it should be impossible for him to hit you all his skills are short ranged, his 2 is decently ranged but it has a delay and if you are running back it will always miss because of the delay.

I am saying this

When people play hercules to his max potential he can and WILL die. (building him more AD)
#1 Hercules early game is horrid, he waste so much mana that you will have trouble using his skills

#2 Early game if you focus on minigate wounds you WILL NOT be able to clear waves

#3 Early game you will instead max out your 1 before your minigate wounds which means ALL EARLY GAME HERC CAN DIE EASY.

#4 Even at mid game hercules can still die if they DID NOT grab any defensive items.


Hercules IMO is only scary a tad bit after mid game probably around late game.
Minigate wounds will be maxed out near late game
A good hercules will buy more AD and wait later to buy defense items IMO.

I see many Hercules that never go positive in a match and use their 3 at the wrong times

The ONLY cheap thing about hercules is that when your low on HP you can take damage from towers to get HP back but that can only happen LATE GAME.

Also - Hercules is a Bruiser, almost every bruiser has SUPER STRONG STATS hercules is not the only one they all are strong.

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