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Rage vs Malice - What's the Point?

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Forum » General Discussion » Rage vs Malice - What's the Point? 25 posts - page 2 of 3
Permalink | Quote | +Rep by Kripox » October 24, 2013 1:47pm | Report
Talenhiem wrote:



Uhh, let's look at the math.

Malice: 40% crit chance, flat.
Rage: 30% crit chance flat, with an extra 10% chance for every non-crit you do.

In other words, for what would be the first hit on Rage, Malice is better. For Rage's second stack, they're the same. And after that, Rage is better.

I would still get Rage, though I do get Malice on Sun Wukong, because of the synergy with his passive.


That isn't looking at the math, really. You need to actually DO the math in order for it be really be meaningful.

I'm not a math wiz by any means, but PonPon, AlexError and a couple of other theorycrafters have done the math on this and come to the conclusion that Malice simply offers more DPS than Rage. I'd guess you'd have to ask one of them to show you their calcs if you're not convinced.

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Permalink | Quote | +Rep by BestMinionEver » October 24, 2013 2:26pm | Report
I haven't done any testing on it myself (never used Rage much before Mercury really, just didn't play gods it was viable on), but what I've noticed on Mercury is that I keep having 3-4 stacks on the Rage quite often (noted this was old Rage). And therefor combined with with his insane attack speed and easy way to work up the stacks (easier to hit a melee aa than a ranged), I would just assume that the extra crit chance from the stacks works in it favor (when you can build 2 stacks a second).

But I would love to see Pons (or at least someones) math on it if you got a link or something? :)
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Permalink | Quote | +Rep by Kripox » October 24, 2013 2:30pm | Report
Nah, he just mentioned it offhand in one of his streams. He does have a thread going on reddit atm, try asking him there.

EDIT: Screw that I found an AlexError calc.

http://www.reddit.com/r/Smite/comments/1p08ex/new_mathematics_on_rage/

Not the biggest of diffrences, but it's there.

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Permalink | Quote | +Rep by Talenhiem » October 24, 2013 5:14pm | Report
Kripox wrote:

Nah, he just mentioned it offhand in one of his streams. He does have a thread going on reddit atm, try asking him there.

EDIT: Screw that I found an AlexError calc.

http://www.reddit.com/r/Smite/comments/1p08ex/new_mathematics_on_rage/

Not the biggest of diffrences, but it's there.


According to him, w/o Deathbringer, Rage is better than Malice. That proves my point. However, he extends to include the crit chance and boost damage from Deathbringer, which to me, makes sense that Malice is better. 70% is a much better chance to get a crit on your first hit; I can completely believe to be better than 60% plus 10% per miss.

Though, my point was a straight-up matchup between Rage and Malice. According to his math, I am right, and w/o Deathbringer, Rage is better.

Yes, I do have to be a stickler about it.

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Permalink | Quote | +Rep by Kripox » October 24, 2013 5:23pm | Report
And as I pointed out in a previous post, if you are to build any crit chance at all you also build a Deathbringer. As such, comparing the two final tiers in isolation proves nothing.

Stickler fight!

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Permalink | Quote | +Rep by Raventhor » October 24, 2013 6:48pm | Report
Yeah, if you're building a rage, you are a character who is building a deathbringer. If you're solely building rage, you're either building wrong, or playing the wrong god, in my opinion. No one needs to auto attack with a lot of crit chance, that does not want deathbringer. In fact, I think it's more common that people build deathbringer without rage, but I've never seen the reverse.
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Permalink | Quote | +Rep by MadDanny » October 24, 2013 10:47pm | Report
Malice feels like it's for adc. Since you might miss some attacks you need that bigger crit chance to make at least 1 shot a difference. What if you miss one shot after the other got in? then the passive would reset it's self and you'll have to go at it again. As for rage, it's more for melee gods. You don't need to worry to much about missing especially if you combine it with fatalis or hastened.
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Permalink | Quote | +Rep by BestMinionEver » October 25, 2013 3:56am | Report
Kripox wrote:

Nah, he just mentioned it offhand in one of his streams. He does have a thread going on reddit atm, try asking him there.

EDIT: Screw that I found an AlexError calc.

http://www.reddit.com/r/Smite/comments/1p08ex/new_mathematics_on_rage/

Not the biggest of diffrences, but it's there.


Thanks man gonna make some lunch and a cup of tee and plant my *** on the couch and read it :D

Ahhh damn, couldn't wait xD

So basically Rage is better until you get Deathbringer (not sure how much better the new one is, he calculated the old one. Guessing the new one is a lot stronger). So lets say you get Rage/ Malice first then all the time you spend without the Deathbringer Rage will give you more dps, so the Malice would have to do all that extra damage after you get the Deathbringer and before the game ends to be worth picking up really.

But if you go Deathbringer first you have to go Malice or if you have Golden Bow or something before Malice.
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Permalink | Quote | +Rep by Tantal » October 25, 2013 4:31am | Report
Talenhiem wrote:
In other words, for what would be the first hit on Rage, Malice is better. For Rage's second stack, they're the same. And after that, Rage is better.

Rage buffs have no duration

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Permalink | Quote | +Rep by Talenhiem » October 25, 2013 6:16am | Report
Tantal wrote:


Rage buffs have no duration


Yeah, I know. I was using the Rage's stacks as a time/attack # analogy.

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