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Forum » General Discussion » Your "Ideas" for improving Smite. 20 posts - page 1 of 2
Permalink | Quote | +Rep by MadDanny » May 28, 2014 8:03am | Report
Got any ideas? Wish Smite would have them? Share them here.

For those special items that has a buff with basic attacks. There should be an animation or aura played when the item's skill is up:

Ex. Hastened Fatalis: Whenever the item skill gets up: Hitting someone etc. a wind like aura appears around your character with each hit.

Frostbound Hammer: Every hit on an enemy will turn the target a light blue hue with flashing blue spikes around them. Can be used with any slows maybe. At least those that don't have an effect.

Polynomicon: Your basic attack model will be 2x bigger until you hit someone or till the timer runs out.
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Permalink | Quote | +Rep by Sasquatch180 » May 28, 2014 8:39am | Report
Phoenixes should respawn with more health.
Phoenixes should deal Magical Damage.
Towers need either more damage or health.
More pure Magical Defense items with more varied passives/auras.
Siege Engines need better scaling, as they are far too strong early game and an absolute joke late game.

Ares needs to have Searing Flesh do extra damage to minions so that he has good clear.
The amount a minion heals from a God's healing ability needs to be reduced.

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Permalink | Quote | +Rep by Jordenito » May 28, 2014 10:27am | Report
Towers have enough health and damage. As for Phoenxies, I agree.

Ares' Searing Flesh shouldn't deal more damage to minions because he is a guardian and his role is not to clear waves. IMO this skill should be reworked/changed in some way. It's kinda like Athena - I don't think that a guardian should have a skill which is pure damage with no other real use (Also, Athena's passive is much like that. And you could say that Shield Wall and Searing Flesh are used for zoning, but if you are building tanky, they don't mean ****.)


I would like to see an option that if you have a buff on you and dropped another buff on the ground, you could derp-jump on that buff and replace them instead of needing to wait there and stair at the jungle. The duration that was left on your first buff should be decreased from the new buff. Also, for 5 seconds after getting a buff, you could derp-jump twice and drop it on the ground, to get rid of awkward accidental mistakes that a support takes the adc's blue buff.

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Permalink | Quote | +Rep by BestMinionEver » May 28, 2014 10:40am | Report
Up the player pool to at least 10 times of what we have now :p

And add a Russian region. No offense, but I can't handle Russian scrubs who think they are top tier players when they build Bastet with Asi and DB. Then preside to trash talk in ****ing Russian when you give a hint of criticism even if it's just to help.
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Permalink | Quote | +Rep by FaTaLiTyFiReFly » May 28, 2014 11:15am | Report
Add South African region, ;) PLEZ

I wish smite would listen to all my reworks and god ideas!!!

Also, I'd like a zeuss rework!
why does wukong look so much different now?

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Permalink | Quote | +Rep by Pentargonite » May 28, 2014 11:37am | Report
Matchmaking.....
Duo queue in ranked.....
Well deserved nerfs......
Looooong awaited buffs.......
That's about it I guess

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Permalink | Quote | +Rep by Pentargonite » May 28, 2014 11:37am | Report



And add a Russian region. No offense, but I can't handle Russian scrubs who think they are top tier players when they build Bastet with Asi and DB. Then preside to trash talk in ****ing Russian when you give a hint of criticism even if it's just to help.

Lol

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Permalink | Quote | +Rep by Devampi » May 28, 2014 11:42am | Report
Pentargonite wrote:


Lol

I haven't seen a Russian yet. Only Spanish know-it-alls that call report this report that and cursing in their own language (thats mostly an assumption and it's not on every spanish player)

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Permalink | Quote | +Rep by Greenevers » May 28, 2014 12:40pm | Report
Sasquatch180 wrote:

Phoenixes should deal Magical Damage.


Plz.

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Permalink | Quote | +Rep by Raventhor » May 28, 2014 1:35pm | Report
1) Make a viable 3v3 non-single-lane mode.

Would heavily help refine personal mechanics and mid-game fights, as well as help strengthen understanding of rotations. It's hard to learn rotations in conquest when everyone is focused on winning lane, but in a two lane, very small 3v3 map, it would really help speed up rotations and help people learn how to effectively do them.

2) Would also suggest a tips page, similar to what League does, for each god. Just a few quick points that everyone should know about each god, as well as what to do against a god. New people would get crushed by someone and have no idea what to do, or pick a new god and read the abilities, but have no idea how to use them effectively. Tips and tricks would heavily help.

3) More reset-based gods. We only have Scylla, on only her ult. Too boring. I want pingpongers that are TRUE teamfighters. It's fun and encourages risky play...smite as a whole is way too safe a game until someone is ahead.

4) Active items. Pls. We have 0. I want activated items. It would really help supports. We wouldn't have needed to nerf warriors so horifically if we gave viable support items to aid the team, then the tanks can have an effect without needing to do as much damage as warriors to stay viable.

5) More *true* supports. We only have Aphrodite. People who come from other mobas will get bored of playing, basically, all tanks.

6) More fighter-assassins. Assassins that stay in a fight for a long time, similar to Fiora from League, and in this game, similar to Kali and Ne Zha. Too many assassins are becoming burst someone and get out, that is, Fenrir, Loki, Mercury, etc. I mean, there's not *too* much of a lack but I'm looking for a true fighter over someone who just *can* instagib a team because they're fed. Eh.

7) Viable Sustain Mages pls.

8) A new pantheon to start. I think it's time for freshness. I suggest Slavic, but there are many to choose from..Babylonian also comes to mind

9) A good spectate system -_-

10) Finally, since I'm way too far in already, a decent Magical Power, Physical Protection item, and a decent CDR, Tank item. Both are kinda nonexistent (Wall of Absolution sucks, as does Idol of Concentration most of the time. I might be forgetting something though.)
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