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Heyas, FerrumSlash here.
Out of everyone here, i'd say i'm the least qualified person to be making a guide, honestly. But still, i'm confident enough that what i'm writing here would benefit you, the reader.
I truly hope that i can flesh out the guide even more, but at the moment, i'll settle for whatever knowledge i can share regarding Raijin
Get this song running in another tab. Do it!
At the time of writing, Raijin is a very strong pick.
When we decide on a build for a god, we would like to see the god's strengths and weaknesses. (Other mainstream guides call this the "Pros" and "Cons").
So, let's breakdown what Raijin brings to the table:
With that being said, what gamemodes then do Raijin excel in?
Looking at his strengths and weaknesses, Raijin benefits most in maps that provides plenty of narrow passageways and ambush-escape opportunities. Given the chance, a skilled Raijin can and will break down opponents unlucky enough to encounter him. These gamemodes include siege, joust, clash, and conquest.
Why did i omit arena and assault? Arena provides good teamfight opportunities. However, there is a lack of narrow passageways and walls to keep enemies easy to target and provide Raijin with escape opportunities. Assault provides team support for Raijin, but otherwise it makes him difficult to keep his attacks fluid and controlled.
Raijin also benefits from lane partners with adequate crowd control and lockdown capabilities to keep enemy gods easily targetable for Raijin's attacks. These lane partners include guardians like Athena, Ares, Ymir, or Kumbhakarna, or warriors like Hercules and Odin.
Passive: Static Crescendo
This passive is pretty straightforward; 30% increase in magical damage after 4 basic attacks or abilities. The abilities' input on the passive can be read on each skill's description.
Keep in mind that at the moment, basic attacks do not need to hit a target to charge up this passive, so feel free to do basic attacks before launching a desired skill.
Instead of linear builds, i try to provide a selection of items that is beneficial to Raijin's strengths and potentials: a damage dealer. Therefore, i skipped out a little on utility items and focus on building in order to deal as much damage as possible.
- Feel free to make up ways to use Thunder Crash. The mesmerize and the damage is quite useful. Interrupt enemy abilities, mesmerize diving enemies, and do much more with this versatile ability.
- It is generally a good idea to open up Taiko Drums' volley with a cc effect, to ensure follow-up hits.
-I cannot emphasise enough that Raijin is a high risk, high reward god. Keep in mind that proper positioning and knowing when to use Thunder Crash can make or break Raijin's game.
Raijin is a very risky but terrifying damage dealer, and at the same time exciting to play as. Mastering Raijin requires aiming practice in order to make full use of his damaging potential. Of course, building the right items can make a difference in the game as well.
That's all for Bingo Bango Bongo Bish Bash Bosh! - A look at Raijin. Thank you for taking the time to read, and feel free to leave comments and suggestions. Special thanks to Zilby, BranMuffin17, and DucksRock for pre-release feedback.
FerrumSlash out.
2/15/2017: S4 update. New relics.
2/22/2017: Bits and pieces of information added in.
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Also props to Raijin for best default voice pack. XD
Great guide, thanks!